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Roll To Dodge / Re: HERO CIVIL WAR/YOU AT FINAL BOSS: OOC THREAD
« on: October 07, 2012, 08:35:50 pm »Clearly, Hans broke the poor boy's mind.Bad Hans! Why were you mean to TCM and making his mind break?
P.s. This is a joke.
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Clearly, Hans broke the poor boy's mind.Bad Hans! Why were you mean to TCM and making his mind break?
Pretty much just with skills and anything else that comes in program form, but yeah.I actually need to find the chips first--I can't get gourmet cooking unless I find a computer with a bunch of recipes and putting all of them into a chip or something. I was a bit fuzzy on what that was supposed to mean; is there a similar idea you think would be more balanced?So effectively easier upgrades and/or upgrades for skills that you could not ordinarily get?
Agreed.Basically, make (better) friends with Gilbert and his crew, and any friends they might have and so on that could be useful to our plans I.E have skills of some sort. get them used to us hanging out together. Do geeky things like design and test things which may or may not be related to villany. Just team cohesion things. They could be very useful, after all. This is, essentially, assembling the villain team. Over time, we should be able to bring them around into a League of Villanous EnterprisesTm, at some point. Probably not immediately.Yeah. Just make sure we don't push it too much. Don't assemble them into the League of Evil yet.
[/shadow]I DON'T CARE. DO SHIT BETTER BEXT TIME.I WAS ALREADY CORRECTING HIM RIGHT DO NOT QUESTION MY LOGIC.AWW, WOULD BE NICE..
IT WOULD BE LIKE, LET'S PLAY SOME MOTHERFUCKING DWARF FORTRESS PART 1 - STARTING THIS SHIT
LET'S PLAY SOME MOTHERFUCKING DWARF FORTRESS PART 2 - STARTING THIS SHIT AGAIN
LET'S PLAY SOME MOTHERFUCKING DWARF FORTRESS PART 3 - WHAT THE FUCK STARTING THIS SHIT AGAIN
FIXED.
YOU MISSED SOME
THAT'S HIM TALKING, HE DOESN'T TALK CAPS
YEAH BUT IF YOU'RE GONNA CORRECT HIM DO IT RIGHT.
YOU CAN CORRECT MORE THAN ONE THING IN A POST.
I DIDN'T FEEL LIKE IT. FIGHTING OFF THE EVIL FORCES OF THE UNDEAD TAKES MY CORRECTION SKILLS OUT OF ME.
AAAAAARRRRRGGGHHHH!!!!!! SO MUCH RED TEXT!!!!
Oh, and it was only a pick and a plump helmet in the middle of a sinister biome, by the way...
FIXED IT FOR YOU, ELF.
NONSENSICAL POST INVOLVING CARP
OH GAWD WALL OF TEXT.
... I don't get it. Are you saying that our actions our invalid?No, why would I be saying that?
gimme my mask backWhen did kelp-men get engines?the revision is fine.. also my pyromancers staff so i can do fun explodey stuff.
Target his engines
The weird plant monster thing suddenly throws several fireballs at the bosses winged boots.Spoiler (click to show/hide)
So... I don't think guiding the Caravan would have to be boring at all.
Oregon trail is an entire game built around essentially doing exactly that, and it was a blast.
Oregon Trail was a game about travel. Dwarf Fortress is not. I'm not a student of recreational theory, but time-consuming things that distract from a game's main activity tend to by less fun.
Dwarf Fortress is a fantasy world simulator. It incorporates many genres of games - RTS/city builder, roguelike adventure, I don't see why we can't incorporate a game about travel into the mix. And anyone who plays adventure mode will tell you that you do a hell of a lot of travelling. The OP also clearly stated that you wouldn't have to do it if you didn't want to.