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DF Community Games & Stories / Re: The Dragonic Civilization Succession Game (Poll for Embark) (Players Needed)
« on: September 03, 2012, 02:02:46 pm »
No, I mean what's the worst that could happen to ME.
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Isn't it always "Beware its webs" OR "Beware its deadly dust/etc"?Webby FBs don't ever also have syndromey stuff.Except when they do...
Vanilla-bug stuff can happen, too.So I am using masterwork mod and ill post on that thread too.Nope, masterwork stuff just happened.
I always thought we could first conquer a backwards african country, then start selling drugs and stuff while exploiting the locals.
Pros: Realistic, only needs weapons and plane tickets.
Cons: Those natives have guns too. And the UN will be angry with us, but even Assad doesn't care about that.
We could get some agents in the UN, have them booze up all of the other UN so they never judge us.A bigger issue than the UN is the countries that have power. Remember what the US did to Saddam Hussein? He didn't even have any plans for world domination!
What the heck, I'll take a turn.
Even though I have never done a succession game before, I'd like a turn.
Hair can kill dwarves? My "Was attacked by the dead recently" dwarf-hardening mission just got a lot more complicated. Are shells taken from vermin fish (turtles, technically) similarly deadly? If the deadliness is based on creature size, maybe not.Arena tests suggest that hair can't kill dwarves. The rest of the critter often can, though. Whole corpses? No contest. Shells can probably only push, but get enough of them in a reanimating biome and throw in some "real" undead...
You ask the bartender, (Who is named Gordon Price,) if he wants to join your company, since combat bartenders are obviously required.Wow, I didn't actually expect this would happen. Funnily enough, I also imagined him handing out beers in the middle of combat.
It turns out he was actually a Sargent in the Highlander military, and is quite willing to join your company for the fee of 1000 credits per month. He also requires no initial fee, having all of his old gear from his good ol' days.
You take him along, because Bartender-Sargents can provide booze, and necessary training for your mercs.
...
((Mid-combat beer, anyone?))