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Messages - GreatWyrmGold

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48781
Roll To Dodge / Re: You as villain.
« on: September 09, 2012, 10:22:38 am »
Check the OP for neat little details like that. You have $10,000 and a current net cash flow of $800 per month.

48782
DF Community Games & Stories / Re: The Arena : Dying Changes Everything
« on: September 09, 2012, 09:13:04 am »
Not if the ogre is no better than the human! So, I guess the first blow really counts...

48783
Forum Games and Roleplaying / Re: Word association game, OVER NINE THOUSAND
« on: September 09, 2012, 09:11:28 am »
Fusion

48784
DF Dwarf Mode Discussion / Re: Caravans + Wagons?
« on: September 09, 2012, 09:10:50 am »
That. If traders bring less and lighter stuff, that's less metal.

48785
Roll To Dodge / Re: You as villain.
« on: September 09, 2012, 09:10:10 am »
[4, 4] You take apart the failed robots, then head to town. Walking, of course, because you need to get your car fixed.
You find a mechanic in a run-down area of town who seems to have degrees in robotics and such. "I hate the economy these days," he mutters when you inquire. "Name's Jim, Jim M. Eroll. What can I do for you?
As you explain your needs, Jim takes out a bottle of whiskey and drinks it. Once you finish, he says, "Gimme room, board, and three hundred greenbacks a month--cash--and you've got a deal."
Do you accept?

48786
Roll To Dodge / Re: You as villain.
« on: September 09, 2012, 09:04:02 am »
Wait, disassemble the functioning robots or the horrible ones? Also, where will you find new robot parts?
Maybe you should hire some minions.

48787
Roll To Dodge / Re: You as villain.
« on: September 09, 2012, 08:59:43 am »
[1, 6, 5] You waste the rest of your computer components on malfunctioning robots, find a bunch of technical manuals about robots, steal them, read part of them, and find a box of black kittens. Next?

48788
DF Dwarf Mode Discussion / Re: The Most dangerous creatures?
« on: September 09, 2012, 08:57:38 am »
Inorganics+Thralls>Inorganics. Also, one finds far more thralls at once than they find inorganic monsters, and BCs can't turn dwarves into bronze dwarves by touching them with its dusty skin...although that would be awesome to mod...

48789
I doubt it. Probably the first wood in the draws, encrusted with the non-wood.

48790
DF Community Games & Stories / Re: The City of Glass; Succession Fort
« on: September 09, 2012, 08:51:25 am »
BA-AA-A-A-A-ALD...EA-GLE!

48791
Roll To Dodge / Re: You as villain.
« on: September 09, 2012, 08:49:47 am »
[3] The robot makes a few more robots, not android ones like itself, but weird little crosses between tanks and cephalopods about the size of cats or dogs. They have internal battery lives but not long ones.
How could you program a robot to do something you can't? Your castle doesn't even have internet!

48792
Forum Games and Roleplaying / Re: Word association game, OVER NINE THOUSAND
« on: September 09, 2012, 08:46:47 am »
Cage traps!

48793
Forum Games and Roleplaying / Re: You mutated!
« on: September 09, 2012, 08:46:15 am »
Sir Bitey of [INSERT_NAME_OF_FINGER_HERE]ington the Fourth? Or something like that? That way, nobody loses out.
This seems to combine everyones' ideas for naming the rat and is agreedupon by some. Everyone wants to scrounge for food and supplies, but we can't agree on what priorities are, so just give us whatever we can find.

48794
Roll To Dodge / Re: You as villain.
« on: September 09, 2012, 08:43:25 am »
[3] Okay, the robot can move around and stuff, but it doesn't have weapons or an internal power supply or anything. Maybe you should get someone who knows how to make robots better than you?

48795
The wood he got first will be on the top in the i(t)ems list.

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