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DF Modding / Re: Bay12 Space Program
« on: August 17, 2012, 08:21:19 am »Since we're going to use custom reactions, I don't think that power will actually have an effect on how long the reaction will take, which is why I'm suggesting that we only allow the millstone to have the reaction.Wait, you can add reactions to millstones? I thought you would just "grind" the "uncharged batteries" into "charged batteries."
The need to always keep your colonists off the surface of the red planet is a MUST. Dwarf light sickness, *Ahem* Colonist Radiation sickness, should be severe. Maybe create an ever present, invisible tiled evil weather called "Vacuum" that can make quick work of Colonists caught in it. Maybe induces a symptom that makes a poor humie explode into gore after enough exposure! Finally, a great reason to make airlocks!1. While the Martian atmosphere is thin and full of CO2, there's not much risk of decompression (not before the suffocation gets you, at least), and there's been talk of terraforming Mars on the main thread anyways. Also, vacuum can't make people explode, syndromes can't make people explode, that syndrome would cause EVERYONE, EVERYWHERE to explode, and AFAIK it's impossible.