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DF Dwarf Mode Discussion / Worldgenocide
« on: October 12, 2012, 05:27:35 pm »
How can I increase the probability of a dead dwarven civ existing in a given world, and how can I make sure the civ I embark with is the extinct one?
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That's enough coal to create a new magma seaThat's not how magma works.
"Was" being the operative word...Do coke corpses eternally burn? I thought that was lignite and graphite.Items made of flammable materials without a HEATDAM point burn for exactly 9 months and 16.8 days (322560 frames) before disappearing (fire inflicts 10 damage points per frame, with 806400 damage points per wear level, which works out to 2 months and 11.2 days per wear level, and it takes 4 wear levels for an item to disappear). Nothing eternally burns aside from artifacts, and that's only because artifacts are immune to wear.
Human sieges would be easy yo break. Just have Aragorn fight the first one and the rest of the siege will have a loyalty cascade. Let them have it out, and then it'll just be mop-up.That is the best battle plan inspired by DF ever.
All dwarves are equal.Pigs and geese. I'll probably set up a big animal farm. Without the communist overtones, of course.Uh, wait, wouldn't the fortress be made out of native silver blocks? Human fortresses are always made from (something) blocks in adventurer mode...ROUGH (something) blocks, which means "rocks."
Ah, of course. I didn't think of that.Kaolinite.I'll ask for the materials when the caravans come around. Anyone else want any raw materials?build a silver town! with gold roads! and diamond windows!this please. the roads and windows can come later.
I think a good way to limit magic would be a Wizard noble that arrives once you've fought and killed a necromancer of sufficient power. They're a one time deal and make massively ridiculous and highly specific demands and mandates, such as fifty pairs of troll fur socks or a masterwork candy shortsword, all deposited into his personal super valuable storage room.That's absurd. Only one wizard will ever come? They demand absurd items? They only help the fortress that feeds them and gives them absurd stuff, if they're ultra-happy, and of course alive, and they get depressed if they have to lift a magic finger to help? You need to kill another magician to get him to come? Once one comes, and dies, no more ever will come to your fortress? Sounds like an absurd gamey unit, and unless the spells he casts are huge game-changers he's not worth keeping.
In order for them to cast a spell, they have to be ecstatic and have no mandates currently active. After casting a spell, their happiness is reduced to near suicidal levels, so unless you keep an eye on them you'll have a tantruming wizard blowing holes in your magma reservoir.
Let's see, misko, Xantalos, Wrex...anyone else who wants to wipe all of existence off the map?My entire purpose is to decay the iniverse into nothingness, so once we win I'll do this for you guys.Seeing as we are the only ones who fought the lich, that would basically be the battle followed by ritual suicide.Once the Final Boss is dead, I suspect misko and the other omnicidalists to be like the Special Bonus Boss.
First we must kill the Lichette! Then we must kill anyone who has ever fought the Lichette! Then we must kill those who killed those who killed the Lichette! And finally, we'll have to go ahead and kill everyone in all existence ever, just for good measure and giggles.
Somehow I mistook you for that guy who keeps being angry at my responses. Sorry about that.Hey dude, woah, no disrespect. I was just curious as to why she referenced your name, and I said that automatically when I responded. I'll take it down if you feel bad.Not care, for GreatWyrmGold is a alien concept to him.
BTW, how do you know he doesn't have original answers already at 23 posts?
WWUD if the place he embarked upon had A surface of spoilerite? ((spoilerite, not candy))
I have always had a good reason for Urist to do nothing. At first it was the best answer, now merely a good one.
As misko has issues with my answers, let him answer this one.
Granted, his uncharacteristically nice wish for you to live a long healthy life is corrupted to you living forever in massive pain and being tortured so that your only desire is for death.That's cheating! That's not uncharacteristic, that's practicality impossible!
There are non-mammalian animals, you know. And there is always a demand for companionship when you live in a little ship mining asteroids all day.QuoteDepends on the animal.No, it doesn't. There are no mammal that reproduce that fast. Mice have 20 days gestation period and 40 days to become adult. that's two months
We may use some weird alien creature if they available but that equals to more problems. And I don't believe that there are much demand for such goods
You never know...It doesn't hurt to ask. Cryostorage that works on humans should work on non-humans without much modification.Quotedo we have some sort of cryostorage we could put the critters into while we transport them?*Facepalm* [sarcasm] Of cause we have, 200 year old cruisers that spent centuries in scrapyard, bound to have such equipment [/sarcasm]
Can't we start discussing something more urgent and practical?It's just an idea which I haven't gotten the most vital data for.
Animal farm in space is so unpractical that it's not even funny
Besides we may start trading when we will not spend majority of our money on repairs and upgrades. As for not using empty cargo space, it's main usage - store the loot! Just imagine, our cargo bays are full with goods, we fight with pirates, win a tough fight, get a lot of good loot and.... leave it because our cargo bays are overfilled with cratesWell, there's a few possibilities. One, don't look for trouble. How many pirates will specifically target an armed cruiser for looting? Two, leave some cargo space open. Three, commandeer the pirates' ship. Four, tie it to the outside or something. It's not like it'll pick up space barnacles...
Uh, wait, wouldn't the fortress be made out of native silver blocks? Human fortresses are always made from (something) blocks in adventurer mode...ROUGH (something) blocks, which means "rocks."
Kaolinite.I'll ask for the materials when the caravans come around. Anyone else want any raw materials?build a silver town! with gold roads! and diamond windows!this please. the roads and windows can come later.
i want to download KC but i cant get into the file.Did you unzip it?
we can simply build them as solid structures with a nice one or two wide outside with ramps leading to the next level. Build on top of the walls, and continue.Sounds a lot like my plan.
Those instructions sounded better in my head.