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Messages - GreatWyrmGold

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47701
Forum Games and Roleplaying / Re: The Bay12 Space program - Open discussion
« on: September 19, 2012, 06:15:36 am »
Makes sense. I've heard of the same thing happening to elephants.

47702
DF Suggestions / Re: Let's Discuss: Multi-tile Trees
« on: September 19, 2012, 06:11:48 am »
A climber tag would be nice. Elves and humans could climb trees, cliffs, and rough walls. Subterranean creatures could climb cave walls. And for some places in elf cities, rope ladders could be used. Dwarves would be unable to access most elven trees. Not that they'd want to anyway.
I think a tag for spiders, geckos, etc, and a tag for creatures completely unable to climb would make more sense.

47703
Use leather robes. They have greater density that styrofoam, and neither chain mail nor normal clothes allow the rigidity of candy to work.

47704
Downside: Your dwarves are afraid of your moat. Get their eyes rotted first.

47705
View the description.

47706
He needs to be brought to bed. Set up a hospital.

47707
If you wouldn't mind, flood the fortress. Nothing bad could go wrong, think of the mist!
--Fisherdwarves

47708
DF Dwarf Mode Discussion / Re: Inexplicable Pride Moments
« on: September 18, 2012, 09:46:28 pm »
I was building over a watery cavern. Then a spidery forgotten beast showed up, and crawled onto a walkway.
...Then one of my dwarves, the Mayor no less, came charging in, became enraged, and wrestled the Spider off the walkway. The both fell down into the water. As He drowned to death, He punched it in the head until He broke its skull.
It just laid paralysed down there until one day i accidentally shot it with an archer.
Wait, spiders have skulls?

47709
Zombie hordes will only increase in number if you don't cut off the source. Magma kills necromancers but leads to flaming zombies, which are like normal except they destroy wood and booze and start inflammatory arguments on the Internet.

47710
Roll To Dodge / Re: The Place Time and Space Goes To Die
« on: September 18, 2012, 09:42:07 pm »
Thaum examines ring. Thaum has nothing better to do than to examine ring, after all.

47711
Forum Games and Roleplaying / Re: An adventurer is You!
« on: September 18, 2012, 09:38:05 pm »
Aside from attacking elves, escaping from elves, and showing up in elvish lands without permission? And turning an elf into a cat?
Showing up wearing elven clothes didn't help, either...

47712
Forum Games and Roleplaying / Re: The Arena- A world of blood.
« on: September 18, 2012, 09:36:55 pm »
"Well said, Nikoli," the illusion of the shadowy robed man notes. "Good luck and good show."
As the image fades, Thomas mutters, "I hate that guy. He sticks me here--sure, I suggested some things that weren't such good ideas, but this is surely overkill?"
Realising that the rather intimidating barbarian-looking warrior is still around, Thomas mutters a humorous greeting and wish for luck that involved far too many cliches and uses of the word "blood." Nikoli was amused.

47713
Flexible candy armor is as good as candy hammers. Also, robes wear out. Go with breastplates.
Also, I'd suggest using catapults because there's no other way you'd let yourself weaponise stone, and stone is dwarfy.

47714
DF Modding / Re: Potential Kaiju Mod
« on: September 18, 2012, 09:02:42 pm »
I'd compare it to taking a butterknife to a tank.
Thank you for the more apt example (not sarcastic)
You are welcome.

47715
DF Modding / Re: Making Useless Labors Useful
« on: September 18, 2012, 09:02:15 pm »
Soap blocks.
Cheese crafts.
Wax furniture.
Bee armor.

"Sane by the local standards."   :o
Hey, it's not saying much.

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