Or dwarves with different sleeping cycles?
Seeing as dwarves rarely
see the sun, and considering the context, I thought it would be obvious that I meant "feedings that occur when the target is awake."
Dwarves who should be used to waking up at short notice, such as the military, should be better able to put up a good fight, i agree.
The military doesn't wake up on a short notice. I suppose that's an issue, too.
[quuote author=MaximumZero link=topic=115090.msg3543992#msg3543992 date=1345560702]
Novel, you never had your champions sleep through a siege? :p
Another reason to add wake-ability(?) to dwarves.
Include in that the ability to come off break, or stop eating or drinking in case of emergency.
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They do come ut of breaks for military action. Eating and drinking? Maybe, but then the game would need to track how much hunger or thirst is reduced by part of a meal or drink better than it does. Maybe it would be better to have them hurridly finish and get a minor bad thought from it?
I think a better idea would be giving vampires a chance to accidentally wake their prospective victims, no matter who they are. Certain skills could make it easier for vampires to avoid waking their victim, and certain skills for dwarves could make it easier to be woken in case of danger. I'm thinking Ambusher and Observer, respectively.
Assuming they need make sounds.
Though the thing is that detecting a vampire is actually pretty tough when you think about it. They have no heart to make sound, they don't need to breathe, and they are stalkers in the night meaning their footsteps are near silent.
The Sleeping Dwarf would be making more noise.
You forgot the vampiric saliva, which may contain numbing or even sleeping agents.