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DF Suggestions / Re: Legendary Feats
« on: July 02, 2012, 06:06:48 am »"Legendary" is just a title used to show they are good at there job. Not that they are actually legends. Improperly named? Yes.The idea is to make them legends.
Alright, I'll add these points to the OP.Animals trained by Morul McLegendary will never revert to a wild state, and skip past the semi-wild stage of training.Had to comment on this one. This is boring, and seems like it would reduce (maybe even eliminate) your opportunities to practice training the same animal repeatedly. Not that a legendary needs the experience for skill gain, but to help with increasing civilization familiarity with the critter type.
I think more appropriate and useful Legendary Animal Trainer feats would be doing impossible training tasks which are impossible for no good reason. Break the aggression of a captured siege beast and train it as if it were merely wild. Train creatures for war or hunting that normally don't accept those kinds of training.
