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Messages - GreatWyrmGold

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48271
I've got an RTD I'd like to add to the library.

You are the villain, a RTD in which the community takes control of a villain who is trying to do villainous stuff. So far, she's mostly been trying to make death rays, getting horribly injured when those death rays fail, and sometimes gotten on the bad side of the police. It's kinda open-ended, and I'll try to cope with (sensible) player suggestions. It's still active, and I update at least once a day, more if people have posted more. I'm interested to see where this goes, and want to get some more players so that it can accelerate some.

48272
DF Community Games & Stories / Re: The Arena
« on: September 13, 2012, 09:28:50 pm »
If you were a sponge man, you'd suffocate pretty fast.

48273
Forum Games and Roleplaying / Re: S-PUNK
« on: September 13, 2012, 09:27:49 pm »
Name: Jordan Iron Bear
Description: Big guy, with pale tan skin and dark, straight hair. Scary and stoic.
Background: Born in the Rockies, Jordan is a half-Native American, half-Russian guy, around 14, who worked as a smith's apprentice for a while. Now he's almost six feet tall and, since his master got killed in a gang war (or equivalent), he took his smithing hammer and decided to earn a place in the world. Possibly as a smith, possibly as a warrior. He's kinda lost, heading from town to town and trying to do what needs to be done.
Guardian: Not sure what this means
Preferred Title: Warrior

Let me know if I messed something up in comprehension.

48274
DF General Discussion / Re: Devlogs from 2050
« on: September 13, 2012, 09:22:50 pm »
- Decreased the likely hood of ending up in a solid object while plane shifting. It still happens, though, heh heh.

Fixed.

48275
DF Community Games & Stories / Re: Hopestarved:succession game
« on: September 13, 2012, 09:21:23 pm »
Within moments of unpausing, the miners went two ways: One to extend the pit upwards as ordered, the other to dig out the statue area. The latter swiftly discovered tetrahedrite and a cavern in the middle of my statue area. Well, when life gives you lemons, be glad you don't have to settle for limeade.

Also, I'm not sure what I did with the hotkeys, but the gate button seems to lead to the caverns.

48276
Forum Games and Roleplaying / Re: The Neverending Song
« on: September 13, 2012, 09:19:57 pm »
Feel the beat of the tamborine, oh yeah

48277
DF Community Games & Stories / Re: The Forgotten Beast Art Contest!
« on: September 13, 2012, 09:18:55 pm »
I liked my first FB better, but meh. Also, using my tablet's camera, because why not?

Spoiler (click to show/hide)

48278
DF General Discussion / Re: Playerlogs from 2050
« on: September 13, 2012, 09:05:58 pm »
Hey guys, I need some help with rockets. I know that detonating a dwarf nuke underneath the launch pad is the quickest way to get the rocket itself into space, but it also has the mostly unpleasant side effect of destroying everything in and around my fort. What should I be doing to minimize the damage?
Make sure that only nobles and elves are near the launch pad. Also, keep the fortress population in a nice, lead-lined room for a month or two. Radiation has some interesting effects that you might "get" to see on your next migrants.

48279
DF Community Games & Stories / Re: !!DRUNK FORTRESS!! (Year Three Posted)
« on: September 13, 2012, 09:03:58 pm »
I'll take a dwarf. Name it GreatWyrmBooze. Give me the dwarf who you think is doing the funniest thing once you're nice and drunk.

48280
Forum Games and Roleplaying / Re: Word association game: Ten thousand
« on: September 13, 2012, 08:58:34 pm »

48281
Roll To Dodge / Re: YOU IN AIRPLANE
« on: September 13, 2012, 08:57:16 pm »
Threaten Plisken with bomb for...um...apologize for threatening Plisken for no reason.

48282
DF General Discussion / Re: Future of the Fortress
« on: September 13, 2012, 08:52:18 pm »
How will you choose animals to be placed in "troll-shearing areas," codingly speaking? Any tamed critters that can be sheared, or some other factors?

Do goblins shear anything other than trolls? :S
Sheep, goats, modded shell-cows...

48283
DF Community Games & Stories / Re: The Arena
« on: September 13, 2012, 08:48:05 pm »

48284
Roll To Dodge / Re: YOU AT FINAL BOSS: SOURCE OF MY GREAT SHAME.
« on: September 13, 2012, 08:22:14 pm »
NO, METAPHYSICALITY IS MY DOWNFALL ONCE AGAIN!

CORRUPT THE MIND OF THE PINEAPPLE GOLEM USING SUBVERSIVE AND RADICAL LYRICS TO FORCE HIM TO ATTACK RODNEY.
(5+1) YOU CORRUPT THE MIND OF THE GOLEM. HE PULLS OUT A LAPTOP AND BEGINS BROWSING 4CHAN. WHAT HAVE YOU DONE?
I, Suppose that works. Uh, okay.

Hmm, I could really use more spheres...

SUMMON ANGRY HOMELESS PEOPLE AND USE THEM AS CHEAP WORK-FORCE TO BUILD TEMPLE IN HONOR OF ME.
USE NEW TEMPLE'S BUILT IN LICH-BLASTERtm TO BLAST LICH.
GRAB ANY UNTAKEN ORBS.
DEMAND SACRIFICES.
IF TEMPLE IS DESTROYED BY THIS POINT, REBUILD.
Help build temple and put incinerator in there!

48285
General Discussion / Re: Making a City Evacuate
« on: September 13, 2012, 08:20:43 pm »
Zombie apocalypse?
Would people get enough warning before being eaten?

More accurate: What would cause 90% of a major city's population to get stuck in traffic on the streets and highways leading out of the area?  :P
In the event of a calamity, either walk or bike your way out. Or drive a monster truck. Zombies ain't gonna do shit if they can't even reach the top of your tires.
Reality can be added later, right now I need calamity.

Quote from: Flying Dice
But yes, I'd guess a (predicted) major disaster, particularly a volcanic eruption consisting of mostly slow-moving lava. Something where people know what is coming and have time to evacuate, but not so much that they can be leisurely about it. Something that strikes without warning is either going to come and go before people can really manage to leave, or will kill everyone trapped in the initial traffic snarls.
Good and general. Nice.

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