Well, no. Somehow you have 6 AP, even though you should (at 19:00-19:59 GMT) have 5.
Wait, the AP count is updating on the hour, even though the game started 15 minutes after the hour? I should have had one more AP from the previous turn, then.
Also, you don't have to list your loses if you only have 1 unit type, but I would appreciate you doing it anyway. Like this:
Move the ten militia to 12,16(6AP)(lose three militia vs swordman(2D+1D for mountain)
I'll try to remember to do that.
Also, I'm pretty sure you missed a Harvest action somewhere along the line or something.
7 AP
(4,12), (4,15), (5,5), (5,9), (5,11), (5,13), (5,15), (6,2), (6,4), (6,6), (6,8) (6,12), (7,3), (7,5), (7,11), (7,13), (8,12), (9,11), (10,10), (10,12), (10,14), (10,16), (11,15), (11,17), (12,18)
[11 Plains, 5 Mountainses, 9 Forests]
52 Food
31 Iron
41 Wood
Barque, 2xTransport, 2xSwordsman (10,20)
Transport (4,16)
4xSwordsman (12,18)
Militia (5,5)
2xMilitia (5,11)
Recruit Peasant at (10,16) [-1 AP]
Recruit Militia at (5,13) [-1 AP]
Swordsman Stack: Attack (13,17), (14,16) [-4 AP]
Harvest [-1 AP]
(4,12), (4,15), (5,5), (5,9), (5,11), (5,13), (5,15), (6,2), (6,4), (6,6), (6,8) (6,12), (7,3), (7,5), (7,11), (7,13), (8,12), (9,11), (10,10), (10,12), (10,14), (10,16), (11,15), (11,17), (12,18), (13,17), (14,16)
[12 Plains, 6 Mountainses, 9 Forests]
59 Food
36 Iron
50 Wood
Barque, 2xTransport, 2xSwordsman (10,20)
Transport (4,16)
4xSwordsman (12,18)
Militia (5,5)
2xMilitia (5,11)
Peasant (10,16)
Militia (5,13)
Can I recruit multiple units for one AP? And what's the point of a Supply Ship?