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Messages - GreatWyrmGold

Pages: 1 ... 338 339 [340] 341 342 ... 3706
5086
Forum Games and Roleplaying / Re: For the Motherland!
« on: February 16, 2014, 11:13:39 pm »
Don't think I've posted, charge ahead!

5087
You ask that like you assume it wasn't possible for him to be lying.
Why is he lying?
And could you try explaining why Kyle is angry more slowly?

5088
Question1: Can we upload flag instead of picking one of the ones available?

Question2: For those of us who haven't played KSP... What exactly can we do? What modules/items are available to us?
1: If so, I dunno.
2. Here's a nice wiki.

In that case, what shit can we shoot rockets at?
Kerbal Space Center has yet to detect any celestial excrement, although with more advanced sensors we sincerely hope not to find any. However, we have identified a number of celestial bodies orbiting the Sun, which "on the sidewalk" is referred to as Kerbol.

Collect as many surface samples as possible from Kerbin before touching the moons.
Suggestion noted! Now to look up a tutorial on how to make carboats!

5089
Mentioning his other child like he has no regard for his (ahem) secondary abilities and that she's further proof.
...
???
And how is that:
"Using my workshop without permission."

5090
LP of KSP.
Those of you who like space and stuff would probably like it.

Kyle points about.
No, seriously, what did Will do?

5091
The LP

I might still post sandbox stuff here. Who knows?

5092
Play With Your Buddies / (KSP LP) Bay12 Space Program: Conical Difficulties
« on: February 16, 2014, 09:56:26 pm »
I've been thinking about doing this ever since my after-action reports got some notice in the Kerbal Space Program thread, and when Twi suggested I do this, I thought "Why not?" I got a couple answers but ignored them. So, here we are, ready for me to try my first Career game of Kerbal Space Program!

But first, we have an important choice to make. It could prove pivotal to our efforts in space; it's hard to say what the effects will be right now, but they are important!

Oh yeah, and we also need to consider our initial goals. I guess that might be a little important too.

5093
"Using my workshop without permission."
"...When did I do that?"
((When did he do that? He was drawing the device, not making anything. It requires may too much magic to make in Kyle's workshop, anyways.))

Selina is unconscious.
Angel attempts to locate smelling salts or a grown-up.

5094
Kyle goes over to his work bench and begins to put sharp bits on the gauntlet.
"Hey! Why did you hit me?"

<Um... I th-think Angels f-f-f-fine now...?>
Angel confirms.
<Good. I've got a new device I'd like you to make, which is important because of--did you hear about Kyle's newest daughter?>
There is a fainting and squish sound heard. Angel is a bit squished as Selina faints.
"Hey!"
I feel slightly responsible for that...okay yeah that was definitely me. Oops.

5095
Other Games / Re: XCOM: Enemy Unknown (New by Firaxis)
« on: February 16, 2014, 09:17:44 pm »
That is how it works in real life.  Not like there is much competition.
True, but I would have expected that basic game design would keep costs (including non-monetary costs) above selling price.

5096
Thanks for all your trying at explaining, but Menley's video was immensely helpful, in large part because...it was a video.

And because it taught me I could move maneuver nodes.

5097
Other Games / Re: XCOM: Enemy Unknown (New by Firaxis)
« on: February 16, 2014, 09:05:17 pm »
The Squadsight-Sniper level 'difficulty drop' in Oldcom was Laser Cannons. Once you researched them, you effectively had infinite money, because of their profit margin.
Wait, are you saying it sold for more than it took to create?

5098
Kyle walks over to Will and hits him with a blunt bit of debre from his melt down.
"OW! What was that for?"

5099
Forum Games and Roleplaying / Re: Jundial, Land of Beginnings, OOC
« on: February 16, 2014, 08:59:03 pm »
Wait, I thought that WAS the level-up from the boss.

When did we level up earlier?

5100
<Um... I th-think Angels f-f-f-fine now...?>
Angel confirms.
<Good. I've got a new device I'd like you to make, which is important because of--did you hear about Kyle's newest daughter?>

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