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Messages - GreatWyrmGold

Pages: 1 ... 2995 2996 [2997] 2998 2999 ... 3706
44941
Forum Games and Roleplaying / Re: Feudalism Rethought
« on: October 19, 2012, 06:20:29 pm »
No, Gondolin is that little area to the north of the wall and Tor is to the south of...that's it, I'm getting the map scanned.

44942
Spoiler (click to show/hide)

I have two men at the trees, so they can take turns cutting them down. It's tiring work. Plus, it's easier to stack logs with two people.

And for them miners as well, they can take turns mining, while the other's rest/search for loose ores/rocks/gem-stones/cool stuff.
Fair enough.

Changed...... again.
Looks good, although I'd like to ask why you need people to be good at running. Just in case?

44943
Roll To Dodge / Re: You are the villain--An RTD/Suggestion Type Game.
« on: October 19, 2012, 06:17:05 pm »
Alright, that's the spirit!
[1] Oops. Um, you shot...Chopper, I'll be nice and hit someone you won't find too bad. Well, the heroes try to organize. They don't get far...

44944
Forum Games and Roleplaying / Re: [D&D 3.5] A world asunder.
« on: October 19, 2012, 05:59:36 pm »
Awesome. Now I just need a character idea...

44945
DF Suggestions / Re: Jungle Gyms
« on: October 19, 2012, 05:59:05 pm »
Not more stable, and dangerous if it breaks.

44946
Forum Games and Roleplaying / Re: Press Start
« on: October 19, 2012, 05:57:39 pm »

44947
Roll To Dodge / Re: HERO CIVIL WAR (YOU AT FINAL BOSS PART 2)
« on: October 19, 2012, 05:55:19 pm »
Dangit, I thought this was an update.

44948
Roll To Dodge / Re: Roll to Kobold 2: Random.org does work!
« on: October 19, 2012, 05:55:00 pm »
Find a fairly alone and sleeping elf, slit its throat before it can react.
Oh, and be quiet.

44949
DF Suggestions / Re: Reminder: Gates!
« on: October 19, 2012, 05:52:57 pm »
Can't you just link several doors to a lever, or use floodgates to simulate a gate? I mean we DO have poor substitutes for this now. Any kind of massive gate will have to wait until the 'moving fortress' update Toady has mentioned several times, which will include things like elevators/portcullis/etc
It'd still just be one tile high, also, you can't place more than two doors next to each other. And I think, even if it worked, this wouldn't make an appropriate door.
Using a couple of wall-deconstruction bugs, you could actually get a 2󫶛 door gate, if you made about 56 doors and mechanisms.

44950
DF Suggestions / Re: Jungle Gyms
« on: October 19, 2012, 05:51:13 pm »
Sounds unstable.

44951
DF Suggestions / Re: Toilets
« on: October 19, 2012, 05:50:55 pm »
Why cant we like pay or something for a "Mature" version then? Would gladly pay 10 bucks for dumping a giant load of shit into an incoming goblin invasion.
I think you have your definitions of "mature" and "juvenile" switched up there.
Well it wouldnt get a juvenile rating.
Not mature as in rating, mature as in "not involving toilet 'humor'"

44952
Couldn't you do a string search for "bronze colossus"?

44953
DF Suggestions / Re: Map overhaul
« on: October 19, 2012, 05:47:50 pm »
No, but it makes a great thought experiment!

44954
DF Suggestions / Re: neutering animals
« on: October 19, 2012, 05:47:25 pm »
What the hay is wrong with you guys and the tasty details?
Its like your squeamish about piss, shit and penisvagina, but you arent about racism, mutilation or torturing babies? It dosent add up.

Its like on MCF where people want guns and shit but also PEEVEEPEE AND EDNRENEM B&ND 4EVUR
I believe you mean xenophobia, severing limbs in combat, and stuff that gets you shunned.

Oh. I didnt know

Then Toady is one unsolved piece of sh- equation.

He dosent realise he wont ever have mass appeal on this. So he might aswell add what should be added.
Can you justify adding such disgusting things? Which would also screw up fortress design?

44955
DF Suggestions / Re: "Hiding" in containers?
« on: October 19, 2012, 05:44:41 pm »
I am very much in favor of this idea, having creatures hide in containers would be a benefit.
On a side note, are living bodies considered containers?
[spoiler]
This?

[spoiler]

Actually, yes. That is exactly what I was lampshading.

I do not think that word means what you think it means...

You're probably right... I just never get a chance to use that...

This should help. Or not...

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