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Messages - GreatWyrmGold

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48376
Forum Games and Roleplaying / Re: Deathtrapped
« on: September 12, 2012, 06:58:58 pm »
Use the leg to break the bed, and use a chunk of drywall to cut the matress into smaller pieces.

48377
Roll To Dodge / Re: YOU IN AIRPLANE
« on: September 12, 2012, 06:57:32 pm »
Yes and probably not.

48378
DF Dwarf Mode Discussion / Re: The Top Hat
« on: September 12, 2012, 06:54:52 pm »
The first that makes sense.

Makes sense on how to build or how it would work IRL?

Irl

48379
DF Dwarf Mode Discussion / Re: Marksdwarf in action
« on: September 12, 2012, 06:48:07 pm »
Possibly, he was spending long enough fumbling a reload into his crossbow that the trogs got to him before he could fire again. This is why crossbowdwarves require some combination of cover, meatshields, or massive numbers to succeed.

48380
Roll To Dodge / Re: YOU IN AIRPLANE
« on: September 12, 2012, 06:42:16 pm »
Threaten Xantalos with bomb if he doesn't stop singing off-key.
As long as I dance, I'm safe! Keep dancing.
Stay away from my work, or I explode it and destroy what's left of the airplane!
Anyways, anyone other than GWG dancing the Safety Dance?
Unless the Safety Dance involves threatening people with a bomb, I'm not doing it.
BUT THEN IT'S NOT SAFE
...Disassemble some more of the plane and make a one-person aircraft.

48381
DF Modding / Re: Various things for modding...
« on: September 12, 2012, 06:39:10 pm »
SMALLGEM, and I dunno if you can do multiple with one tag.

48382
Roll To Dodge / Re: YOU IN AIRPLANE
« on: September 12, 2012, 06:38:36 pm »
Threaten Xantalos with bomb if he doesn't stop singing off-key.
As long as I dance, I'm safe! Keep dancing.
Stay away from my work, or I explode it and destroy what's left of the airplane!
Anyways, anyone other than GWG dancing the Safety Dance?
Unless the Safety Dance involves threatening people with a bomb, I'm not doing it.

48383
Forum Games and Roleplaying / Re: Word association game: Ten thousand
« on: September 12, 2012, 06:36:08 pm »
Facepalm

48384
Forum Games and Roleplaying / Re: The Journey of [RECORDS LOST]
« on: September 12, 2012, 06:34:21 pm »
Open the letter...with my elemental powers!

48385
Roll To Dodge / Re: Miners in the dark. Sloppy workmanship.
« on: September 12, 2012, 06:32:05 pm »
...I'll take an action to try and divine the laws of the universe.

48386
No, the animals are just idiots.

Why do people think gnomeblight is hallucinogenic?

48387
DF Community Games & Stories / Re: !!DRUNK FORTRESS!! (Year One Posted)
« on: September 12, 2012, 06:26:31 pm »
Do the obsidian swords actually cut things, by the by?
A little better than wood... I'm pretty sure even copper is a better choice.
I thought it was not horrible...

Although I dont understand why people who dont/cant drink want to play. Why dont they play a sober succession game instead?
Oh and sleep deprivation is not the same as getting drunk  :P
It's a cool idea.

48388
DF Modding / Re: Playing as a dragon in adventure mode
« on: September 12, 2012, 06:24:40 pm »
You can't, but it'll work in worldgen

48389
DF Modding / Re: Various things for modding...
« on: September 12, 2012, 06:23:17 pm »
EBO_ITEM:ROUGH:NONE:INORGANIC:TPOAZ would probably work better. GEM is a large gem, ROUGH is a rough gem, and you need a NONE after the first item token.

48390
DF Suggestions / Re: EXP, Anti-Legendary.
« on: September 12, 2012, 06:18:53 pm »
Yeah, but it would take skilled or strong fishers to do that. Also strong line.

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