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DF Gameplay Questions / Re: Stacking empty bags without quantum storage?
« on: August 18, 2012, 07:28:02 pm »
You could also have a one-tile-wide corridor leading to the sand-collecting room, with a pressure plate a few tiles from the end (where the sand is droped) that operates a hatch one z-level above the bottom. You need to add the hatch first, of course.
Or, if you feel dorfy:
Or, if you feel dorfy:
Throw sand tiles down to the magma.
