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Messages - GreatWyrmGold

Pages: 1 ... 3342 3343 [3344] 3345 3346 ... 3706
50146
DF Suggestions / Re: Hyper-realistic military action
« on: August 14, 2012, 05:49:27 pm »
Frankly, most people don't care about logistics. Watching the orcs cart wheat across Mordor isn't exciting; watching orcs get killed by Legolas, Gimli, etc, is. So the latter gets added, the former doesn't. A movie that inflates its length by showing the 99% of the time nothing interesting is happening is going to do poorly, so they only show the interesting 1% and let the website, interviews, or whatever explain the relevant bits of the 99%.

50147
DF Gameplay Questions / Re: Influence Artifact Creation
« on: August 14, 2012, 03:01:23 pm »
Also, once the mood starts, put them in a burrow that doesn't include the forge but DOES include the metal stockpiles you want them to use. Once they grab the right metal, release them from the burrow before they go all Planepacked on you.

50148
DF General Discussion / Re: When it rains, it pours.
« on: August 14, 2012, 03:00:00 pm »
Maybe everyone who dies in an evil biome has his/her/its soul tied to the land, and has to either possess something or be tortured. The lucky end up possessing thralls and zombies; the unlucky provide blood rain.

50149
DF Gameplay Questions / Re: Syrup cooking without fly swarms?
« on: August 14, 2012, 02:57:16 pm »
...Huh. I never noticed-cats seemed to keep vermin away from stockpiles for me.
Try...toads?

50150
DF General Discussion / Re: No way! Seriously! You guys! Seriously!
« on: August 14, 2012, 02:55:26 pm »
Heck, the picture doesn't even work anymore!

50151
DF Dwarf Mode Discussion / Re: Quantum Dwarven Industrial Complex
« on: August 14, 2012, 02:52:43 pm »
is there any point to the tracks if the carts are guided anyways?
You need tracks to guide carts, as opposed to picking them up and slowly crawling towards your destination.


50152
DF Dwarf Mode Discussion / Re: Burial not happening
« on: August 14, 2012, 02:51:42 pm »
Make sure the corpses aren't forbidden?

50153
You screwed up your Pig Latin. In many places.
Owhay arescay? Ymay ointpay asway ademay ybay ymay eryvay orriblehat ammergray.

Paravillintiniay
Let's see...Iparavillintin? Wha?

50154
DF Dwarf Mode Discussion / Re: A cave full of thousands of caveswallows
« on: August 14, 2012, 02:49:20 pm »
That's because mosquitoes were set to spawn in swarms of 100+, and giant mosquitoes did the same. Giant cave swallows haven't been reported as having the same kind of problem, and I think they might have been made completely separately, without creature variations.

Also, cave swallows don't spawn in flocks of 30,000.

50155
The only thing that would cause plant processing to not yield seeds is if you already have 200 seeds for that plant - are you absolutely sure you don't have any?
Wait, there's a max on seeds?

50156
DF General Discussion / Re: What Would Urist Do?
« on: August 14, 2012, 02:46:47 pm »
Nothing. He's asleep. Then he burns to death, without waking up.

What would Urist do if he could turn anyone into a dwarf, at the cost of one beard hair?

50157
Ha! IZ verra funni. Cant wayt til Iy kin leed.

Tranzlayshuns fer wen Aymn't en-karickter. En-karickter stuf iz tu lawng.

Spoiler: Tranzlaytud: (click to show/hide)

50158
this derail has derailed into space .

THIS thread started[/i[ in space.

50159
Iay inkthay atthay Ermangay ouldway ebay etterbay orfay alkingtay. Eoplepay on'tway ooklay taay suay ikelay eway aray nutcasesnay. Oray, eway ouldcay eakspay Glishenay. Eway rettypay uchmay llaay owknay Glishenay.

50160
If Armok wanted to create his own race, why didn't he put them on par physically with the denizens below?
He did. Even dwarven BABIES have killed forgotten beasts.

What about those elves? What do they do?
I think they cultivate trees in the shape of tools.

Why...um...who...I got nothing. Ah, I know! Who would win in  a fight between Cacame Apebalded and Tholtig Cryptbrain?

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