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Messages - GreatWyrmGold

Pages: 1 ... 3081 3082 [3083] 3084 3085 ... 3706
46231
Roll To Dodge / Re: YOU ALWAYS ROLL FIVE
« on: October 04, 2012, 07:39:46 pm »
Why would a planet of plutonium explode? Unless you rolled a 1...
Because plutonium is really fissile

and there's a planet of it

so even if we need control rods and stuff normally the pressure and heat would probably explode it anyway
Make it weapons-grade plutonium and I'd buy it.
make your own nuclear reactor
...Wait, huh?

46232
Roll To Dodge / Re: Survive the End
« on: October 04, 2012, 07:39:20 pm »
Use knife to get the guy to convince m he doesn't want to kill me.

46233
Forum Games and Roleplaying / Re: Would You Rather...
« on: October 04, 2012, 07:37:33 pm »
Boatmurdered; I have a better chance of someone caring, of dying a glorious, meaningful death, and of speaking the language.

Would you rather have a real-life dwarven artifact or oversee a real dwarven fortress?

46234
Forum Games and Roleplaying / Re: You are alone.
« on: October 04, 2012, 07:31:17 pm »
Take the guy's intestines. They could be useful for rope later.
How? Intestines are kinda not made for being used as rope...

46235
Roll To Dodge / Re: You are the villain--An RTD/Suggestion Type Game.
« on: October 04, 2012, 07:30:18 pm »
Actions, anyone? I'd like to get this week finished so you can face off against Sin.

46236
Forum Games and Roleplaying / Re: Word association game: Ten thousand
« on: October 04, 2012, 07:28:03 pm »
Dwarfy.
Also, we're over 11,000 by now...

46237
Roll To Dodge / Re: YOU ALWAYS ROLL FIVE
« on: October 04, 2012, 07:26:50 pm »
Why would a planet of plutonium explode? Unless you rolled a 1...
Because plutonium is really fissile

and there's a planet of it

so even if we need control rods and stuff normally the pressure and heat would probably explode it anyway
Make it weapons-grade plutonium and I'd buy it.

46238
Roll To Dodge / Re: The Art of Minimalism: A maybe-minimalist RTD
« on: October 04, 2012, 07:26:14 pm »
Am I still in space or did I land?
You landed. How can you collapse in space? Or get squashed by Phobos before landing?

46239
Define" Socialist." I define it  as a mixed economy near the command-economy end of the spectrum. This seems reasonable for dwarves.

46240
Roll To Dodge / Re: HERO CIVIL WAR (YOU AT FINAL BOSS PART 2)
« on: October 04, 2012, 06:13:30 pm »
Insanity, my posts, and a little other stuff.

46241
With a sufficient number of universes, the anthropic principal makes sense. With one universe with unvarying laws? Nope.
It's not about making sense, it's about logic. Any physical theory that attempts to explain our universe must imply our existence. Our universe, through our observations, dictates physics. Not the other way around.

Once you go beyond that boundary, you've veered off into philosophy.
I prefer a theory in which our existence is all but inevitable over one in which it is all but impossible. Does that count as philosophy? If so, I'm a philosopher. I think that it doesn't make a difference, because both the many-worlds theory and the Copenhagen interpretation are pretty much impossible to prove or disprove at the moment, AFAIK, what with their inherent invisibility.
Yeah, that's philosophy. Physics isn't really about preferences :P. But as for mine, I've always like the idea of a single but cyclical universe. Takes care of the statistics, and it avoids the heat death of the universe as well. Which is, literally, the saddest thing ever.
Where physics can't really prove themselves and laymen can't quite understand any evidence for or against each theory, I'll go with the one that doesn't seem to be trying to hide itself.

46242
DF Community Games & Stories / Re: Intrest Check/Dual Mode Sucession Game
« on: October 04, 2012, 06:07:36 pm »
Fortress Defense should be added to whatever other mods we add.

Consider requiring X artifacts before retiring a fort,

46243
It's simpler as-is, but more detailed and potentially interesting/neat/strategy-based with a map. Your choice. Bear in mind that movement speeds, ranges, and likely an area for the mage's flare spell would be needed.
Of course, with a map, you could add in units that, say, have a powerful, short-range attack and move fast but are fragile and need to closely approach enemies, or a faster but flimsier cleric.

46244
Forum Games and Roleplaying / Re: You are alone.
« on: October 04, 2012, 05:59:23 pm »
Go to the circled exhibit!

46245
DF Dwarf Mode Discussion / Re: Strange weaver mood.
« on: October 04, 2012, 05:57:11 pm »
FYI, all moods with thread fail to tell you what kind they need. Just do everything you can to get every cloth you can, delay the dwarf, and prepare for the worst.

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