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« on: June 24, 2012, 08:03:46 am »
Point the first: Again, you might get a bunch of magical powers. But, probably not that many. Zonnish has three legendary dwarves: Three moody dwarves, one of whom was a legendary miner who died in a tragic cave-in accident thanks to a wayward granite boulder. It's almost two years old, and most of the legendaries became legendary no earlier than the later part of the first year, IIRC. So, by the fort's 6th year (if nothing happened in the interim to kill the remaining legendaries, such as an ambush like the recent one that killed a dozen of the ~55 adult dwarves then alive, plus a baby, or a major construction accident), I would expect to get some neat abilities. However, as my legendaries still not-dead are a gem cutter and a woodcrafter, they'd probably be on the "use-impaired" side of things. Meanwhile, assuming a fairly constant rate of moods (ignoring that I couldn't get a mood for the first several months to compensate for the possibility of moods failing), I'd probably have about a half-dozen more artifacts. Artifacts would then outnumber magical skills around 5:1, assuming neither of the legendaries died. Also, as artifacts are intended to eventually have some magic in them, this means that legendaries eventualy getting some magical or quasi-magical powers would just be giving a bit more magical bang and an incentive to keep your legendaries happy and safe.