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Messages - GreatWyrmGold

Pages: 1 ... 339 340 [341] 342 343 ... 3706
5101
That changes depending on how you set patched conics (that is, the way it displays when you change Spheres of Influence.)
Um...default?

5102
Write that sort of thing. Make a KSP LP or something. This is amaaazing.
I've been thinking of something like this. KSP is pretty ideal for my LPing capabilities (ie, no video), since there usually isn't much action.

Of course, every time I think about using my writing for something I feel a tiny pang of guilt for putting off whatever my latest writing idea is (currently, a story based off of my first XCOM playthrough). Still, I think this could be good too.

I've figured out the maneuver node thing, just not the "make it hit the Mun" thing.
Use the maneouver node to get an intercept with the body (mun, eve, kerbin, kerbol, whatever), burn the way the node tells you to, once you get into the body's SoI, face the opposite direction to that which you are travelling, then burn until you are in orbit (to create an orbit) or have no lateral velocity (to land). Wait to get close-ish to the surface, point upwards, and burn. Give yourself enough time, but not so much that you waste fuel. (I've never been good at judging this), and, once near the surface (at this point, you should be going pretty slow), try to make your velocity as close to 0 as possible when you land.
The "get the maneuver node to an intercept" bit is the tricky part. How do you tell where the intercepted body will be in however much time?

5103
Forum Games and Roleplaying / Re: Jundial, Land of Beginnings, IC
« on: February 16, 2014, 08:41:20 pm »
"Um. Well, this could be useful later..."

Attempt to identify ring using Enchanter-Sense.

5104
Forum Games and Roleplaying / Re: Jundial, Land of Beginnings, OOC
« on: February 16, 2014, 08:40:57 pm »
When you level you gain 2 attribute points to spend and any skills you used before you leveled up also go up by one level. Those that didn't level up needed to be used three times to level up.
...
Can I wait to level up until I've used at least one skill?

5105
Will begins work on designing a device to allow teleportation to the Arthurian world, all the more important because of Lunette.

It has several parts. One is, perhaps unsurprisingly, a "battery" for mana, to power the whole thing. Another is a mana generator, pretty vague and with a note next to it saying "ADD SELINA'S MAGIC HERE". A third part is a gateway, with a slot for the menhir in the top. The menhir, with its origin in the target world and charge of teleportation magic there, will help guide the signal*, and the gate will create the portal. Next, there is a helmet of sorts to put on someone, to aid the guiding process by imagining the world. Naturally, this helmet will be used by Lunette. Finally, there is a control box that can store locations to gate to, meaning that finding the world should be unneeded after the initial guidance. Oh, did I say finally? Because technically the assorted magical wires connecting everything are another set of arts.
*This use of the menhir does not trigger the safeguards, unless the safeguards prevent supernatural observation--which is obviously untrue, as Will was able to analyse it with ease.

This whole device will be able to open a portal to anywhere in the multiverse, with just a menhir-shaped thing from that area which has traces of teleportation magic used to move to or from there.

I could roll but, really, there's no penalty for failure so I would just try again.



<Hey, Selina, are you busy?>

5106
Do what?

5107
Roll To Dodge / Re: Special People: I need guns. Lots of guns.
« on: February 16, 2014, 08:26:47 pm »
"Ooh..."

Focus on obtaining powers, including a general telekinetic one.

Examine and play with the controls. Try to figure out what they do. Also try not to break anything important. Or anything, ideally.

5108
"My life is a constant spiral of insanity and I do not know when it shall end."
"Oh."

At some point, Lily vanishes in another rift.

5109
Forum Games and Roleplaying / Re: Jundial, Land of Beginnings, OOC
« on: February 16, 2014, 08:19:19 pm »
Guys, I have said many times now not to argue in the OOC. It is disruptive and insulting. Take it up with the involved parties and me or leave. Your choice.
...Seeing as the gnolls are not present, I'd say the "involved parties" are the same as the people arguing.
And I don't get why it's insulting to argue.

Also, I need everyone who has their first Special action to put it under the Other section of their character sheet along with Costs. It would really help me when I go to calculate what everyone is at stat wise.

Also, Update your sheets on the OOC. all of you are level 2 not level one ::)
What happens when we level up?

5110
what is it that you need to learn, tell me, and i will provide you an useless tutorial free of charge
The controls.
Here is a list of the controls. Also, if you need tutorials, check here or here.
Thanks for the recommendations.

Although the whole "get into orbit and end up roughly where the Mun is" thing is a bit arcane to me. And it seems important.
Allow me to direct you to the glorious glory of "maneuver nodes". Click along your path to make a node, then drag the Prograde symbol (same as on the navball) until the projected orbit lines up with the Mun's. Then, just click the middle of the node to drag it around your orbit until it shows an encounter. Poof, you've got both time to burn and directino of burn displayed on the nav ball.
I've figured out the maneuver node thing, just not the "make it hit the Mun" thing.

Quote
...Also can I just take a moment to say that's like, the most awesome name that is real I've ever heard? Seriously. It's pronounced Scott Manly for crying out loud.
He's even Scottish.



I do a bit of "house cleaning," which consists of deleting old designs for stuff I'll never use. Many half-assembled and/or obsolete jets and a few highly explosive drones were tossed into a pile out back and lit in fire. That's when we discovered that Jebediah Kerman was sleeping in one of them. He died again.

I try flying one of the stock jets. Jebediah Kerman reported, after his two-and-a-half-minute flight that ended with his demise by crashing into a mountain on an offshore island, that it was easy to fly and handled well. He requested that these features be removed from future planes.

I decide to see how simple of a rocket can make it into orbit. One Landercan, one reaction wheel, one decoupler, one Jumbo-64 tank, one Mainsail. I was a bit doubtful at first, but then as fuel was expended and the kilometers weakened the pull of gravity, I had hope. And you know what?
We didn't quite make it.
Final apoapsis: Nearly 82 kilometers. We crashed about three minutes later. We didn't have room for a receiving radio antenna, which is probably part of why KerTube videos of the two crew-members as they realize they're not in orbit is already one of the most-viewed videos. Lengan Kerman, high of stupidity and low in courage, attempted to escape. He failed to achieve orbit, but he did buy himself a few minutes. It has been suggested that all future space helmets be equipped with a new device known as a Lengan Navchip to help them avoid such situations and get into orbit. This was nearly implemented until it was discovered that the Lengan Navchips appeared to be K-Scout Cookies that the daughter of one of the engineers was trying to pass off as computer chips. The girl was later said that K-Mints were not the best choice of cookie for such a procedure.
Another stage, one tank and one engine, is added. Hans and Sidfred Kerman, the latter possessing much of the Kerbal virtues of Courage and Stupidity, the former possessing almost none. Ascent was a bit wobbly; a touch of manual control supplemented the SAS. Perhaps unsurprisingly, the ascent was a bit slower than the first attempt's. Upon dropping the first stage, these problems virtually vanished. With nearly nine kilometers and an uncertain amount of vertical velocity added to the original design, it was hoped that this little craft could make it to space! And, you know, not fall right back down. It had a respectable apoapsis a bit above 80 kilometers when it started coasting, only about a third a tank of fuel left. And then someone accidentally hit spacebar and the launch had to be restarted. Three minutes, wasted. Much more stable first part, though. We reach apoapsis a hair under 80 kilometers, shove the periapsis just above atmosphere, and wait for the new apoapsis, more than half a megameter above the surface and on the opposite side, about half an hour away. They circularized their orbit with a bit more fuel, but they still had some! Hans and Sidfred proudly high-fived each other about their accomplishment. They were so close to becoming the first kerbals to reach orbit and return alive. All they had to do was point for Kermin, burn off their orbit, decouple, release their parachute...wait, why is there no "Release Parachute" button?
The two kerbals panicked, but settled down after a few days. They are now a hit reality TV show.

New idea: Pirate raiders attacking the reality TV show for undefined reasons!

5111
Kyle applies his head to the table. Hard.
Lily enters the room. Oh look, Lily's here.
"Hey, you okay?"

5112
Kyle sighs and sits at his work bench before angrily pulling out some bits and bobs and beginning to put them together.
(81) He somehow makes a gauntlet our of them. This seems to anger him as he throws it out into the hall.
"OW!"

5113
Forum Games and Roleplaying / Re: Jundial, Land of Beginnings, OOC
« on: February 16, 2014, 06:47:05 pm »
And that excuse is better then me misunderstanding a vague warning how?
I'm not complaining about your response to one part, I'm complaining that you didn't respond to anything else.

Quote
It's just as possible that you simply don't want to accept your side of yesterdays problem and so claim you didn't see it. And even after it being pointed out to you you carried on as if it hadn't happened at all.
Wrong. I dropped the issue after it was pointed out.

Quote
I didn't explain because I would have assumed you were reading the game and so had seen my letter and the rumor.
Oh, I saw the letter and rumor. Putting aside how it was only a rumor, and how the raiders were dealt with, I explained in the post I'm talking about you ignoring that this does not in any way affect our chances of diplomancing the gnolls.

Quote
Again, your likening one thing to something it has nothing to do with. The fact that the vikings did it does not mean the the Gnolls will do it. We have 0 evidence to support the Gnolls being willing to trade and actual evidence supporting the fact that they want nothing to do with other people.
No, we have exactly the opposite. Why bother laying claim to the land if you don't want to deal with other people? Doesn't laying claim to the land require dealing with other people at least some?
Besides, a rumor isn't exactly the most reliable source.

Quote
The GM has even basically said himself, they will not negotiate with us. But your still trying to push it.
I've never been one to side with the GM instead of logic. I tend to instead debate the GM, and/or find a way around it.
And seriously, you still trust GMs to be honest with this kind of stuff? You must be new to this. When was the last time you failed a Search roll and the GM told you "You didn't find the trap"?

5114
<He's impregnating people every week. In a relationship like ours, I expected atleast only having kids with eachother. This did not happen...>
<Well...it's not like he can control it, you know? Pretty much the only way to prevent it would be to make him only ever sleep with you, and I got the impression that your relationship was an open one in that regard.>

5115
Forum Games and Roleplaying / Re: Jundial, Land of Beginnings, OOC
« on: February 16, 2014, 06:39:12 pm »
What, the time when I didn't respond to your apology because I didn't know it existed?

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