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Messages - GreatWyrmGold

Pages: 1 ... 3171 3172 [3173] 3174 3175 ... 3706
47581
Forum Games and Roleplaying / Re: The League--OOC thread
« on: September 20, 2012, 07:04:48 pm »
I would assume the GM'll provide the necessary plothooks for crime fighting.
I will, once we get ready to start that. Which is to say, when the heroes stop chatting. Or maybe I'll drop a poorly-planned mugging into them.
The Seer seems fine.

47582
DF Community Games & Stories / Re: Abantath, the Toll-Gate Fortress
« on: September 20, 2012, 07:01:11 pm »
I didn't expect this much activity...
I'll dorf you guys ASAP. NESgamer190 should get a dwarf instantly, and I might be able to give the miners to peregarrett and NAV. NES, is a woodcutter fine, and NAV, is a miner who's being told to operate pumps right now fine?

Most of the others should be coming in a couple migrant waves. I'll try to get an update out tonight.

47583
DF Suggestions / Re: Let's Discuss: Multi-tile Trees
« on: September 20, 2012, 06:54:59 pm »
Seems sensible, althou1gh we'd need to research when trees grow to 15-20 feet to figure out specific timing.

47584
DF Suggestions / Re: Adding Multiplayer/LAN to Dwarf Fortress
« on: September 20, 2012, 06:53:44 pm »
So unless the two fortresses were synched, it'd be exactly like playing normal DF?

47585
Unless it blocks movement, you can engrave it.

47586
DF Suggestions / Re: Adding Multiplayer/LAN to Dwarf Fortress
« on: September 20, 2012, 06:04:26 pm »
So...if you save for the night and the other player runs a couple years before sleeping, and you sent out an army to the other's fort after a few months of training, what would happen?

47587
DF Suggestions / Re: Legendary Flashers
« on: September 20, 2012, 05:59:47 pm »
Thank God this isn't what I thought at first...
I've never had legendaries migrate except from old forts. I think a better solution would be to have legendary social skills do something useful.

47588
DF Suggestions / Re: Let's Discuss: Multi-tile Trees
« on: September 20, 2012, 05:56:01 pm »
That leaves all normal trees stuck at 10 feet tall. I don't think I've seen many trees that short.

47589
DF Suggestions / Re: Ghosts as a regional interaction
« on: September 20, 2012, 05:47:55 pm »
Yeah, what Manveru said. Why must everything be due to regional magic, and why must an explanation be in the draws before it counts?

47590
DF Suggestions / Re: Favorite Building Material List
« on: September 20, 2012, 05:46:42 pm »
What about if game just remembered what you selected last time and preselected that?

No need to mess around with favorites then and frees numerals from keybinds for other use.
So, your most recently used material would be on top? If you can turn it off, I'm fine with that. It seems suseful.

47591
I gave you one, the miracle of modern science, in the form of medicine for healing and radio and flight for the airstrike example.  It actually owes its existence to the medieval monastery, but other than that it and priests have little to do with each other.
Modern science may be considered a "miracle," but it was not connected to God in any notable way. Not directly; priests may have helped, but God did not. If He did, he thinks in odd ways and conceals His work well.

Let's see if I have this straight; because I have some doubts as to whether I understand you.

You don't believe in god.

The miracle I use must come from god.

You've got a grasp on history and have your own explanations for the miracles of the bible, so it has to be something else.  And the miracle of life and other such everyday experiences also do not cut it for you.

And this is all for the purpose of enlightening me as to why priests in a fantasy world must be magical instead of mundane?
Let's not turn this into a religious debate. If gods grant miracles, on a consistent, reliable basis, that's similar to magic. If a priest can ask his/her god to heal a cripple, that's similar enough to a healing spell that a game with both might as well use the same framework for it. That's essentially what I'm trying to say.

And in case anyone cares, I think that the Bible is what people saw at the time, slowly changed by word-of-mouth until biblical stories started being written books instead of told by word-of-mouth.

47592
DF Suggestions / Re: Adding Multiplayer/LAN to Dwarf Fortress
« on: September 20, 2012, 05:40:58 pm »
What happens when one player wants to pause and another doesn't? And how would you be playing with the other players if they were in different fortresses scattered across the globe?

47593
Forum Games and Roleplaying / Re: The League--A Superhero Roleplay
« on: September 20, 2012, 05:39:16 pm »
We left already; I paid for everyone after summoning Succubus.
Really? Where are you now?
((Just outside the resturant.))
Thanks.

47594
Forum Games and Roleplaying / Re: The League--OOC thread
« on: September 20, 2012, 05:37:17 pm »
Kathryn's basically an illusionist? Or am I missing something?
Also, are there any other people who requested heroes whom I missed?

47595
Forum Games and Roleplaying / Re: The League--A Superhero Roleplay
« on: September 20, 2012, 05:35:30 pm »
We left already; I paid for everyone after summoning Succubus.
Really? Where are you now?

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