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DF Suggestions / Re: Cults
« on: July 31, 2012, 08:32:11 pm »Maybe but I think it'd be hard to implement properly. I think factions would work out better as they're more open and visible to the player. Factions could make demands, much like nobles but hopefully with a reward for helping them. Maybe they send for some of their skilled members from the mountainhomes or something like that.Not factions that are TRYING to stay secret.
Another way to let you see if a dwarf is under the cult's influence would be to look into its thoughts and preferences. Something about being an "avid worshiper of the dark lords," might be useful.Mostly fine. Prisons sem like a good place to get new recruits, although probably as a side effect of the "bad thought" process and the kinds of dwarves being sent to prison rather than the prison itself.
I think making the demons more or less powerful based on faith goes too far. Look at it this way. Wouldn't having a willing, obedient suicidal cult of 50 dwarfs (Of course including your military, otherwise where's the fun?), indirectly increase the demons' power by causing a heretical uprising?
The answer is yes.
Cults should more easily spread to dwarves that have recently had something bad happen to them (just like how they work in real life). Not something minor like noise, but something major like losing a spouse. This would be independent from the actual "mood" of the dwarf. I.e, a Happy dwarf that just lost all its family would still be happy, but inclined to join a cult. Dwarves with higher persuasion should spread the cult more. Once the cult hits 20% (or another percentage) of your fortress, they try to summon a demon/revolt, forcing you to kill them thereby exterminating the cult. You could also inoculate your dwarves via magma injections.
Throwing a dwarf in jail would make it less cultist (more points if its a jail outside), but a cultist dwarf being executed would transform it into a martyr. Perhaps certain statues and slabs could be designated as a "holy" one, that "fills the dwarf with reverence and steals its heart against darkness."