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Messages - GreatWyrmGold

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44596
DF Suggestions / Re: Early fortress megabeasts… with a twist!
« on: October 23, 2012, 05:20:43 pm »
For starters, you can't make gold axes.
Other than that, throw in more detail and Trebor's interpretation sounds okay.

44597
DF Suggestions / Re: About Felling Trees
« on: October 23, 2012, 05:16:46 pm »
For some reason I don't see dwarves as being "cautious" tree harvestors. Elves sure, but I see dwarves as just walking up to the tree, chop, chop, chop, timber, lets drink.
Yeah, those are dwarves all right.

44598
DF Suggestions / Re: Map overhaul
« on: October 23, 2012, 05:16:02 pm »
With the idea of using this as a basis for a new game mode, there wouldn't be major issues with how the world is simulated. Just as in adventure mode time passes differently than fortress mode, so it could pass differently in this mode.
If it was a new mode, sure. If it was Fortress Mode, it would still be an issue.

A similar thought has occured to me, but applied differently. What if on the "Tab" screen there were 4 additional options; Expand map one tile North: Expand map one tile South: Expand map one tile East: Expand map one tile West:

This way you could start a 3x3 and then make it larger if you wanted. There have been times I wished the map were just a little bigger for something I planned. Or how about it you "conquer" your map, set all yor defenses just as yuou like then, then wish to widen your area to add a layer of complextity. Turing your 3x3 into a 5x5 would be just the ticket.
Could be neat, but I think that it should wait for more optimization/better computers.

44599
Probably not a permanent solution, but it's probably a good one to start with.

44600
DF Suggestions / Re: We all know its true...
« on: October 23, 2012, 05:11:12 pm »
ExecratedDwarf: I didn't choose random crap, I actually went to each sphere and thought of how it could meaningfully affect gameplay. And Toady has said he'd like to replace generic good, evil, etc biomes with sphere-based biomes.

ebbor: While I still don't think it's important, Toady has accepted help before and I suspect he'll do so again. If enough people want it, he might add the new music to DF.

44601
DF Suggestions / Re: More recreation activetys
« on: October 23, 2012, 05:08:22 pm »
Unless proximity helped spread the disease...
Should work like a charm against FB extracts, though.

44602
just admit it you guys want OP magic to fix everything.
One that fixes trolling would help yeah.

Also, I don't want OP magic that fixes everything. I want magic that might create more problems than I started with.
Agreed. Objective, this is a thread discussing how to make magic not OP.

A perfectly pristine area with a lot of resources is outright better then a hellish location. With absolutely no trade off.

One is a lot less Fun.
Yeah, but does that count? And does it matter?

44603
Roll To Dodge / Re: HERO CIVIL WAR/YOU AT FINAL BOSS: OOC THREAD
« on: October 23, 2012, 04:33:59 pm »
I know!
5!

44604
Roll To Dodge / Re: You are the villain--An RTD/Suggestion Type Game.
« on: October 23, 2012, 04:30:00 pm »
[4] You convince maybe half a dozen. I'll continue once I find my notes

44605
Roll To Dodge / Re: Arena: An Arena RTD in an Arena (Turn 1: Commence!)
« on: October 23, 2012, 04:26:34 pm »
*growls*

Charge at Damian. Call for pack. Bite Damian.

((I don't expect to actually get anyone from my pack to show up, but who knows?))

44606
Next step! Pi and the other universal constants shall become 5!
[5] Circles warp, the un5versal forces shift, and stars b5gin to not work.

BITCHSLAP FURTUKA TO SNAP HIM OUT THIS MADNESS.
[1+1v5] 5 avoids b5ing slapped by y5o.

That, works.

Hunt down and end Furtuka
Develop -5 based weaponry.
Activate all wepaons simultaneously to slow, stop, or even reverse the 5ing.

[4+1v5] You and 5 ar5 at a stalem5te. [6+1-1] You develo5 -5 base5 weapons. [6-5+1] Th5y fai5.

Refine the armor. Join Misko in stopping the 5ing.
[1+1] Arm5r not re5ined. Five5eddon not sto5ped.

>EAT FIVECAKE

>GROW FIVE TIMES MY SIZE
[4+1] Fiv5cake consume5. [3+1] You gro5 to about the si5e of a dog.

REMOVE CURSE
STOP FIVEGEDDON
GET EVERYONE OUT CORE
[2-1+1] No s5ch luc5. [3-1+1] Fivege5don has been slow5d slightly. [1-1+1] You fall int5 the cor5. Resp5wn?

That, works.

Hunt down and end Furtuka
Develop -5 based weaponry.
Activate all wepaons simultaneously to slow, stop, or even reverse the 5ing.


THAT'S LIKE SMASHING ANTIMATTER INTO MATTER. It'll probably cause MORE PROBLEMS!

I LIKE IT!

Than5s to a roll of s5x, that did not happen.

G5 TURN:
Dr. K5ng [1+1] can't stop Fiveg5ddon.
Fivegeddon i5 slow5d.

44607
Roll To Dodge / Re: Roll to FIELD SERVICE
« on: October 23, 2012, 04:09:30 pm »
A dummy? Sounds like Xantalos, alright.
Okay, that was mean, but when it's pitched over the plate...

-----

TEST DUMMY'S CAPABILITIES.

44608
Roll To Dodge / Re: HERO CIVIL WAR/YOU AT FINAL BOSS: OOC THREAD
« on: October 23, 2012, 04:06:46 pm »
-snip-
For someone on my side, you spend a awful lot of time ignoring me, and denouncing me, while doing whatever you want. Explain to me your concept of "sides" for it appears radically different from mine.
Excuse me, I seem to have missed any commands you gave me. Need a new device? It comes with a standard Aperture Science Warrent...never mind, I'll draw up a better one.

Quote
"HEY DRUNKS, I THINK WE MAY NEED TO REVISE OUR PLANS A BIT. MORE MEETING?"
YOU DRUNKS ARE NOT REAL DRUNKS, FOR EVERYONE KNOWS THAT WREX IS THE TRUE DRUNKEN IDIOT.
::)

Oh, and I'd like to see Xantalos v. Celestia. Hm, maybe I should have a bidding war. Whoever gives the biggest bid gets my next action! After the tea party, of course,

44609
Forum Games and Roleplaying / Re: Feudalism Rethought
« on: October 23, 2012, 04:02:48 pm »
Speaking of smithing, it's on the list of rules you can now vote to keep. Sad you can't modify a poll to allow extra votes...

44610
Sounds acceptable.

"Private, meet me near the airlock. We've got a patient in critical condition.

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