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Messages - GreatWyrmGold

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45796
DF Dwarf Mode Discussion / Re: Interesting undead affect
« on: October 09, 2012, 07:40:39 pm »
Toady's thought of more everything (per unit time, at least) than the whole NetHack dev team (or any single member, at least). Dwarves living with their guts spilled, anyone?

45797
DF Dwarf Mode Discussion / Re: Triplets
« on: October 09, 2012, 07:37:31 pm »
Since dwarven kids are born with beards, couldn't the mother tie said beards to her hair?
Or just hold two in one arm, it doesn't bother them that much. I suspect that I could hold three babies at once if there were ever three relatives if mine who had babies, were in the same place at the same time, and wanted/were fine with me holding their babies at once.

45798
Probably that the magma-safe checkermajig doesn't look for fixed temperatures.
Either that, or a forge constantly at freezing would cause metal to cool before it could be worked...

45799
DF Suggestions / Re: The Journey
« on: October 09, 2012, 07:28:38 pm »

Time I spend IRL watching a caravan cross the wilderness is time not spent watching my outpost bloom into a fortress.

But, I don't see the point of what you're saying. It's not like you would just watch the caravan move from A to B, you would be given messages like "Your caravan is crossing through the Forests of Aching. This forest reeks of death and vile torture. You see a blah blah blah". The journey could happen off-screen. Eventually, there would be a situation when you have to cross a river or fight a bear Jeremiah Johnson style or other such wild traveller things, or maybe an ambush or whatever. One of your party could become sick and you have to hunt for medicine for them, who knows. If you don't want it, you'd have a choice because it's an optional feature, just... don't choose to follow the journey. It's not like you have to. The fact that it's optional means that there's no point in complaining about it using up your time.
I missed the optional part.
Now let's get into better detail. IIRC, Toady said that the player is supposed to represent the leadership of the fortress or somesuch. What could the player, in that position, do to affect the caravan or even know about it?

That contradicts with what Toady has said about his ambition (as far as I know) to seamlessly integrate adventure mode and fortress mode together. I would also like to hear exactly what he said about what the player represents, because that's the first I've ever heard about that.
I assume that, as an adventurer, you'll be able to lead an expedition to a new fortress and issue orders from there. And I sadly can't remember the exact link, but I'm 90% sure it was some FotF thread reply.

Quote
It is also quite simple, if what you say is the situation. The leadership of the people taking the journey to build your fortress are the same as the leadership of the people who run your fortress - quite literally so, considering the expedition leader of the caravan is the same guy as the expedition leader of your fort.
Oh, I thought we were talking about caravans being sent to our fortress.

45800
Hey, I once found a book in legends called the book of glittery.

Here's the post I made about it in a funny name thread.
Spoiler (click to show/hide)

DF is never normal.
So it's a poem about a book about a promiscuous weredeer?
Something along those lines.
Sounds like a poem about that world's Twilight, actually...

45801
Forum Games and Roleplaying / Re: Word association game: Ten thousand
« on: October 09, 2012, 07:24:04 pm »
Food

45802
Roll To Dodge / Re: Roll To Suffocate - Turn 5: Dead Monkey
« on: October 09, 2012, 07:23:44 pm »
Bumping system functional.

45803
Roll To Dodge / Re: HERO CIVIL WAR/YOU AT FINAL BOSS: OOC THREAD
« on: October 09, 2012, 07:22:45 pm »
Misko, could you help me with taking over Aperture Science? Having an ally who controls the facility must be useful...
Fine. But get back to work eventually, m'kay? Invent a anti-lich thing, i don't know.
I would, but I KEEP DYING!
And I have a new plan...a bit less subtle, but functional nonetheless. It involves the neurotoxin emitters and my status as the Pope of Reformed Miskopalianism.

45804
Roll To Dodge / Re: Survive the End
« on: October 09, 2012, 07:20:10 pm »
Where would you like to aim, though?
Probably...I'll try to chop off limbs, that worked well last time,

45805
Forum Games and Roleplaying / Re: The League--OOC thread
« on: October 09, 2012, 07:19:35 pm »
Let me put it this way: Crossovers are a worse idea than splitting the party.

Nothing's happening with most of the heroes, and Seer's fate relies on the crossoverer's actions.

45806
My point is, we need some other ship to take us to Mars and the asteroid belt. It needs to be reusable, easily maintained, and capable of keeping a few thousand people alive for...let's say two years, several months minimum but the two years gives us time for the asteroid belt operations.

45808
Roll To Dodge / Re: Survive the End
« on: October 09, 2012, 07:02:57 pm »
Yeah, I can stay up at least a couple hours before noticing it, and I'm a creature of habit.

Anyhoo, Bowie's going to try and kill the infected.

45809
Roll To Dodge / Re: You are the villain--An RTD/Suggestion Type Game.
« on: October 09, 2012, 06:43:58 pm »
[4] The brutebold is distracted. Fred reports that Chopper is running back, no helicopter in sight, pursued by a badly-driven forklift, an exosuit, and a guy in some sort of black super-suit. What do you do about this probable threat?

45810
DF Dwarf Mode Discussion / Re: Webbing titan
« on: October 09, 2012, 06:34:52 pm »
dude i just got one of those webbing titans so i quickly trapped it in my depot entrance with raising bridges. Now i'm constructing a silk factory, but i have to work out how to get the titan to stand still on a certain hatch to drop it into the factory.
I think titans may be too large for drop traps to work.  You can try baiting the titan with a chained kitten at the factory, then pulling the lever to trap it.  I usually do this with FB's.  Also know that silk from FB's are worth as much as regular cave spiders, not giant cave spiders.
But... but... JADE TITAN SILK!
Emphasis added. Titans don't teleport past bridges.

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