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Messages - GreatWyrmGold

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48436
Forum Games and Roleplaying / Re: Word association game: Ten thousand
« on: September 12, 2012, 06:59:05 am »
Orange on orange

48437
Forum Games and Roleplaying / Re: An adventurer is You!
« on: September 12, 2012, 06:58:39 am »
You dash into a corner. The knife feels odd under your fingers, cool but not quite  metallic. You keep an eye on the two figures, who note your flight and release a screeching squeak and dash at you. One has a leather whip, the other a net ofsome kind.
What do you do?

48438
Forum Games and Roleplaying / Re: Deathtrapped
« on: September 12, 2012, 06:55:47 am »
I feel the wall in the green circle.

48439
Forum Games and Roleplaying / Re: Word association game: Ten thousand
« on: September 12, 2012, 06:55:10 am »
Blue

48440
No. Unless you somehow gave elf blood a syndrome that made anyone in contact with it really happy, somehow.
It also makes me wonder would they dance if it was beer rain?
wont be much dancing when someone who id on fire runs out
Even avoiding that, beer probably isn't easy to clean out of clothes.

48441
DF Gameplay Questions / Re: DAMMIT MR BEARD EQUIP YOUR AXE
« on: September 12, 2012, 06:49:50 am »
The green checkmark means an axe is available. Try stationing the squad or issuing some other order.

48442
DF Dwarf Mode Discussion / Re: SPOILERS! Fighting the Circus
« on: September 12, 2012, 06:47:07 am »
That would be awesome.

48443
DF Dwarf Mode Discussion / Re: Spontaneous Trader Combustion
« on: September 12, 2012, 06:45:55 am »
Flames tend to start fires, so be careful.

48444
DF Dwarf Mode Discussion / Re: A novel releasing of the HFS?
« on: September 12, 2012, 06:45:09 am »
The intro-movie dwarf was mining through adamantine...

48445
DF Dwarf Mode Discussion / Re: The Top Hat
« on: September 12, 2012, 06:43:16 am »
You could use this as the first fully automatic dwarven siege weapon!

48446
DF Dwarf Mode Discussion / Re: Impossible Demands
« on: September 12, 2012, 06:41:32 am »
It happens sometimes, though I'd heard that behaviour had been eliminated.  Out of curiosity, which version are you playing?
Material MANDATES were disabled, demands are the same as ever.

48447
DF Dwarf Mode Discussion / Re: SPOILERS! Fighting the Circus
« on: September 12, 2012, 06:39:21 am »
Obsidianizing, platinum mine arts full of gold statues and large, serrated steel discs, distracting them with tons of kittens, puppies, and nobles...
Dying...

48448
Historical note: Bows, cross and otherwise, were extremely deadly back before guns let you kill the bowman first.

48449
DF Community Games & Stories / Re: The Arena : Dying Changes Everything
« on: September 12, 2012, 06:29:52 am »
I missed that.
Well...Where are the fights?

48450
DF Modding / Re: Mad Cows
« on: September 12, 2012, 06:25:16 am »
Or engrave a slab.

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