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Messages - GreatWyrmGold

Pages: 1 ... 3119 3120 [3121] 3122 3123 ... 3706
46801
Sorrowful smiling can actually happen.

46802
Punish the computer with claws and Fuzz-So-Dah powers!
Assuming the latter aren't one-use or something.

46803
Forum Games and Roleplaying / Re: Most Far Continent: You May Survive
« on: September 28, 2012, 07:15:08 pm »
"Talk to you later, Zoey. Four days passed fast...."

46804
Forum Games and Roleplaying / Re: You are alone.
« on: September 28, 2012, 07:12:17 pm »
Doesn't temperature drop as evening starts?

46805
Look for books!

46806
DF Dwarf Mode Discussion / Re: This is a whimsicle story
« on: September 28, 2012, 07:05:46 pm »
I had my first successful siege fought off - two at once, eight trolls, tons of hammergoblins, a couple master/lord rank goblins... and it was all thanks to my surprising stream of Great migrants. Seriously, I had Great everythings. One carpenter got to Legendary, and trading consisted of masterful spiked wooden balls. He made practically everything in the fort, and wood was abundant. So it was pretty funny when, to force goblins to walk over weapon traps over a pit of spikes by retracting the bridges, the legendary carpenter was on the bridges and fell onto the masterful spikes he himself had crafted. He dragged himself through the brass door of the spike pit, but it was too late. His neck had been punctured and he suffocated.

The fortress was later abandoned for FPS reasons - turns out my computer isn't invincible and actually can't handle a giant underground reservoir constantly being emptied into an aqueduct. It was worth it, though, to make prisoners constantly have to fight the water flow or else they'd get swept 40 z-levels into a flooded cavern pit.
Ooh, hey, you should give this story to that guy who draws stuff!
Yeah! Tell the story to GoombaGeek!

46807
DF Dwarf Mode Discussion / Re: Your Evil Weather
« on: September 28, 2012, 06:03:14 pm »
The worst rains I've had have all been blistering - one which blistered every external body part so bad one person went blind from blisters on his eyeballs,

That's that fabulous slime that you posted about in the, "What's going on in your fort?" thread, right? Arguably, all the purple makes up for that.

Ayup.  Sadly that fort got lost due to numerous mod tests and random save deletions.  I shall miss all the purple. ):  I seem to get a lot of purple evil rains though, it's kind of cool.

Blind dwarves are less dumb than sighted ones.

You would think that, until he couldn't kill anything running away from him because he couldn't see it.  Watching someone chase a fleeing animal down 50 zlevels and across the caverns catching up numerous times but never actually being able to attack it is just sad.
Thrall weathers are common, or atleast they used to be. Whats really interesting is what type of weather it is. I once had goblin vomit rain, which probably is the worst type Ive seen.
Use blind meleedwarves and signed marksdwarves.

Thrall weathers are common, or atleast they used to be. Whats really interesting is what type of weather it is. I once had goblin vomit rain, which probably is the worst type Ive seen.
There's only vomit vomit, you're lying or misremembering.

46808
Forum Games and Roleplaying / Re: You are a headcrab: A suggestion game
« on: September 28, 2012, 05:50:58 pm »
Use Fuzz-So-Dah as a weapon against the next foe we see! Which would require us to grab it. Grab the Fuzz-So-Dah.

46809
DF Community Games & Stories / Re: Upcoming Kobold Community Camp
« on: September 28, 2012, 05:42:11 pm »
I think I remember bring able to trade for stone which may be a good early investment. There also is now ore in soil and turning used metal (like from invaders) info crude metal things.

It looks like this version has some interesting new touches!

Edit: Sometimes typing on a tablet is hard.
Preaching to the Choi, Cap.

I get one if the first migrantbolds, right?

46810
DF Suggestions / Re: A tag to make genetics less homogenous.
« on: September 28, 2012, 05:36:49 pm »
Him, add in tags for numbers of chromosomes? Neato idea.

46811
Forum Games and Roleplaying / Re: Feudalism Rethought
« on: September 28, 2012, 05:33:30 pm »
That might work, let's see what I come up with eventually. At this point, I'm making it up as I go.

46812
Forum Games and Roleplaying / Re: You are a headcrab: A suggestion game
« on: September 28, 2012, 05:30:50 pm »
Infest So-Dah! Add fuzz, fuzz So-Dah is both memetic and powerful!

46813
DF General Discussion / Re: multi tile creatures?
« on: September 28, 2012, 05:28:39 pm »
Mechanoid: Some of your issues have been addressed. Tiles are 2x2x3 meters, better "collision" mechanics are planned, the wagon thing is a bug, and Toady intends to eventually add multi-tile critters anyways.

46814
Forum Games and Roleplaying / Re: Most Far Continent: You May Survive
« on: September 28, 2012, 05:27:12 pm »
"Yeah. Did you hear my story a bit ago?"

46815
Forum Games and Roleplaying / Re: Feudalism Rethought
« on: September 28, 2012, 05:25:09 pm »
It varies based on the other stuff your fief has.

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