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Messages - GreatWyrmGold

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50506
That's why I need a way to designate jokes.

Would "Bazinga" work, or would that be mistaken for sarcasm?

50507
DF Suggestions / Re: Minecarts load from zone or burrow
« on: July 26, 2012, 01:15:52 pm »
That lets you choose a couple from dozens of suggestions that you like. If you hate the others or just don't like them as much, or like four more or less as much, there's no way to account for that. Also, it doesn't help with minor suggestions.

50508
Ah, I misread.

Check the place out in Adventure Mode? Other than that, not really.

50509
DF Suggestions / Re: Minecarts load from zone or burrow
« on: July 26, 2012, 12:25:40 pm »
New suggestion: The ability to upvote and downvote suggestions. Or maybe just ask people to add polls to their suggestions.

50510
I do occassionally GreatWyrm, but I'm still trying to figure out the best pattern.  I'll occassionally use it for longer digs to drop stone back near the central stairway.
Note to self: Figure out some way to designate jokes in text form.

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One of the things I'm currently planning is a massive Sand-vator to move sand down to the magma sea in bulk.  I also use it as a nice easy way to get bones and stuff from the surface where it rots down to the crafting levels.
If I were you, I'd simply drop the sand in a closet, and have the way there be blocked by a friendly-triggered pressure plate that activates a hatch right above the closet to prevent glassmakers from being crushed by sandbags.

50511
DF Dwarf Mode Discussion / Re: Got my first werebeast
« on: July 26, 2012, 12:20:21 pm »
You can't add new skills.

50512
What's the problem with other planets? Can't we colonize Venus or maybe one of the outer planets.

Venus is actually "rather" easy to colonize. We just need to dump some geo engineered algae in the upper athmosphere, wait for them to add enough oxygen for us to breath.(Shouldn't take much longer then 150 years). Then construct a floating base in the upper athmosphere, where both temperature and pressure are surviveable. Sure, the sulfides in the athmosphere are not so healthy for human survival, and storms might tear the base apart.
Venus has next to no magnetic field, which leaves it with the same problems as Luna or an asteroidal space station. Its gravity is only slightly lower than Earth's, so we'd have no advantage for launching ships; also, as it is closer to the Sun than Earth, it would be easier for the groundhogs to launch warships at us. Oh, and that atmosphere is made of various acids, which will corrode our habitats and kill your algae pretty fast. And that's ignoring the issues you brought up, and the fact that we're not interested in waiting a century and a half for the atmosphere to be better when we can just burrow into the Moon and have a better spot to snipe Earth from.

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Btw, no planets in the inner solar system have a decent magnetic field (Except for Earth).

Mercurius is too small and it's magnetical field to weak, Venus has no magnetic field at all, the moon only has a semimolten core(and therefore no magnetic field), Mars used to have a magnetical field, but lost it when it core solidified.
Wait, Mars doesn't have magma OR a magnetic field? Take that, misko27! Luna or a space station it is! Or maybe Titan or Europa...would they be protected by their respected planets' magnetic fields?

EDIT: Corrected some terminology.

50513
DF General Discussion / Re: Are DF raws regular?
« on: July 26, 2012, 12:14:53 pm »
I think the raws are pretty regular. They have a pretty decent fiber in their diet.
Ugh...

That is, are they a regular language? Or are they context-free, or even more complex? Some types of raws definitely are less complex than others, such as the language raws, which definitely look to be regular.

Disregard the fact that many raw types refer to tokens defined in other files (such as materials and body parts), we'll assume that any appropriate value for those is valid.
Well, enough things in most of the raw files are context-sensitive (e.g, caste-level tags, some reaction tokens) that the raws as a whole aren't regular. However, I have almost no clue as to what regular languages are because the Wikipedia definition seems to require knowledge of several other linguistic concepts.

50515
DF Modding / Re: How to create 7/7 magma with a reaction
« on: July 26, 2012, 12:01:41 pm »
How do you say "Awesome!" in Dwarvish?

50516
DF Gameplay Questions / Re: Hostile / friendly visitors.
« on: July 26, 2012, 11:54:39 am »
If the armadillo survived I wonder if it will transform into a monitor lizard now
In order to become a were beast a creature needs to have three things.
1)The [CAN_LEARN] token, which disables the armadillo right there
2)Blood, technically [HAS_BLOOD], which I believe means creatures that have [CAN_LEARN] but also have no blood won't become were beasts.
3)To be bitten by a were beast.
The bite has to at least tear the skin, IIRC. Oh, and the victim can't die before transforming.

50517
DF Modding / Re: Custom Skills?
« on: July 26, 2012, 11:50:43 am »
That would be creature_standard for dwarves and most other vanilla races.

50518
A. How much of a magnetic field does Luna have? Besides, if the ISS can keep astronauts from turning into "overcooked pizza," why can't our space station?
None. THe ISS is in low-earth orbit, which effectively means its protected by earth. The moon has the trails of earths magnetosphere, which periodically causes lovely electrical storms to rack te surface.
Hm, that's a pity. We need to invest in radiation shielding, then. Or dig deep underground on Luna. Or not try conquering the Earth, and wait for it to siege us...we really need to make a mod based on this.

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"Hand-to-hand combat?" That's suicide for DWARVES! We live in an era of missile launchers, snipers, and nukes. If we charge into battle, outnumbered, using axes, we will have lost 99%+ of our militia AND have a tantrum spiral at home. And unless we take out vital little nations, the big nations will be willing and able to wipe us out to stop us from bombing Paris and DC.
That's why I'm recommending the TMIaHM method: Settle on Luna, wait for something to distract Earthlings, fling rocks at them (starting in uninhabited areas, move on to military targets, threaten civilian targets if we must), defend our homes (which we could make ideal for hand-to-hand combat), declare independence, become a major economic power, go from there. Okay, those last two steps weren't in Heinlein's book, but still. In short: Interplanetary warfare first, hand-to-hand for home defense. Also, consider some kind of thingy (space station?) with centrifuges providing greater than Earth-level gravity for training our soldiers. Then, they will be stronger than the groundhogs.
Ignoring what I said ealrier, are you? I mentioned the fact That direct assualt on the planet with the most resources in the solar system is suicide. What we take advantage of, is the fact that earth is fragmented, and we can start off on small african countries where no one will care.  Then, we can use our advanced technology to put their resources to better use, and set up bases. And I never meant hand-to-hand, I meant as in firearms. Everyone else was talking about blowing up earth, while I pointed out that that will likey end in out annhilation. What  we do is set up defenses on earth, then do the whole "bombardment from orbit" thing, and then take over the richer nations, using our base.
Why bother with the small African countries, and WHY wouldn't anyone care? Even if we ignore the ones with diamonds, we're still showing that we're interested in conquering Earth. If we want to destroy and not intimidate, we should follow Cracked's advice (see #4) and attack the unstable, oily and metally nations first. Then retreat, and come back once "the planes are grounded for lack of fuel and replacement parts and military personnel are either busy controlling riots in the streets because of the collapse of the economy or are off fighting one of countless raging wars over whatever remaining drops of oil are left in the supply lines."

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The whole point there is that we don't bother them ad keep on good terms, until we go apeshit all at once and start the reign of Armok on earth.
We need to keep them not thinking that we're a threat until we're ready to be a BIG threat, so that they don't wipe us out before we can wipe them out.

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Also, earth currently lacks the ability to send nuke sinto space. Thats why, when we use the artilliary from orbit, our first priority should be space bases, to prevent the inevitable counterstrike. Our second priorit will be using the small nations to launch attacks on the oil-producing nations. Even if the united sates is capable of making the shortfall for itself, the overwhelming demad will obliterate the world economy. Once they are crippled, then we can safely destroy all resistance on our own time.
Not to burst your bubble, but Earth also lacks technology to send humans to Mars on any kind of large scale, as well as the technology to send projectiles to Earth from Mars. Remember: However we go there, they can go there...and discard a few thousand people in payload and supplies in favor of nukes. If we unite the small nations, we will be eliminated; that's why we attack the oil-producing nations from orbit and then hide. Or intimidate them with the threat that we could eliminate the oil-producing nations--no reason to make us the bad guy in everyone's eyes on Earth if we can avoid it.

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Our primary foe is US, followed by china then russia.
Agreed. What we disagree on is how to attack them. I say, either a mobile base in the asteroid belt (for safety) or a deep base within Luna (for ability to attack Earth easily).

50519
You are welcome to try running DF on my comp... 10 dwarfs and the framerate plummets...   My Refresh rate is a hearty 25 right now, and I cannot bear to turn off temp... Magma in Fortress and snow in Adventure would be useless!
Snow isn't deadly in adventure mod by its temperature, but by its item-ness.

And which would you rather have: A functioning fortress where goblins drown in magma rather than burning, or no fortress at all?

50520
DF General Discussion / Re: Grisliest Combat Logs!
« on: July 26, 2012, 11:37:07 am »
Torched? Dragonfire, magma.
Sliced? Too common. Axes, swords, traps, claws, teeth...
Shot? Bows and crossbows are DEADLY.
Splattered? Drop trap.
Suffocated? Lungs damaged, upper spine damaged, submersion...

Impaled? We got it. Rotting? You better believe it. Slowly bleeding to death? Uh, duh. Skulls crushed? Yup. Ripped to shreds? Pretty much possible. Eaten? Well, worldgen-only, but it'll come into play. Hit by a minecart? Yup.
And it's not just the ways to die--there's also circumstances. Bronze colossi beating you to death slowly with your own gloves, goblins killing a baby in her mother's arms and only THEN lashing the mother to death, killed by a miserable wife, impaled by a unicorn, killed by a minecart carrying the bodies of your friends and family, paralyzed while a giant spider covers you in webs and rips your head apart, having your lungs amputated by a lousy doctor, having a baby thrown at you, slain by an infinite horde of Monsters Man Would Be Much Better Off Not Knowing, skin rotting off, frozen in ice, stuck in a half-flooded tunnel waiting to die, drained of blood by a vampire, strangled by a monster or several until you die of thirst, lashed to death, beaten with glorified sticks by heavily-armored dwarves while disarmed and fully armored, so as to prolong your suffering, crushed under a ceiling, dying by having stew thrown at you, being crippled and euthanized, lying on the battlefield (or in the hospital or prison) until you die of neglect, dying from untreatable infections from your wounds months after the fact, killed by carp, skewered by a friendly-fire ballista bolt, a number of these at once or in succession...there's no shortage of horrible ways to die. And that's ignoring the possibilities offered by modding.

Does your friend even know about DF? Or does he mean that you can't see the carnage?

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