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Messages - GreatWyrmGold

Pages: 1 ... 3071 3072 [3073] 3074 3075 ... 3706
46081
Forum Games and Roleplaying / Re: You are alone.
« on: October 06, 2012, 06:32:48 pm »
Grab nearby clothes and search for neat stuff.
It doesn't matter if the clothes are DeFoe's, I'm cold!

46082
Have you considered something like orcs?

46083
DF Dwarf Mode Discussion / Re: .
« on: October 06, 2012, 06:26:59 pm »
Isn't there a button at the bottom?

46084
DF Modding / Re: Challenge-Mods
« on: October 06, 2012, 06:26:21 pm »
Imported wood.
Strange moods.
Only Strange Moods, you cannot import wood.
Really? That increases difficulty a lot, what with how dwarves will fall asleep wherever, which in my experience tends to include places like aquifers and in front of angry giant badgers.

46085
DF Dwarf Mode Discussion / Re: Ultimate Challenge
« on: October 06, 2012, 06:24:45 pm »
It's the only water I have, rain happens, and how much will dwarves need water, anyways?
And, again, what other options do I have? Magma wells?
Seeing how you will either have to make booze from surface plants which take a long time to get a farm working, or drink water.... You will need water, otherwise you will have no food reserves.
I have a still and a strawberry patch, and an herbalist. What else could I need?

I'm hoping to make the OP, but my limited time makes that unlikely...

46086
DF Dwarf Mode Discussion / Re: Civ revival
« on: October 06, 2012, 06:18:58 pm »
I suppose you could use the automatic hardcoded migrants, abandon, repeat.

Outsiders dob't work cause they are non-aligned.
So does that mean if the humans or elves are gone they're gone forever?
With humans, you could try making an outsider and retiring in a human town. Elves? Yeah, pretty much.

46087
DF General Discussion / Re: What Would Urist Do?
« on: October 06, 2012, 06:09:57 pm »
Nothing, he's holding out for an axe. And/or on break.

What will Urist do next update?

46088
Roll To Dodge / Re: The Art of Minimalism: A maybe-minimalist RTD
« on: October 06, 2012, 06:00:36 pm »
I return to ghost form
[4] You sure do!

BECOME Benkei in a space suit!
[4] You sure do!

Hmm... Respawn as a Mineral Quasi-Elemental.
[2] You sure don't!

LET THERE BE NO DIMENSIONS BUT THE DIMENSION WHICH I AM
[2] Ah, no dice.

...
Jesus?
...
Interpreting that as "raptor-jesus"
...
RETURN TO EARTH AND LEAD RESISTANCE TO FIGHT LEGIONS OF HELL.
[4] You are raptor-Jesus, whatever that is.
[4] What is wrong with this die? The invasion establishes a beachhead on Earth.

GM Turn:
Batxenomorph asks to join the band. [3] He becomes their roady.
The band [3] summons a fragile stage to play on.

46089
Roll To Dodge / Re: Droids: A semi-cogmind inspired RTD (0/5)
« on: October 06, 2012, 05:51:46 pm »
I'll take a spot/waitlist.

Name: Salvandroid X-492-38A27 ("Ebast")
Health: 10/10
Energy: 20/20
Abilities:
Robot description: A robot intended to be sent on salvaging missions, Ebast was designed back in '92, making him rather obsolete. It has been modified several times, including a brief stint as a repair robot for a mercenary crew which gave him a second core to let it run advanced programs (also making him a bit harder to kill and mildly insane) and his "shtick," a series of five slots for the current data storage devices du joir, which let him program himself with neat skills (currently mechanics, robotics, and a bunch of combat animations from video games involving tools, which was the closest the ship had to combat programs).
Parts: Duak standard CPUs, special core (modular skills, 5 or less at once) simple ion generator, hovering

46090
DF Modding / Re: Edit child into adult?
« on: October 06, 2012, 05:46:05 pm »
Go into creature_standard.
Locate CREATURE:DWARF.
Locate the CHILD tag.
Modify the number after it to, say, 2.

46091
DF Modding / Re: Challenge-Mods
« on: October 06, 2012, 05:44:27 pm »
Imported wood.
Strange moods.

46092
LOCATE TEST SUBJECTS.
GROUP INTO PAIRS BASED ON SIMILAR CHARACTERISTICS, IF POSSIBLE.

46093
Let's check into the mercenary thing, maybe we could negotiate part of our fee as mining rights!

46094
Forum Games and Roleplaying / Re: The League--A Superhero Roleplay
« on: October 06, 2012, 05:22:51 pm »
You head to Macropolis, presumably in cars you own or borrowed from the Shadow. It's a long drive, but probably worth it.
You arrive with most of Macropolis in flames.

46095
Forum Games and Roleplaying / Re: Narrative By Trope: The Reboot
« on: October 06, 2012, 05:21:23 pm »
Idea: Alphabetisation.

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