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Messages - GreatWyrmGold

Pages: 1 ... 3275 3276 [3277] 3278 3279 ... 3706
49141
DF Dwarf Mode Discussion / Re: Defective weapon trap
« on: September 05, 2012, 06:39:21 am »
Spiderking, if tame animals are triggering it dwarves probably would be too. You mentioned adding TRAPAVOID in he OP, so pardon our misunderstanding. Triron's theory sounds plausible.
Doctor Blood: Try locking doors.

49142
DF General Discussion / Re: What Would Urist Do?
« on: September 05, 2012, 06:34:07 am »
Nothing. He's a pirate, so he wouldn't need to swim.

What would Urist do if then marooned on an island in the caverns?

49143
DF Gameplay Questions / Re: Breeding Giant Echidnas
« on: September 05, 2012, 06:27:01 am »
Better than kobolds but worse than real soldiers. No armor or armor-piercing ability.

49144
DF Gameplay Questions / Re: Mace vs Hammer
« on: September 05, 2012, 06:25:33 am »
Sutremaine: You could mod in a reaction for leather maces, but why not make metal shields?

49145
DF Gameplay Questions / Re: How does Infection work?
« on: September 05, 2012, 06:23:52 am »
And here I thought paleness was due to blood loss. Good to know,i2amroy.

49146
Forum Games and Roleplaying / Re: Word association game, OVER NINE THOUSAND
« on: September 05, 2012, 06:19:31 am »
Myopia.

49147
Forum Games and Roleplaying / Re: Village Evolution
« on: September 05, 2012, 06:18:02 am »
It's as likely that he kid would get all the bad traits of humans and kitsunes as all the good. More likely, the kid would getsome of each.

There's quite a sizable difference, considering it's outbreeding. The problem with inbreeding is that recessive genes would be more common if the DNA was similar. With outbreeding it's the opposite, where dominant genes are more common, and dominant genes would cancel out matching recessive genes.
Dominant is not always good. Anyways, we're also talking about hybridizing two species.
I'm not against it, just...be wary.

Alternatively, we could turn out to be terribly xenophobic a people, a small price to pay for taking the first step towards becoming The Empire.
Which Empire there are alot of them and some love xenos
Presumably either the Warhammer one or the WH40k one.

49148
DF General Discussion / Re: What Would Urist Do?
« on: September 04, 2012, 10:26:22 pm »
Nowhere, the room is just flooded.

What will Urist do now?
P.s, autocorrect just tried to make me ask what URI St would do about the flooded rum-room.

49149
DF Dwarf Mode Discussion / Re: Does stuff happen in the world outside?
« on: September 04, 2012, 10:24:32 pm »
They sell whatever they have tamed, AFAIK.

49150
DF Dwarf Mode Discussion / Re: Defective weapon trap
« on: September 04, 2012, 10:23:43 pm »
Webs don't kill, and neither does stunning. Syndromes might or might not.

49151
Forum Games and Roleplaying / Re: An adventurer is You--My First FGaR Thread
« on: September 04, 2012, 10:19:42 pm »
It's been long enough, I'll go with the choice less likely to cause freak-outs.

-----

The man pauses, glancing at you without recognition.

Who are you, and should the man recognize you? I'll blend the results as best as I can if there's no clear victor by tomorrow night.

49152
Well, it depends on the type of energy converted to magic. Heat? Magma provides infinite mana. ATP? You need to eat more, but that makes energy be conserved. Kinda. Mostly. What was my point, again?

49153
Forum Games and Roleplaying / Re: You own a interstellar mercenary company!
« on: September 04, 2012, 09:28:02 pm »
Reg, my bad.

49154
Forum Games and Roleplaying / Re: Village Evolution
« on: September 04, 2012, 09:20:30 pm »
It's as likely that he kid would get all the bad traits of humans and kitsunes as all the good. More likely, the kid would getsome of each.

49155
Forum Games and Roleplaying / Re: You own a interstellar mercenary company!
« on: September 04, 2012, 09:18:41 pm »
How's Greg's injuries?

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