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Messages - GreatWyrmGold

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45871
SEQUENCE GENETIC CODE OF TABLEGGIANS
EJECT TABLEGGIANS, YOINK SO I CAN CRASH INTO TABLE PLANET
AIM FOR RESEARCH STATION

45872
Roll To Dodge / Re: Survive the End
« on: October 08, 2012, 08:15:43 pm »
I'm hungry and cold, but I don't have any more clothes or any idea where more might be and hunger can wait.

45873
Roll To Dodge / Re: HERO CIVIL WAR (YOU AT FINAL BOSS PART 2)
« on: October 08, 2012, 08:07:47 pm »
All moderates and Aperture Science employees, please follow the world-destroying abomination until the lichette is dead!
Unless it decides to destroy the world halfway through!

45874
Forum Games and Roleplaying / Re: Feudalism Rethought
« on: October 08, 2012, 08:05:50 pm »
Ah, my bad.
Yeah, we'll need to see what the others cough up...then I'll adjust things so they make sense, we can figure out basic trade agreements and begin!

45875
Forum Games and Roleplaying / Re: The League--A Superhero Roleplay
« on: October 08, 2012, 08:04:47 pm »
Chopper started making a reverse advance after "Toodl-oo!"

45876
DF General Discussion / Re: No Words
« on: October 08, 2012, 08:02:21 pm »
Bone-ring.

45877
DF General Discussion / Re: Why are aquifers considered annoying?
« on: October 08, 2012, 07:44:39 pm »
They're annoying because they're all or nothing. If you don't know how to breach an aquifer and aren't on a site that freezes, you make a functional surface fortress while you try and figure it out. If you do know how to breach an aquifer, it's a speed bump.
For me, unless I embark in an unusually cold area or find a good spot to make a cave-in plug, I pretty much don't get stone.

45878
DF Suggestions / Re: More abudant iron.
« on: October 08, 2012, 07:42:41 pm »
No, because iron is also more common.

45879
Several of these ideas make sense. My favorites are the hunger, infection, and "magic ain't free" ideas.

45880
It does make you wonder what the purpose of Dwarven colonies is though, since you always seem to be importing raw materials (lumber, ore, metal), and selling crafts.  Do the mountainhomes have only the most basic of industries?  I thought the purpose of colonies was to provide raw materials for the homeland.  You won't get very far in DF though selling logs and metal bars.  Maybe the purpose of the dwarven settlements is just to create new places for dwarves to live, and this effort is being heavily subsidized by the MountainHome.  Why else would the traders be willing to give you bars of pure shining steel in exchange for a few tattered pigtail cloaks?  Maybe the Mountainhomes are starting to invent paper, and are scrounging up all of the loose fiber they can get their hands on.
Hm....maybe this is bow the Mountainhomes dump their parasites?

45881
DF Community Games & Stories / Re: The Pick and the Plump Helmet
« on: October 08, 2012, 07:29:17 pm »
Did I get re-dwarfed?
Also, when you're facing zombies, one plump helmet won't help that much.

45882
DF Dwarf Mode Discussion / Re: Squid Chat
« on: October 08, 2012, 07:27:50 pm »
According to the raws, it hides the squid. And creates a cloud of ink.

45883
DF Suggestions / Re: More abudant iron.
« on: October 08, 2012, 07:26:35 pm »
It makes all ores show up more.

45884
Roll To Dodge / Re: Roll To Suffocate - Turn 5: Dead Monkey
« on: October 08, 2012, 07:25:06 pm »
Look, new title!

45885
Roll To Dodge / Re: HERO CIVIL WAR (YOU AT FINAL BOSS PART 2)
« on: October 08, 2012, 07:24:46 pm »
Well...that failed.
At least I'm a mecha-dragon now. EDIT: I mean that I was earlier, which evidently didn't stop the Lichette from killing me.
Repair, reboot, then:

UM...RALLY CONSERVATIVES TO HELP ME KILL LICHETTE.
WORK ON KILLING LICHETTE. DO SO WHIKE INFORMING HER OF MY PLAN'S ORIGINAL FORM, WITH HOW SHE'D END UP ETERNALLY HAPPY AND STUFF.

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