Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - GreatWyrmGold

Pages: 1 ... 308 309 [310] 311 312 ... 3706
4636
<Well, I won't be joining that one. I stole it from Will. Because he stole my gun.>
<And you ept it after I returned the gun.>

4637
Forum Games and Roleplaying / Re: Jundial, Land of Beginnings, OOC
« on: February 22, 2014, 08:57:11 pm »
Why would the puddle soak us? I did this twice already I made the puddle and it stayed where I put it. No need to maintain it.
Because water flows, Alexandria. It doesn't like being kept in one place. Unless the enemies are in a depression, it's going to spread until it is in one or, more likely outdoors, it soaks into the soil. Where it won't shock anyone.

Quote
My response was that the golem reducing it's power can be fixed. Say for instance put it on the outside of the Golem then put 1/2 cm of mud over it just to conceal it. It'll have no real effect on the blast and still enable you to convince your enemies to cluster onto the bomb rather then seeing somebody about to throw it and scatter.
Again: The effect isn't worth the bomb dampening, let alone the cost of the golem. And I highly doubt that you can fit such a thin shell over a bomb while still keeping the presence of the bomb subtle. Oh, and isn't sending a weak little combatant into the middle of the enemies a bit...suspicious?

Quote
But it's all down to style, tricking my enemy into running into the blast is my kind of tactic but might not be yours. The tactics I came up with were all based around me, meaning they were suited to my play style which is why I said I'd like to see other peoples. Different people means different styles which means different tactics.
Here's the thing...I don't have a favored type of tactic. I'm a bit more defensive than offensive, but that doesn't really come into play much here.
What do I go with? What works. The golem thing, these other ideas, they aren't really worth the effort and cost.

Quote
...make a huge puddle in the direction the enemies will come from but put it beneath the ground as I did once before. They charge you raise it beneath them zap it and extra crispy enemies.
Yes, because water is ALWAYS the best direction to attack from! They won't go around to avoid making noise, losing mobility, and getting their feet wet! Because the gnolls who are attacking us are functionally retarded!
Yeah. I don't see it.

4638
Forum Games and Roleplaying / Re: zombies fun
« on: February 22, 2014, 08:52:30 pm »
Might I ask where all that stuff is from? I don't recognize about half those advantages.

4639
Roll To Dodge / Re: Thawed (Back)
« on: February 22, 2014, 08:50:41 pm »
Harry's character. Controls/Creates oil.

4640
Einsteinian Roulette / Re: Einsteinian Roulette OOC
« on: February 22, 2014, 08:50:17 pm »
Go find 'Team B' and join them as I am the lonely post-human unpicked for the teams.
Weren't you assigned and going to Team C?

Hey, chill. Nyars is a lottery. You never know what you'll get. Besides, all the items gotten from Nyars have been useful in some way, even if they're really dangerous to use.
That's the thing. I'm not seeing any use for the device at the moment. None. Zip. Nada. It's neat, but it's a complete waste of basically everything I have.

GWG, that thing's an alien power source. Try getting a lightbulb and some wires. Poke the thing with the wires and see if you can get the lightbulb to light up. If you can harness the electricity in it then it will be a near infinite power source.
That's the thing. If I can...well, great. But wouldn't that be something they should have, you know, mentioned?
And one infinite power source isn't terribly useful, because it can really only power one thing.

I'm sure there's some use for the damn thing, but hell if I can think of anything that might recoup the cost.

4641
Roll To Dodge / Re: Thawed (Back)
« on: February 22, 2014, 08:46:47 pm »
(Wait, potential to make powerful explosions, crystals that need smashing?)
Consider that once you get the group back together.

And the crystal-covered area is evacuated quite fully.

So you went to the delinquent thread to get a replacement for an action, which was no better than the original? I was mostly confused because I thought that thread was for people who didn't post actions at all.
Well, you didn't post. And it was a little better--the lance would do something, while the mace/club is really not much more than a torch. And you already have one of those.

Quote
Wouldn't more light would mean more weight? I mean I can already squish it together until its dense enough that it can actually be felt when I hit someone with it, so couldn't I roll to make a hammer made of light that's just as heavy as a regular one? At worst it would just be insanely long, and even then it would've been better than replacing my action entirely.
No. The hammer you have weighs basically zero. Zero for all intents and purposes, certainly. You can make it bigger, but you can't make it denser any more than Angel can manipulate hydrogen bonded to other elements, or than Selina can cause random substances to crystallize, or Kext manipulate adipose tissue, or Kuroe create solid francium. I'd say you have a lower chance of making light heavy than some of those, because you're trying to change the fundamental nature of what you're manipulating.

4642
Roll To Dodge / Re: Roll to Go Mad: Turn 40 - Diamond Nights
« on: February 22, 2014, 08:41:24 pm »
"Until the demonic horde catches up with us, you mean, of course. I have to say, the boat idea certainly appeals to me quite a lot. We might get to fight insane demonfish! Besides, we were only in danger of getting eaten for a single day at best, so you're just being dramatic there. Also, rest and relaxation are something you can try to get after the end of the world as we know it has either happened or been averted, my friend! Time's a wastin'!"
"Firstly: We've fought more demons travelling here than staying here. Secondly: Do you really think you can keep going at full capacity without even a couple days here and there to rest and recuperate? Thirdly: Demonfish are hardly a serious danger compared to things we know actually exist."

4) I could always besiege the city if you really want something exciting.
NO. WE'VE HAD ENOUGH EXCITING. WE'LL LEAVE SOON I PROMISE!

I have a suggestion then. I'll head over to the local temple and talk to the people there. Lyu and Baldur, you speak to the duke and convince him of our deeds. Maybe you two can actually get us paid. Ekoka, you can go shopping for gloves and fletching supplies and shaded spectacles.
Afterwards we'll spend the night reading the books and getting prepared before we all head out to the east. Sound good?

"As good a plan as any."

4643
Play With Your Buddies / Re: (KSP LP) Bay12 Space Program: Failure Again
« on: February 22, 2014, 08:21:00 pm »

Nighttime at home. I can almost see the lights on at KSC.

Journal of Jebediah Kerman, Kerbonaut Lost in Space

They tried to save me. Sent Bill up. Why Bill? He's the worst guy for the job. So scared, terrified of everything. Fun to screw with, not who I want directing my rescue effort. I don't think I'm going home. Might as well make the best of this tin can.


Sometimes, I like to turn the rocket out to space and pretend that I'm blasting out away from everything, to some distant planet or star, that my isolation has meaning.

I should turn off the SAS. It's a constant drain of power, just a trickle but it's there. Hell, not like it's going to change much, or like what it changes will matter. I'm at almost 90% charge, but that last nine-tenths is going to go down the drain before I know it. Once that's gone, the air filtration's going down and I have to try and get myself to keep in equilibrium, or else I'll either starve or suffocate. Or maybe I'll try and do both. Not pleasant...anyways, let's keep this thing's lights and communications on as long as possible.

I've been here hours.
(Editor's note: Yes, he technically hasn't, but it's better for the narrative this way.) My limbs are getting stiff. Sometimes I pop out for a couple minutes EVA.


A bit stressful...

Lets me stretch my legs, makes the cockpit seem positively pleasant. If I let go and can't get back, the best scenario is that I fall to Kerbin and burn up.

Looking at Mun, Minmus, it makes me realize just how small we really are. I've been at almost a hundred kilometers away from the surface,
away from every living kerbal, and yet the Mun and Minmus, let alone the other planets, are eternally out of reach. I see those there, staring with contempt at my puny spacecraft, not even a hundreth as far from the embrace of Kerbin's life-giving air as I, reminding me of how small we really are, how little we really can do. Someday, will we reach the Mun, Minmus, Eve and Duna, Laythe, the stars? Maybe. Right now, staring into the black abyss...I doubt it. This, getting a tin can with a poor solitary kerbal trapped inside, may be the best we'll ever manage.
But if we do manage it...I want to be the first. I'm already the first in space, the first in orbit, but can I be more? First to set foot on a natural satellite? First to settle an alien world? One of the first to leave the Sun behind forever, searching for a new home in the stars? What more could I achieve?

Not damn much. I'm stuck in a fucking tin can in the sky.


((Writing these is a bit tough, but it's fun. And worth it, I think.))



Jebediah is in space, Bill is in the hospital after injuries sustained in the landing. Future pilots are advised to find some way to land in flat and/or soft areas.

We begin redesigning the Mark Five-Plus to something...not much like it was. In fact, it was enough for people to approve a name change: The SciMax Mark 6. It has a complete redesign of the lower stages, proposed by Engineer Bigdee Kerman (no relationship to the Councilor that he admits to), plus some landing legs that should help in case of rough landing. Bob Kerman, taking the wheel of a space vessel for the first time, is up for the challenge. We hope.

After a worrisome moment of lag and boosters sounding like they were turning on one at a time, the Mark Six takes off, straight as an arrow but less wobbly.


We told you not to look at the instrument panel, Bob...

"KHWH, Kerhovah, Kallah, if you're up there...I know I never believed in any of your forms, but if you're listening--"
"Bob, the regulations manual tells you not to do that. It's there under the lightning safety section."

An unrelated picture of something coming up over the horizon.


A hair under six kilometers altitude, we drop the empty solid boosters and engage the upper liquid-fuel engines. Before we get very far through those, the gravity turn is done. It's a bit tricky, but it is. That stage runs out at 37,500 meters or so, halfway to orbital altitudes, leaving one low-power but efficient stage to get us up. Our apoapsis was already over 100 kilometers, though, so not really needed yet. Good to know, though.
For some reason, we're about to go in an orbit with an inclination solidly 90 degrees off from Jeb's, who has an equatorial orbit. We don't know why, but fixing it now isn't in the question--we need to get to orbit before we have time to waste on complex maneuver-noding!
Not that we have much faith that we'll make it...

Click here to see a screenshot of how the pooch is screwed, because the lightshot website isn't responding.
As you would be able to see, orbit is not Bob's strong suit. He's more of a theoretical pilot than an experimental.
"Hey! I heard that!"
...Whoops.


Bob tries an angled recovery, a technique that almost worked for Bill. Sadly, perhaps due to the weaker engine, the burn only slows the descent rather than turning it into ascent and potential orbit.


After recovery, it was determined that, in a colossally low-probability accident, fuel mist was somehow being sprayed into Bob's air intake, causing a variety of issues, with most thankfully being curable once he returned. It was deemed an Act of Kod, until someone pointed out that the way engine exhaust was ran would always end up with SOME sprayed into the cockpit. It's remarkable none wound up affecting a pilot until now, really.

At the order of Ground Control, Bob angled his rocket down and...well, he was ordered to fire his rockets so he would land in the ocean, but he actually wound up separating his stage.


Seen here silhouetted against the night sky.

Seen here ON FIRE OH KOD!


"AAAAA--oh look the Mun--AAAAAAA..."

Ready for landing.[/i]

And so, Bob splashes down, with some valuable scientific data about the upper atmosphere, space, and the effects of inhaling hydrocarbon mist.

The last was found, but not represented. Because reasons.

So, with our three veterans recovering from blunt trauma, recovering from rocket fuel inhalation, and the guy we want to rescue, we only have one kerbal able to do the job.



"Archibald Kerman?"
"Hm?"
"Well, we're here to tell you about what you'll be doing."
"What?"
"Well, you've heard about Jeb? About Bill and Bob?"
"...Yes..."
"Well, we need to get a rocket into orbit pronto, and we really need a pilot. You're the only one available with...well, any experience."
"I flew a rocket-powered deathtrap down a runway. I crashed."
"Everyone did. But you survived. And, well, corpses can't fly rockets."
"I suppose not. But...is it really not a possibility to send Bill or Bob? People who flew rockets?"
"Bill's still in a cast and Bob is still trying to recover from hallucinations and delusions. Although the notes he's taking on them will be interesting."
"Bob doesn't sound so bad."
"One of his delusions is about orbital krakens."
"Ah...well, you're not giving me much choice, are you?"
"No."
Archibald sighed, stared at a photo on his nightstand.
"I'm not sure I can survive again."
"You will. No one's died coming down from space."
"...No..."
Archibald sighed, and went to his kitchen.
"Archibald, the rocket's ready. You're needed."
"Two minutes."
Archibald puts a mug of water in a little device, a modified miniature rocket engine. He removes it, tosses some leaf-colored powder into the cup, and stirs, adding some sugar and milk after a moment. He blows on the beverage (?) to cool it, then drinks it in a single gulp.
"I'm ready, guv'na."



You know theres a button that does symmetry for you right? Under the parts menu.

Also JETPACK CONTROLS: "R" to activate jetpack, "WASD" for cardinal directions, shift for thrust upward, ctrl for thrust downward. Is easy.
I've been using it.
And jetpacks are like Diplomacy: The rules are easy to grasp, but if you don't have some practice you'll end up overshooting your ship and before you know it you've lost two home centers before 1902 is out.

4644
<Or something like that. Someone alert Corebus. And, you know, mobilize everyone.>

4645
<It seems to be being attacked by some sort of dragon.>

4646
Roll To Dodge / Re: Thawed (Back)
« on: February 22, 2014, 06:23:32 pm »
You forgot the fact that everyone inside would have silly voices.
Until they died.

4647
Einsteinian Roulette / Re: Einsteinian Roulette OOC
« on: February 22, 2014, 06:23:04 pm »
How was it held in the capsule?
Hell if I know.

Quote
How are you carrying it now?
With my locker. And the box it came in.

Quote
You can ask Xan to make something living to carry it or use some living crystal to make a spear to stab it. If all else fails, you can use the capsule it was in to make a tool to hold it.
"Living crystal"?

Quote
Plus, you are carrying that thing and something eats you. It is impossible for whatever has eaten you to not touch it.
Unless the carrying device gets in the way.

Overall, I'm highly disappointed with what I got. Neat, it's from an old mission, but 5 tokens could have gotten me cameyes, or a Mk. II suit, or a tesla saber, or a crystalline projector. Previous Nyars medium boxes...the wiki's acting up, but I'm damn sure they were more than a some-assembly-required short-range hallucination inducer. I think I got gipped, unless there's some hidden use I can't see.
Goddammit.

4648
Roll To Dodge / Re: Thawed (Failures)
« on: February 22, 2014, 06:10:48 pm »
What the fuck?
Make a better light hammer. One that is not a wiffle ball bat.
EDIT: Okay, didn't realize that you responded to my action.. But seriously how much better is a freaking spear going to be? I just wanted to make a bigger hammer..
I'm not the one who chose that action.
And a bigger hammer wouldn't have worked better. You're encountering a fundamental limitation of your magic here.

FUCK. :/ Y U SO HARD TO FIND. Whatever...

Wait a second, could I create a large mass of Hydrogen gas and use it to scout out a large area to search for her by feeling where it isn't? If so, do this.

Hypothetically? Yes.
In practice? That would probably be a couple rolls. And you would have a good chance of many false positives. And if the gas was thick enough for you to recognize her with even so much detail as "person-sized person-shaped moving thing," Selina would probably be surrounded by concentrated enough hydrogen that she would be having trouble getting enough oxygen. And then there's the flame issue, and all the smaller organisms you'd be asphyxiating, and the rather large area required...

4649
Roll To Dodge / Re: Roll to Go Mad: Turn 40 - Diamond Nights
« on: February 22, 2014, 06:07:34 pm »
"And? That was only part of our journey. I seem to recall a rather large horde of demonic beings trying to eat us if we don't choose the one, small, safe leg of our journey. And we haven't seen any creatures here, either. It's nice to be able to rest and relax, and not have to worry about wolves and rain and such for once. Not to mention that studying in a travelling carriage is not as easy as you seem to think it is, especially if you want to do more than just read the book. Obviously we can't do it forever, but we can do it for a bit longer with no issues."

4650
Maybe? I'm not sure what those guys do. If you tried to explain without bringing them up, I might be able to explain better.

(Hey. Anyone else remember the first battle Will was in? Back in the crossover? Against those supervillains? He was pretty effective there. Will would do better if he was armed.)

Pages: 1 ... 308 309 [310] 311 312 ... 3706