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Messages - GreatWyrmGold

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44806
Forum Games and Roleplaying / Re: DF 2048
« on: October 21, 2012, 07:03:34 am »

44807
Simple! Sell the meatballs cheap as "Pre-cooked Organic Meatballs" so we can infect more people with meatballism!

44808
Roll To Dodge / Re: HERO CIVIL WAR/YOU AT FINAL BOSS: OOC THREAD
« on: October 21, 2012, 12:06:49 am »
Depends on location. I should go to bed before it's 16 days here-

44809
Roll To Dodge / Re: YOU ALWAYS ROLL FIVE
« on: October 21, 2012, 12:06:00 am »
I HAVE A PLAN.
OPEN PORTAL TO WORLD OF "YOU AT FINAL BOSS"
CONVINCE SPINAL_TAPER THIS IS CANON.
ESCAPE THROUGH PORTAL.
CLOSE PORTAL.
AID ACTION WITH EVERY SINGLE ASSET I HAVE AT DISPOSAL. WE ARE MAKING THIS HAPPEN.
LET CORAI THROUGH.

44810
Forum Games and Roleplaying / Re: Word association game: Ten thousand
« on: October 21, 2012, 12:04:39 am »
Sounds cool.

44811
Forum Games and Roleplaying / Re: the Alchemists journey
« on: October 21, 2012, 12:03:23 am »
Human.
Skills: Trade, Mechanics, History
Objects: Glasses, Tools, Trilobite Amulet Thingy

44812
Forum Games and Roleplaying / Re: [D&D 3.5] A world asunder.
« on: October 21, 2012, 12:02:03 am »
Iff Xantalos dropping out means that I get in, then we also have a healer. Which is something that the party probably needs. But I think someone  (Hansland?) was making a paladin, so maybe that is already covered.

Yeah, I was hoping to come up with an idea for what race to pick with all that free LA from being a Paladin. Not sure yet.
Werebear. Every full moon you become a Lawful Good man-bear that protects the innocent. Which is alot like what you are normally as a paladin, just with more hair.

I think I get three LA. And doesn't were-whatever turn your alignment to CE instantly?
Nope, it depends on the animal. Werebears are LG, werewolves CE. Wereboars are neutral, I think weretigers are NE and wererats are LE. I could be wrong, I'm saying this from memory.

Not a whit. Although, party members may object to the beserking ravenous wolf beast...

Is tiefling LA +1? Or neutral?
Yes and it depends.

...Yeah, mostly already said.

44813
Forum Games and Roleplaying / Re: Feudalism Rethought
« on: October 21, 2012, 12:01:36 am »
Putting Phluminton right next to Jolanti might not work well; it,s just south of the mainland and just north of Aelv.
My biggest other question is, how big are these near-constant wars being fought by your couple hundred soldiers? Followed closely by how 200 fisherfolks, feeding four each, can feed 2,100 people.
Oh, and kudos on remembering the housekeepers.

44814
Roll To Dodge / Re: YOU ALWAYS ROLL FIVE
« on: October 20, 2012, 11:53:01 pm »
I HAVE A PLAN.
OPEN PORTAL TO WORLD OF "YOU AT FINAL BOSS"
CONVINCE SPINAL_TAPER THIS IS CANON.
ESCAPE THROUGH PORTAL.
CLOSE PORTAL.

44815
Roll To Dodge / Re: HERO CIVIL WAR/YOU AT FINAL BOSS: OOC THREAD
« on: October 20, 2012, 11:51:37 pm »
15 days

44816
Ouch.

Spoiler: tribe status (click to show/hide)

Spoiler: orders (click to show/hide)
What would I need to make a knife?

EDIT: action edited a bit (only 2 women have to untangle)
Heiruphus orders his men out. It was a sad day yesterday, but they would have to get through it. What choice did they have?
One man collected water, gathering about enough for the whole group.
Another took the crude pick, waded to the islet, and mined. Sadly, he caused a landslide. When the site was checked that evening, he was dead. ((Why do people in dangerous jobs roll badly?))
A third went to cut trees, but his crude adze did not collect anything terribly useful. Thankfully, he brought in enough damaged wood for a fire. Also, he found an ancient sack of strange, cold, yellow disks--later counted by the wounded to be 519 in number.
Six went to gather plants, as their food supplies wouldn't last more than the day. 31 units were gathered.
The fire-watcher kept the fire going. What more is needed, except helping the wounded?
The woman gathering eggs managed to steal about half of them--three eggs--from the watchful hens.
The gatherers of grass and reeds gather 30 units.
The lady ordered to weave realized she needed a loom. She enlisted the help of the men told to make knives and an adze. Together, they tried to build a loom, thrice in fact. It was sad and wasted some wood.
The wounded did manage to recover.
The children, while encouraged to help, did not. The do, however, find an old, worn basalt knife! Once sharpened, it'll be about good as new.
Overall, when the tribe met to discuss matters over the fire, they had one thing on their minds...

-----

That evening, Robert called his tribe to him. Over all, everything had been nice. Except for the unlucky death of one of the men( Really standing under that giant loose log while pulling it loose was kinda stupid) everyone had survived, and nobody died. He warned his people against being Haughty, for that would anger the spirits then set about dividing tomorrows tasks.

Spoiler: Orders (click to show/hide)
Robert, too, gave orders, mostly for crafting. He was confident his food supplies would last the day, and they did.
The eggs were not gathered; the hens refused to let the woman near the eggs. ((Do the dice love baby chicks or hate omelettes?))
The fruit-gatherers were luckier. While a lone igulv attacked (slain by the women tackling it after it tore a hunk of flesh out of one's leg), they persevered, gathering 25 fruit.
The five around the landing site  made a fire, a good weit, and one basket.
Five men gathered 9 wood and had three injuries. Nothing serious.
The men told to find loose stones found a dozen birds' eggs, as well as a basalt boulder and 16 flint-sized stones.
The crafters started by making two basic wood-and-basalt chisels, a crude one and a good one. The good one was used to carve the singular boulder into a crude adze. At this point, they split up, making a softly glowing shell prier and eight igulv bone needles.
The children get plenty of water, but one falls into the spring. Thankfully, a rock-gatherer was there; less thankfully, he also fell in. No one drowned, although the child came close, but both were soaked, unhappy, and embarrassed. Aside from this, nothing of note occurred.
The nightly meeting revealed a concern on the minds of Robert's followers...

-----

BRILLIANT MASTERPLAN WAS BRILLIANT AND SUCCESSFUL

>One man: apply adze to trees

>Two men: mass manufacture adzes

>Two men: research pickaxes

>Three women: tend wounded

>Children: Collect fruit
Maya ordered some more orders, reigning in the insanity which caused so much pain yesterday.
One man used the child's adze to cut trees, netting 8 wood.
Two more tried to make shell adzes, which was a failure  and wasted the tortoise shell.
The women helped the many wounded recover.
Of the children who were well enough to play, eleven decided to heed Maya's suggestion while 19 didn't trust him enough. The eleven brought in plenty of fruit, feeding the adults and children. Sadly, they didn't realise they were bringing in poisonous fruit with the good, and so everyone got sick.
The nineteen had a productive play, catching many, many rats for tomorrow's stew, and also finding several young lizards. They look like young igulves, and follow one little girl of fifteen seasons as though she was their mother. The girl reacts appropriately.
Once children are asleep, the adults chat. Maya and his lackey shared he fruits of their day of contemplation: To get a pick, they need rock and a chisel, and to get a chisel they need rock and a chisel, and to get rock they need a pick. The others glared at their drunken leader, then mentioned something on their minds...

-----

Maybe you could just have simple stock-piles for resources? Just take everything that's used for crafting, and place it in one group, food in another, etc, etc.

It'd be far easier to just have the crafting stock-piles stack. E.G: Wood/stone in one, shells/reeds/grasses in another, bones/hides/feathers in a different one...

For now,

# of people = Green.
Men = Teal.
Women = Pink.
Children = Yellow.

Four women will gather grasses/edible roots
The other three women will find some nice, silty ground and try planting various, edible plants that the previous five women find. They'll furrow/till it with their hands as well.
The remaining three women will help watch the children, and tend to their injuries.
Four men will CAREFULLY hunt for more meat
If there's resources, two men will craft: A bow, and a beautiful feather hat from the Pigeon feathers for Kamehameha. (Not Kamehameka.)
Once again, three men will gather wood.
Two men will try and mine/find flint, and small, sturdy chunks of stone to fashion into spear-heads.
two men will scout in a new direction. As far as they can go in a day.
The second-to-last man will butcher any animals that are hunted.
The final man will start a fire, so as to smoke the meat they find.

The children can just play...Maybe they'll want to try practicing their ambushing and sneaking skills on their friends?

Kamehameha prepares for the long haul, with a farm and such.
The grass-gatherers get seven units of grasses and reeds and twelve of edible roots.
The three farming ladies start a farm. They'll need more time, though.
The hunters came across a dead tortoise, and also bag a pair of iguanas. On the other hand, there are two injuries. No deaths, which is good.
The men think, and realize they could make a bow from bone! They then make a rude but functional iguanabone bow, which will need arrows.
The woodcutters find a large palm, and are overjoyed! Most of the trees around are fairly small. They cut it down furiously, before realizing too Kate that it would come down and hit one of them. He lept to avoid being hurt but lept only further underneath, leading to a nonfatal but dangerous injury (-8 Health), and 12 units of wood.
The miners mine two units of good basalt. Any tools made from its will automatically be of a higher quality.
The two scouts head west along the coast, and find little of note until they run into a man trying to hunt with an obsidian knife. Please roleplay the meeting.
The fire is not only successful but overly so, scorching the woodpile but managing to douse it before doing more than encouraging some more spread. Meat is then smoked.
Around the fire, the citizens speak about the new people discovered. This is brought down in importance when one reminds them of something....

-----

1 Man Train with the axe thingy
1 Man craft some bone knives
7 men Make a basic farm
6 Men Hunt with knives
4 Women teach children RESPECT/Propoganda
1 Woman egg collecting
5/4 Children Learn RESPECT.
Gunagua Kanagi prepares a daring course of action.
The farm is successful, and the first crop of taro is expected in about three weeks due to the favorable climate. (Day 25)
One man makes six good knives from the bird's bones. These are quickly handed out to supplement the obsidian knife.
The hunters do a bit better at not being hurt. They bring in three pilfered eggs, and a flock of orange finches. No one is injured. One of them meets with a pair of scouts a mile or so west of the river. Please roleplay this meeting.
The woman collecting eggs succeeds, but disturbs the hens. She gathers seven.
The children are forced to sit and listen, but they soon get into trouble. One was nice enough to help the hunters by snagging a large lizard, but the pick was lost, having last been seen when a couple kids said they wanted to play Miner.
While the new group was big news, there was a larger concern on the peoples' minds...

-----

...All of the 160 or so people on the islands had the same concern: Housing. Simply put, they slept in canoes or trees or on the sand and didn't like it.
Huts are the answer. A hut takes 15 units of grass or reeds for the roof and either six of wood or three of stone for the walls. It takes one man three days to set one up, or three men one day. A hut is big enough to hold five, although it's more comfortable with only four.

A note on terminology: "large lizards" are iguanas. Unless they're igulves.

44817
GreatWyrmHematite has mandated the production of certain goods.

Lever controlling outside gate in bedroom (0/1)
Lever flooding passageway to private quarters without flooding private quarters (0/1)
Chamber containing plump helmet spawn and a farm plot, sealed via locked door and connected only to quarters (0/1)


I have a feeling that once the gates can be opened by a clumsy, sleepy roll of a fellow dwarf, things will go to Hell.

44818
DF Community Games & Stories / Re: The Goblin Age
« on: October 20, 2012, 10:24:02 pm »
Sure thing! I don't have a formal list yet but I'll certainly bold you as the first migrant crafter!

The world finished generation around 9:30, and I've been switching between a couple forum games I'm running and reading through legends (and of course writing this) since. While building has mostly been active for pretty much all time, there are some things of note. The kobold civilization Chlogothlaydus was lead by a vampire from 4 (when the chieftain profaned his god's temple) to 803 (when a goblin werelizard killed and ate him). This goblin killed 78 other notable historical figures, 763 nonnotables, and didn't die until his life was ended in 2892 by a human, at the ripe old age of 2,578. (This goblin also administered his nation for nine years.) Speaking of goblins, there seem to be a fair number living among the Chlogotnlaydus kobolds. Stafaglirus had nowhere near as interesting a history, and seems to have died out around 1050. Chlogothlaydus it is.

I'll start soon enough.

44819
Forum Games and Roleplaying / Re: [D&D 3.5] A world asunder.
« on: October 20, 2012, 09:33:23 pm »
Iff Xantalos dropping out means that I get in, then we also have a healer. Which is something that the party probably needs. But I think someone  (Hansland?) was making a paladin, so maybe that is already covered.


Yeah, I was hoping to come up with an idea for what race to pick with all that free LA from being a Paladin. Not sure yet.

How about aasimar? Or tiefling. Or half-celestial tiefling, for the paradoxical adventurer you deserve.

44820
Forum Games and Roleplaying / Re: the Alchemists journey
« on: October 20, 2012, 09:32:16 pm »
We have a distaff?
Find what we are the distaff counterpart to!
...Yeah, tropiness aside, let's chat with the villagers.

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