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Messages - GreatWyrmGold

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496
Bartimaeus probably isn't gonna register, even if IRIS makes him.
And thus, Barty becomes the Rita Skeeter of the ROTMGverse.
I know what you mean, but he needs to become a reporter now. Also, careful with the Harry Potter spoilers, it's possible that one or even both of the people on the Internet unfamiliar with HP could come across this.

497
Forum Games and Roleplaying / Re: Is anyone here familiar with GURPS?
« on: June 02, 2014, 08:41:38 pm »
I meant the DX+2 [8]-13 things.
The number in brackets (8) is the number of points spent.
The first bit (DX+2) is the level of skill that gets you (in this case, two points higher than your Dexterity score).
The last number (13) is the actual skill level you have. You need to roll below this on 3d6 to succeed on a typical skill roll.

FYI, I've put the first core rulebook on Dropbox here.

I need to figure out what I'm gonna be. How much magic is admissible--are mages fine, or just tainted psi-like characters, or nothing at all?

498
...So... Selina has no points as all her spells are summons/creations.

And you got muted again? ...We need a way for you to tell us when this happens.
...Why do you think I vanished from the forums for a week, then mentioned in a few places that I got muted once I got back?

And summons/etc fall under the Ally advantage. Selina's power, however, would probably work better as a (heavily modified) version of the Snatcher power (page 86). Probably with the Permanent (+300%) and Cosmic [Costs FP, 12, -60%] (+20%) Enhancements to let the things stick around forever and be able to summon living things, plus Costs FP (10) (-50%) to apply the extreme fatigue she undergoes, Limited Use (max 4 times/day) (-20%), Magical (-10%) because it is, Preparation Required (1 hour) (-50%) to account for drawing the picture, Stunning (-10%) and Takes Recharge (1 hour) (-30%) primarily to reduce cost, and Trigger (Drawing Materials) (-10%) for obvious reasons. This means the cost is (100+300+20-10-50-20-50-10-30-10)%=240% of its initial cost of 80 points. So, a total of 192, or almost twice the suggested starting limit. Problematic. We'd need to give her 92 points of disadvantages, which is almost twice the suggested disadvantage cap.
We could make her need eight hours to draw a picture and only able to actually summon them twice a day, but those would only drop the cost 20%, or to 176, still 50% more than we can get from disadvantages. I could also add Untrainable, which would keep Selina's chance of success at 50% and bring the cost down to 180% or 144, just enough that we can give her some disadvantages to balance it out.
Without radically changing how her power works (e.g, letting her only bring one thing at once out of paper, making it tied to a specific pen, etc), I can't get better than that.

I read and understood all of that... But now my head hurts...
Sorry. The gist of it is simple: Out-of-combat, Sen can switch spellbooks. Each spellbook has a bunch of spells that mostly do what they say. Also, a bunch of spellbooks couldn't be made, for one reason or another, but you can get more spellbooks and add them.

499
Einsteinian Roulette / Re: Einsteinian Roulette OOC
« on: June 02, 2014, 08:18:27 pm »
Hey, I'm trying to diplomize the chef...

Or distract him if he ends up dead.
...If he's dead, why would you need to distract him?

500
Einsteinian Roulette / Re: TINKER: Saint's Death Warrant
« on: June 02, 2014, 08:17:58 pm »
He's informing Tavik Toth of what he believes the constraints on such suits are, not holding the suit hostage until he meets his demands like you believe. And when has piecewise said that Tavik Toth could make a suit as cheap as he wants, as large as he wants, and as fast and agile as he wants?

And where has Pyro given you that impression? Quote it.

EDIT: I've been told not to continue this argument, so I won't.

501
Roll To Dodge / Re: Aspects of Eight RTD [Turn 10: Immortal Kombat]
« on: June 02, 2014, 08:15:47 pm »
((When you saw my posted action, which clearly stated that I was doing this because it was a blight on all of creation, you should have--instead of calling Quinghai a bastard IC--informed me OOC that it only had effect on nearby things. That would have stopped me from destroying anything, and stopped this argument and divine war from happening.))

502
Real life has stopped intervening!

Speaking of GURPs I actually kind of want GWG to give me some help with it when he's got time. I don't know why I said that as if I was talking to someone not you.
I'd be willing to do so. What do you need help with?

Plot? Whats this about plot? I said that Samson was getting killed off and shade would turn into a very very wrathful spirit demon that would end up destroying New York and possible need to be exorcised as an optional boss that no one ever has to deal with unless they wanted character development. Also, yes, I am going to depopulate the largest city in America.
...
Why did no one think this was important to tell me this kind of thing when I got unmuted?!?



Spoiler: Spell Conversion (click to show/hide)
Spoiler: Sen's Magicks (click to show/hide)
Spoiler: Extra-Problematic Ones (click to show/hide)
One important thing to note is that the "programs"--that is, the books Sen has absorbed--are considered equipment by the rules. Thus, it's pretty tough to determine just how many is appropriate. The book suggests a cost of $1800 (measured in Standard GURPS Bucks) per book; I was able to find spells for ten books, so that's $18,000, which is about the cost of 20 "thrusting greatswords", six "tactical suits" (a kind of advanced armor), three sniper rifles and a dart rifle, a "vacc suit" (plus helmet) and a half, a "blaster rifle," or most of an anti-tank missile launcher. In case that helps.



Dunno. I did ask if anybody needed New York for anything :P
I remember this, but not you explaining why.

503
Einsteinian Roulette / Re: Einsteinian Roulette OOC
« on: June 02, 2014, 06:44:31 pm »
So are the mission 14/15 starts typical? Team hits the ground and things immediately go south?
Sometimes things go south before they hit the ground.

Anyone who has a name that makes me think of the word fuckwad deserves what I do to them.
When was the chef named?

((You guys are homicidal bastards.))
Wait, you didn't figure that out yet?

504
Einsteinian Roulette / Re: TINKER: Saint's Death Warrant
« on: June 02, 2014, 06:43:02 pm »
(removed)

505
Roll To Dodge / Re: Aspects of Eight RTD [Turn 10: Immortal Kombat]
« on: June 02, 2014, 06:39:55 pm »
((It was still a hell of a lot of debate. By then, there was no good reason for someone to not have told me that it wasn't actually reaching across the cosmos, and there was far too much debate for me to just pretend it didn't happen or something like that.
So retcon it or there's still gonna be problems. And you still don't get off the hook for not telling me before a page and a half of argument.))

506
well, both bodies can't really be obtained with (in the case of the HYDRA significant) obstacles to overcome first. Assuming that other characters will also find ways to upgrade their equipment along the way, that should not be so much of a problem
Indeed.
The system's not always perfect, but by thinking through what any given problematic ability actually does and is should allow a good approximation to be made. Good enough for jazz, probably good enough for balance.

At least 25PP. And she has a total 18 books. I shall list books with priority as to help you. Format for Priority=[High],[Med],[Low]

As for getting discounts, I do not mind it taking turns to switch books. However, Sen's paper ability should always be active due to it being a natural talent.

Spoiler: Sen's Books (click to show/hide)
Understandable. I'll get to it right after I get through the RtDs.
Hm, sounds like I might need to figure out my approximation for spells sooner, rather than later...

Oh, shoot, you're right. dammit. How did I forget about the pixie magic...
"Pixie magic"?

I am and well aware of that fact. As I've said it isn't exactly, or remotely efficient :P
Which brings me to my original question of asking who would make such a weapon.

3. Certain companies have taken to employing shapeshifters of a specific species (or multiple specie), effectively making them more intelligent guard dogs that are also paid.
I'm amused by this.

1.New York is now in an eternal eclipse caused by curse magic and most of the city is in ruin.
So far no one has been able to break the curse, let alone survive inside of the "Eternal Twilight."
Wait, what? That's the biggest city in the US, tenth or so largest in the world, and you're going to depopulate it for a plot? One that hasn't been foreshadowed at all?

507
Um...what the heck is that image?

508
also GWG, it was all over the IC thread.
Which I didn't read since it was dozens (hundreds?) of pages made whilst I was muted.

Quote
Anyway, they all have the same abilities, it is just that neither the PIXEL nor the ICARUS actually can bring the ability all the way to it's full potential, despite her stats technicaly allowing it. All that changes is base damage of the weapons, and some weaknesses get removed
Well, then it can probably more or less fit under the "equipment" function. Maybe one or two "abilities with Gadget limitations and probably another limitation that prevents you from using them at the same time (since you can't)".

509
Roll To Dodge / Re: Aspects of Eight RTD [Turn 10: Immortal Kombat]
« on: June 02, 2014, 04:09:09 pm »
((Mass extinctions are absolutely horrible when a species is a fledgling, and the planet was not draining from everything, it had effectively no pull on anything outside of its gravity well.))
((And it was brought up before, we pointed it out to you multiple times and you kept going. You were given the knowledge, you just didn't apply it.))
[/quote]
((The species was clearly well-established.
I was not told that it lacked the ability to drain from things beyond its gravity well until pages into the debate over it. What was I supposed to do? "My nigh-omniscient being didn't notice that! Haha! So dumb!" Only a retcon of that entire debate would have changed anything.))

((The info in the spoilers at the end of the turn are info all aspects have acces to, I believe. And that particular bit of info has been in there since Turn 7. It's not our fault for not telling you something you could have read for yourself nearly 100 posts ago and every update since.))
((It didn't state the range. Which is the bit of data that would have been useful.))

Incidentally, I'm sick of this on so many levels. I vote we retcon the whole crap with the divine argument, the sealing flood, and such and just SHUT THE FUCK UP. I'm considering leaving even if we do that. You guys seem to not care about my arguments at all, you're clearly not thinking about most of them.

510
what about Icarus for example, whose strength and abilities depend to some extend on the body she is using (see updated post) ?

It's the same stats, the same abilities, so it's hardly an alternate form, especialy as it can't just be just switched with a transformation. It's more of an equipment upgrade
Which abilities? The different chassises? It's definitely something like a transformation, since the whole body is changing. They also have significantly different abilities. I'd say that the base would be Alternate Form, although it would have a number of Limitations imposed. We could search for them, or we could just say "there's probably a lot that we could apply" and apply the -80% maximum.
If they just had different weapons, it would be easy enough to classify them the same as we would different weapons and armor people could wield/put on, but...the Overdrive of the HYDRA unit makes that problematic. Maybe we could call most of it equipment and use various Gadget modifiers on just the Overdrive ability?

Also, why did no one inform me that ICARUS has a gynoid body now?

You can use golems for whatever job a human can do, which instantly makes them more capable than a robot.
No, you can't. Unless you're assuming that the "golems" are actually sentient, which instantly causes the price to shoot up high enough that it's cheaper to just pay a human.

Quote
They can also be used in agriculture and other fields where variations in the materials/environment would confuse a robot.
They're making more or less automated farms even today, IRL. Besides, golems have their own set of issues. The original one flooded a house when told to get water; no robot would make that mistake. Golem "programming" is too many steps removed from the core "code"; mistakes like that slip through too easily.

Quote
And the costs of making them would be much lower than a robot depending on how they're made. Given how we've established before that magical circles could be made by robots and machines, I don't find it improbable making a golem by carving runes into a material. Of course the work would have to be precise and methodical, but that's why we have golems.
You seem to have missed a couple of costs.
1. Expensive Material Components. I'm pretty damn sure any magical automatons you're going to make are going to have something of that sort...especially if you want them sentient.
2. Paying the Wizard. Magic may be well-known, but it's not common. You'd better believe that they won't go cheap.
3. The Wizard Isn't Brain-Dead. Why, oh why would a golem-making wizard make a golem that could use magic? Why would he program a machine or golem to perform the very same tasks that he and very very few others (let alone others that are available to be hired) can do?
4. Maintenance and Oversight. Golems break down, they have to be fixed or repaired. In addition, they also need to be watched like robots. In fact, they need to be watched more than robots, because of the higher chance of programming errors (plus the chance of malfunction that exists in any system).
And that's assuming that there exist golems capable of doing the tasks required. Making, say, a receptionist or salesman golem that works anywhere near as well as a human would be nigh impossible (and also expensive).

I think I'll leave GWG in charge of setting up Sen's Book abilities. He seems to have a good idea for it. I will begin stating and setting up Sen's paper ability.
Alright. Assuming we go with the GURPS option, how many PP do you want left over for your paper ability and such? Also, what books does she have?

well, the books are 20 different abilities, in some sort of *light* version. That'll eat up a ton of points surely
She can get quite a discount with Modular Abilities. (Which means she'll need to take actions to switch between them, but eh.))

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