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Messages - GreatWyrmGold

Pages: 1 ... 3126 3127 [3128] 3129 3130 ... 3706
46906
DF General Discussion / Re: multi tile creatures?
« on: September 27, 2012, 05:52:52 pm »
One tile for one creature is an abstraction that does not need to be visually or physically accurate in order to have fun with the game. It's been the same in ADOM, NetHack, Angband, and Rogue. It looks sort of goofy that a kitten is the same "size" as a troll, and it's up to the Adams bros to change that if they want to. I think one tile per creature is fine how it is, as someone who likes roguelikes a lot.
Doesn't matter, Toady's said he'll add multi-tile creatures so barring an unfortunate accident there will, eventually, be multi=tile creatures.

As to genre: DF is many genres. Two or three sets of many genres, in fact.

46907
Forum Games and Roleplaying / Re: The Bay12 Space program - Open discussion
« on: September 27, 2012, 05:49:14 pm »
1) Its ability to harbor life is a rarity within the galaxy (if not the universe).

2) Has a plethora of resources.

3) All my shit is there.
Also, all the humans are there. Do we have enough people to repopulate the human race?

1) Terraforming/Orbital Habitats. Plus, life-bearing worlds might actually be quite common in the galaxy. We just haven't looked at enough solar systems yet.
2) Asteroids and comets
3) Take your stuff off Earth, and put it somewhere else.
1. Hm, we don't seem to have any interstellar craft or evidence of nearby life-bearing worlds...let's not burn down the only house in town we know is safe!
3. That's expensive.

46908
Forum Games and Roleplaying / Re: The League--A Superhero Roleplay
« on: September 27, 2012, 05:42:25 pm »
Has anyone who doesn't hide herself gone inside?

46909
Forum Games and Roleplaying / Re: Feudalism Rethought
« on: September 27, 2012, 05:41:44 pm »
Alright, once everyone who we want in is in I'll readjust some stuff and wait for approval before continuing. Then I'll draw up the map and we can commence!

Everyone has been added. There are now five noble houses.

46910
DF General Discussion / Re: Mundane Quests Ideas
« on: September 27, 2012, 05:35:05 pm »
Cut down a tree...with THIS HERRING!

46911
DF General Discussion / Re: What Would Urist Do?
« on: September 27, 2012, 05:32:54 pm »
Lucky me...
NOTHING!

What would Urist do if nothing?

46912
Forum Games and Roleplaying / Re: The Bay12 Space program - Open discussion
« on: September 27, 2012, 04:55:17 pm »
WEAPONIZING THE MOON, WEAPONIZING THE MOON...

BINGO! We threaten to demolish moon or crash it into earth.
Just demolishing / stealing it would muck up the tides, etc.
This. This this this x10000. We could just borrow a few billion from China and use it to destroy them with there very own moon! Im for this idea.
It would probably take hundreds of billions, if not trillions, which we'll need for the Martian base. Also it would reduce known macroscopic life to what we already had on Mars, plus the people on the ISS.

46913
Roll To Dodge / Re: You are the villain--An RTD/Suggestion Type Game.
« on: September 27, 2012, 04:51:14 pm »
You hire them for room, board, and a couple of fringe benefits, notably internet access.
If you knew how to run a business, would you need Ashley?
And Donuts, what does Mirror have to do with Pokemon?

You inform the other villains that you may contact them if their services are needed.

After giving the new recruits rooms, the last three bedrooms, you check on the eight cutebolds and go to bed.

DAY 13 OF VILLAINY COMPLETE

Well, two days until your first patrol. Better decide fast about that contractor...
Also, Jim shows you the latest bot, which due to injury-related delays and other difficulties, took a bit longer. He calls it HERACLES, after the Greek hero. It is about nine feet tall, has crushing hands, can do various labors, and is armed with HR-4 and a shotgun.

What do you do?

46914
Roll To Dodge / Re: The Art of Minimalism: A maybe-minimalist RTD
« on: September 27, 2012, 04:41:10 pm »

46915
I thought Urist was dead, with the blown-off arms and the smacked skull and the okay one more round.

Mm. I agree fully, let's keep 'em! We'll need some kind of thingy so as to know who's health is at what...

Darwuf will finish off Urist! Slam at his torso with brutal strength!
Recover, BALLKICKING TIME!!!!!
Darwuf [6+1] drives his fists and tiny hammer into Urist's torso. What was that cracking sound? Oh, that's just Darwuf's arms. Urist [3] wakes long enough to realize he can't breathe or move, then dies.

46916
Grot: That sword was for me! I gotta protect me against boge...wait, wha? Okay, if Gobbo makes sure I get protected from bogeymen he gets the sword.

46917
Roll To Dodge / Re: You are the villain--An RTD/Suggestion Type Game.
« on: September 27, 2012, 06:39:33 am »
Anyone else?
I'all have everyone suggested hired, unless there's more opposition than support.

46918
Roll To Dodge / Re: YOU AT FINAL BOSS: SOURCE OF MY GREAT SHAME.
« on: September 27, 2012, 06:33:28 am »
Been reading through, and just caught up to my first post. It's insane. Also, sorry, raptorfangamer.
Caught up to this post. Amusing?

46919
Roll To Dodge / Re: The Art of Minimalism: A maybe-minimalist RTD
« on: September 27, 2012, 06:31:32 am »
Fine Respawn in GLaDos body as mainframe. Now, GET TO THE BUILDING.
[2] You're still stuck in Furtaka. You notice Spinal_Taper.

Tell labtop to create "Breatheable Atmosphere"
[6] You create a big welling of air, damaging the dome more. It helps a little, though.

Harness self through minions. Become izanami, the shinto god of the sky. Do god things.
[6] Your minions pray very hard. It's distracting. [1-1] You become a normal dwarf, in-game, in the sky. How's that?
Also, the dice seem to hate everyone.

Enter universe as cosmic Cello player
Deliver the beat down on Yelrip
[1] You are a kid with a cosmic cello. [6v1] You destroy Yelrip, but break your arm doing so, in the tropey sense. Yelrip has made you a [4] parapalegic.

Put the pyro suit back on and type team fortress 2 into the laptop creation program hit create
You put on your still-on-fire Pyro suit. The laptop is still on Phobos, along with the rest of Furtaka.

Respawn as Twopack.
[6] What on Mars is Twopack?

GM Turn:
The radical Scientologist xenomorphs grab Serious Business.

46920
DF Suggestions / Re: Interspecies breeding
« on: September 27, 2012, 06:21:15 am »
Excellent. So we only need to define inter-species hybrids and figure out if the main races (here defined as dwarves, elves, humans, and goblins) are one highly-differentiated species (like domestic dogs), four species (there are separate species MUCH more similar than elves and dwarves), or what.

What about the possibility that they're connected by a "chain" of closeness? One species is close enough to another, which is close enough to another, and so on.
For example Elf -> Human -> Dwarf -> Goblin (as an example). So in this chain elves could breed with humans, who could breed with dwarves, who could breed with goblins. An elf could never breed with a dwarf or a goblin, but maybe an elf-human hybrid could breed with a dwarf, or even a dwarf-goblin hybrid.

Also, what about sentients that aren't part of the major civilizations? Even if it wouldn't happen normally, I can imagine benefits to forcing out dwarf-beastmen hybrids for their predatory nature or amphibious merdwarves. It would introduce a whole new category of crimes against nature.
I'm not sure if species work like that. I suppose there's no reason they couldn't, but I can't think of why they should. If it works like that, we could discuss that.
And we could also discuss kobolds, trolls, or animalmen breeding with the four main races, but it seems improbable.

Good point, I guess it's conceivable to me that it could work like that but I have no idea if it actually does. Another idea would be making some sentients highly differentiated members of the same species, but not all of them of the same species. I have no idea what the actual groups would be, but for example humans and elves, and maybe even dwarves, are at least relatively similar; maybe they could be organized into one species and other senients are organized with roughly similar sentients into other species? You'd have to figure out how to organize them of course, but it might be better than an "all one species or all different species" approach to sentients.

That would fall under "what."
...That came out meaner than it was supposed to...

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