Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - GreatWyrmGold

Pages: 1 ... 3329 3330 [3331] 3332 3333 ... 3706
49951
DF Gameplay Questions / Re: Finding a necromancer
« on: August 17, 2012, 01:04:40 pm »
or place the cage in the family tomb so that necro grandpa can raise his family members after they die..
Caged necromancers don't do anything. Put the family tomb in the reanimation chamber I described a half-dozen posts up or so.

Buy rhinos and giraffes and other large animals off the elves. Leave them to starve. Resurrect them as super-muscular zombies, then hammer them dead so that the supersized meat stacks stay in one piece.
...Or, slaughter the animals the moment you buy them.

49952
DF Suggestions / Re: dwarf fortress with 3D shutter glasses possible?
« on: August 17, 2012, 01:02:21 pm »
THE THREAD IS 3 DAYS OLD.
IT IS NOT A NECRO.
IF IT WAS, THOUGH, IT WOULD STILL BE FINE.
THANK YOU FOR LISTENING.

49953
DF Modding / Re: Dwarven cognitive sciences report
« on: August 17, 2012, 11:40:44 am »
This...
This is impressive.

49954
DF General Discussion / Re: What Would Urist Do?
« on: August 17, 2012, 11:37:29 am »
Nothing. He's all alone in a cooridor, with only a corpse. When s/he got hungry, s/he would run into some enemies on the way to the food and...

What would Urist do then?

49955
if its a regular juice it costs 2$.
if its a moon or space juice it costs 20$.
if its a space juice from fruits grown on mars or moon it costs 50 - 100$.

assuming that regular mortals won't get to enjoy the space cruise , only people with huge money bags will be allowed and it will make the prices acceptable .
Since it costs a crapton to ship fruit or juice up from Earth, how about $20-30, tops, for juice? Grown locally on Luna, and organically to help justify the price tag. Besides, there wouldn't be ant bugs or weeds in the fields, so we wouldn't need herbicides or insecticides anyways.

49956
DF Dwarf Mode Discussion / Re: Seasonal Monkey Raids
« on: August 17, 2012, 11:31:12 am »
Nah. Your people have superior weapons and armor, and those macaques shouldn't be stealing dwarves' stuff if they don't want us to drown them in magma.

49957
I vote lighter. Everyone knows that a fall is the only thing that hurts a bronze colossus more than a kitten.

49958
Urist McNewWoodCrafter

"This is an acacia ring.  All craftsdwarfship is of the highest quality.  It is studded with silver and encircled with bands of pong grabber leather.  This object is adorned with hanging rings of acacia and menaces with spikes of feather wood and raw adamantine."

- unimpressed
It has adamantine spikes.
...
WHAT MORE DO YOU WANT?

49959
DF Dwarf Mode Discussion / Re: My military dwarf won't pick up equipment
« on: August 17, 2012, 11:26:23 am »
In my experience IRL, it's easier to hurt yourself with an axe or hammer than with a fist. Unless the fist is someone else's and they're mad at you.

49960
DF Gameplay Questions / Re: Finding a necromancer
« on: August 17, 2012, 11:25:36 am »
I think the grandson is an adult, and the necromancer is only still alive because of the whole "immortality" thing.

49961
DF Community Games & Stories / Re: StNPO - 2 - Actually pretty alive!
« on: August 17, 2012, 11:23:51 am »
still trying to think of a challenge for the next overseer :S
A tribute to the first try at settling here?
A zombie moat?
Don't let any dwarves currently in the fortress die?
Kill all migrants?
Build a migrant-killing thing?
Make a zombie shotgun?
Make a 1x4x9 slab of stone?

The possibilities are endless.

49962
It’s the 21st, and I’ve finished dealing with the migrants. We’ve got two six-creeper squads, one of cannon fodder and one of markscreepers. Also, since a pair of bridges have been made to connect the weird marble ramps that don’t lead anywhere to the fortress, I have the flimsy marble doors removed from the walls.
I note a cloud of miasma spreading from the butcher’s shop into the dining hall, due to laxness in the speed at which some yak organs were brought to the stockpiles. The liver and the eyes, to be exact, and by Notch*, they were the smelliest eyes and liver I’ve ever smelled.
On the 23rd, the one hunter with the lovely bolts shot some of them at a few giant sparrows. I sent in the recruits to take the sparrows out the rest of the way. They did so, disturbing a bunch of rats.
On the 25th, one of the migrant stonecrafters made a masterwork marble hive. It was…very nice,
The ghostly markscreeper showed up at the site of a former door and, since it wouldn’t move, forced the mason to stop building it.
On the 27th, the minecart intended to drop wood into the stockpile partly succeeded. A track stop was added to make the cart drop its contents, and the engraver struck by the minecart escaped, with nothing but a bruised foreleg and having been knocked over. These being added, the task was a total success.
One week into Slate, a mechanic--the one who recently arrived, I think--made a masterful set of marble mechanisms. Maybe he’s a master; he certainly says he is. Also, some masterful mugs were made shortly after this. Within moments of these occurances, a glazer stops heading down the stairs to haul stone, and instead runs up said stairs to claim a craftsdwarf’s workshop. He grabs nine logs, six of them feather-wood, and gets to work on…something.
Construction begins on my oversized cistern. The ghostly spearcreeper shows up and watches the construction.
On the fourteenth, a mere week after the mood started, the glazer makes an oaken crown, known as Leshaldebben, “Mournfulcheerful.”

The most prominent features are the spikes of all kinds of wood and the image of our fine fort being founded. To celebrate this occurance, a party was organized by our engraver, rocknlol. A miner attended, to take a break from being on break. Several slimes and slimettes attended, as did the semi-wild titanic slime, still in its cage. I decide to let it out, so it can enjoy the party and be better tamed. I also add some more tables to the dining hall.
As I ride the woodthrowing rail, I realize that it might not have been the best idea. Specifically, I bruised my guts and started vomiting.
Later on, our carpenter and the other miner joined the party. This is unfortunte, because it means our best are out of commission AND are bring bathed in the stench of rotting giant sparrow parts.  I set up a second food stockpile, maybe I’ll need a third. Speaking of food stockpiles, that zominxac spearcreeper is hanging out in the original. I wonder why he’s there; maybe the engravings on the wall? There’s a human shooting a giant jaguar, a tree, and in the middle is our own titanic slime.
At the start of felsite, our population suddenly changes. Specifically, we now have an even 40 creepers. A creeper seed was expelled from a potter. The seedling is the son of tokimi, our late miller. Two days after that, our miners finish the third food stockpile. Excellent…


*Notch created Minecraft, recall?

49963
Let's try to avoid stealing big, expensive things. We really don't want law enforcement to come down on us before we even get to Mars...
Maybe we can get a government grant.

49964
DF Gameplay Questions / Re: Erm...mass dwarf exctinction in my fortress?
« on: August 17, 2012, 10:06:05 am »
Although some evil biomes have nothing more than blood rain and dark gnomes.

49965
Did you remove the kobolds' daggers and teeth?

Pages: 1 ... 3329 3330 [3331] 3332 3333 ... 3706