48927
« on: September 08, 2012, 05:33:46 pm »
...
This isn't about you, Tsuchigumo550, this is about everyone else.
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You start putting up a racket, shouting and waving the poker around. The kobolds look more scandalized than afraid or angry, until you hit one. Then they go ballistic. Meanwhile, the dragon has been watching you curiously, licking up food with its tongue. It doesn't even seem to notice as it grabs the priest with its tongue and swallows.
The crowd goes silent, then erupts into a furious discussion. This leaves an opening, so you grab the dwarf and haul him out. It makes your injured hand smart a bit, but you keep the pain silent. About this time, a consensus seems to have been reached; the kobolds swiftly surround you, cheering, as they carry you and the dwarf into the cave and toss a few corpses that weren't here before the discussion to the dragon.
You are tossed into a fair-sized room in the caverns, probably a couple hundred feet deep and a few dozen feet across. Two walls are formed by those of the caverns, gray stone streaked with cyan and silver. Part of another edge of the room is a pit, with a crude wooden platform over its pitch-black depths, and the other walls are formed of boulders and branches, held together by clay and a couple ropes. These walls are about five or six feet high, maybe a third of the way to the ceiling, and are festooned with all sorts of objects--some art, some silver or golden weaponry, many shelves with crude or odd tools on them. In the room itself are three things of note: a stash of shinies larger than a normal kobold's, a pile of silk clothes and a tapestry big enough for a kobold to luxuriously sleep on, and the silver statue, a couple kobolds bickering over where it should go.
You are carefully placed onto the "bed," and the dwarf is dumped next to you. The kobolds hurry out, clearly needing to do a lot of work on short notice.
You are left alone, save for the dwarf and a single kobold in a plain leather robe in this strange room. What do you do?