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Messages - GreatWyrmGold

Pages: 1 ... 3326 3327 [3328] 3329 3330 ... 3706
49906
DF Suggestions / Re: dwarf selection screen standardization
« on: August 18, 2012, 05:15:58 pm »
Something like this would be a nice interface update.

49907
DF Suggestions / Re: Lower the default number of babies+children
« on: August 18, 2012, 05:15:14 pm »
The default is set that high to basically make it so that vanilla DFers effectively have no cap. You're missing the point of the default.

49908
Technically, it's a secret base under a RESORT.

The spacecows should be smaller and have a higher milk yield. That way, we need less pasture for more milk. Perhaps they should also have shaggy fur, so that we can shear them and sell Space Cow Wool Sweaters. Or maybe that's just silly.
Maybe what we need is, not space cows, but space GOATS.

49909
Sure.

49910
DF Community Games & Stories / Re: StNPO - 2 - Actually pretty alive!
« on: August 17, 2012, 04:49:50 pm »
believe it or not you're alive.
This is another quote that should be put in the Quotes section in the OP, but since my other suggestions weren't taken...
Well, take my previous idea for when my current dwarf dies. Name him GreatWyrmIgnis or somesuch, and add pyromania to his list of traits past my usual*.

*Liking reading and writing, haunted by deceased members of the GreatWyrmGroup, wanting to avenge said members, dying horribly in the process.

49911
Wait for a weaponsmithing mood, then.

49912
DF Gameplay Questions / Re: Hi & Super Noob Question
« on: August 17, 2012, 04:43:56 pm »
The "world" map to the right is, in fact, the entire generated world. You're probably being confused because of how it's compressed.

49913
Probably. Check the Suggestions subforum.

49914
DF Suggestions / Re: Wrestlers should not throw each other in training.
« on: August 17, 2012, 04:41:58 pm »
No, dwarves should be hurting each other in ways OTHER than throwing. Or not throw in training, either way. Wrestling is the least lethal martial art a dwarf can learn for the battlefield, why is it the only one dwarves can hurt each other with while training?

49915
DF Modding / Re: Fun with elements
« on: August 17, 2012, 03:54:54 pm »
Lead poisoning hasn't been implemented yet. When it is, though...

49916
DF General Discussion / Re: Hello!
« on: August 17, 2012, 03:53:38 pm »
Or staff a Lunar resort? Same project, different stages,

49917
Dear xomin,
Fear not. Once we get some useable magma, which should occur soon, I'll get a magma forge and smelter set up for you. We have one bar of refined gemstone, how would you like to use it?
Sincerely,
GreatWyrmDiamond.

49918
DF Dwarf Mode Discussion / Re: Labors Where Skills Don't Matter
« on: August 17, 2012, 03:49:09 pm »
Allegedly, they don't. Allegedly, horrid diagnosis skills can cause incorrect diagnoses. It's all inconsistent.

49919
DF Dwarf Mode Discussion / Re: Balanced trade goods?
« on: August 17, 2012, 03:48:06 pm »
Not soap! Try exporting soap sometime.

49920
DF Gameplay Questions / Re: Finding a necromancer
« on: August 17, 2012, 03:45:58 pm »
That's odd.

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