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Messages - GreatWyrmGold

Pages: 1 ... 3338 3339 [3340] 3341 3342 ... 3706
50086
WAAAGH! haz no arz.
Udder den dat, gud jobb.

Spoiler: Tranzlaytud: (click to show/hide)

50087
That's another thing--where are you going to FIND the Nazis? And, for that matter, the influential Communists who fear the residual Nazis?

50088
DF General Discussion / Re: When it rains, it pours.
« on: August 15, 2012, 10:28:56 am »
That just means they haven't gotten cave-adapted.

50089
DF Modding / Re: Bay12 Space Program
« on: August 15, 2012, 10:28:26 am »
No, they'd be invading enemies.

50090
That wasn't a serious excuse.

50091
DF Dwarf Mode Discussion / Re: Year 2 zombie siege
« on: August 15, 2012, 10:25:38 am »
Kill the necromancer first. The zombies are flimsy once they stop being infinitely resurrected.

50092
DF Gameplay Questions / Re: A guestion regarding ropes/chains
« on: August 15, 2012, 10:24:21 am »
Let me put it this way: Currently, chains work via mind control. So no, it won't work.

50093
DF Suggestions / Re: Adding Multiplayer/LAN to Dwarf Fortress
« on: August 15, 2012, 10:22:07 am »
Sadly, troll seems more likely. What happened to us? This community used to be so troll-free...

50094
...
But it wasn't numbered?

50095
DF Suggestions / Re: Adding Multiplayer/LAN to Dwarf Fortress
« on: August 15, 2012, 09:31:00 am »
I think that's the definition of a bad suggestion. Well, one of them.

50096
DF Suggestions / Re: Shelves
« on: August 15, 2012, 09:30:19 am »
Ah, I was mistaking you for another poster. You guys should get distinctive avatars or something!

Spoiler (click to show/hide)

50097
Where are the airships?
In the 1800s or so, IIRC. Unless you mean plain ol' hot air baloons, in which case: In the 1500s or so, IIRC.
What. But. You answered when, not where. And even then, Dwarf Fortress rarely reaches years that high, and I doubt airships would suddenly appear when it did.
DF doesn't take tech from above ~1400s. That was my point.

50098
DF Dwarf Mode Discussion / Re: MEGA PROJECT: The Black Cauldron
« on: August 15, 2012, 09:23:51 am »
Simple, but effective!
How is that simple?

50099
DF Gameplay Questions / Re: A few late game questions
« on: August 15, 2012, 09:22:20 am »
1. Assign more haulers?
2. Meh. Just wait a while, and/or put the nursery outdoors.
3. Set up more smelters and furnace operators?
4. Yes.

50100
The game is playable, even if one single new feature is a wee bit buggy for you. Lots of people are willing to help, if you let them.

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