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Messages - GreatWyrmGold

Pages: 1 ... 342 343 [344] 345 346 ... 3706
5146
Roll To Dodge / Re: Roll to Go Mad: Turn 38 - Shas Ria, the City of Summer
« on: February 16, 2014, 12:47:10 pm »
"Hm? Oh, good. What is it?"

5147
Forum Games and Roleplaying / Re: Jundial, Land of Beginnings, OOC
« on: February 16, 2014, 12:46:22 pm »
Uhuh. Good luck with that. I'm gonna continue preparing to save you all when negotiations fail.
Should I continue to explain historical precedent, explain basic psychology/game theory, or just assume you'll continue deflecting my arguments with absolutely nothing except arrogance?

5148
Forum Games and Roleplaying / Re: Jundial, Land of Beginnings, IC
« on: February 16, 2014, 12:24:57 pm »
Examine and open crate!

5149
Forum Games and Roleplaying / Re: Jundial, Land of Beginnings, OOC
« on: February 16, 2014, 12:24:20 pm »
Your all expecting a group that has us outnumbered, out gunned and has far superior fighters in every respect to just happily let us move in.

Where as I expect that they are not going to want us here. Maybe your all right. Or maybe I'm right we'll have to wait and see. But I suspect theres a reason the Gnolls lives so far away from everybody else.
Just like there's a reason the Norse lived so far from England...England was already taken, so they were stuck with staying in Scandanavia.
Sure, they raided it for a while, but eventually they started trading with the English and such. It didn't even start that recently!

The way we get them to let us stay here is to give them a reason to do that. Trade, or if they're greedy rent/tribute.

5150
Forum Games and Roleplaying / Re: Jundial, Land of Beginnings, OOC
« on: February 16, 2014, 12:14:11 pm »
Why is everyone assuming we make the ship. We could just break onto one with the necessary gems and fly away :P
AS in, break onto a ship and convert it there and then. Also - note the :P
That would be kinda silly. The gems are by far the hardest part. It's like taking a car with you to steal a spare tire for the car, so you can have a spare-tired car.

I give. I'll let what I'm sure is coming convince you instead. We aren't going to be making peace with the Gnolls or talking them into letting us live here peacefully. Not without at least one serious battle.
You're so pessimistic. Tell me, what in history makes you so certain that we can't make peace with the gnolls? French and other trade with the Native Americans? Similar relations between Europeans and Africans? The number of longstanding historical enemies that worked together and became friends? Sure, the gnolls aren't as similar to us as those assorted groups were, but I highly doubt that we can't find an arrangement. They aren't monsters, they're people.

5151
Einsteinian Roulette / Re: CHRISTMAS PARTY
« on: February 16, 2014, 12:09:00 pm »
While we're talking about finger-counting, since SCUBA divers need to be able to communicate all ten digits with one hand, they use the typical one-through-five for, well, one through five...and then turn their hand around and sideways for six-through-ten. A hand-circle is zero, just like in ASL. This is an interesting and efficient means to count[citation needed].

5152
Roll To Dodge / Re: The X-COM Project:Operation Hot Line.
« on: February 16, 2014, 12:02:34 pm »
((I think I'll wait until the map has person-numbers...))

5153
Forum Games and Roleplaying / Re: Jundial, Land of Beginnings, OOC
« on: February 16, 2014, 11:58:04 am »
We're going to get attacked regularly by Gnolls who have mages and summoners and scouts who know the ground better then we do.

We have no hope of hiding something as big as an airship in construction from them, let alone concealing that enormous build up of mana. Word will get out long before we're ready we don't have the power to conceal something that large.
We don't need to conceal the existence of the airships--shipping stuff with them would make that impossible. No, we just need to conceal the details.
It's the closest thing to a patent we can get in this time and place.

Quote
Can I ask something. How are you going to get a port into the sky? The amount of mana alone is insane.
Not a literal one. Probably a mooring tower, with most of the 'port on the ground. Like they did with real airships.

Why is everyone assuming we make the ship. We could just break onto one with the necessary gems and fly away :P
Are there even other airships?

And they are not going to willingly let us live here. They have no reason to do it we have nothing to offer them and pose a constant threat.
Oh, so the gnolls are immune to trade?

Anyway, just to check, so we might be able to begin stockpiling.
All for a cloudship at some point in the future say aye.
All against say nay.

Aye.
Aye, eventually.

5154
That's an exaggeration. It would work better, and it would work better the more orks who thought it, but it wouldn't work 100%.

Guys, my laptop is plugged in, at 8%, and not charging. I have a problem. Hopefully not too bad of one.
That has happened to me as well. Sometimes I just have to unplug and replug in the charger. If its still losing power while plugged in, you may need a new one. You may also jus need to turn your laptop off and on again.
Seems to have been an outlet issue. Yay nothing bad!

5155
That's an exaggeration. It would work better, and it would work better the more orks who thought it, but it wouldn't work 100%.

Guys, my laptop is plugged in, at 8%, and not charging. I have a problem. Hopefully not too bad of one.

5156
Inspired by Macey's Dragonfly, I decide to see if I can make a jet/ion hybrid. I run into some problems, such as placing the ion engines and flame-outs. Eventually I scrap the design and start anew. And then my laptop reports charge problems crap get back to you later.
EDIT: Nothing major, though it does screw with my plans some.

5157
Forum Games and Roleplaying / Re: Jundial, Land of Beginnings, OOC
« on: February 16, 2014, 10:50:27 am »
You... You mean a trade port in the sky?
We could call it the cloud district.
Probably, although the only definites are that it would dock cloudships and not be confused with an airport.

5158
I dunno, the Tau are pretty undark relative to the world. And comic relief or not, they're still ultraviolent.

Nope. It only works that way for the orks. And maybe against them.

5159
Einsteinian Roulette / Re: CHRISTMAS PARTY
« on: February 16, 2014, 10:48:41 am »
1. Close Fist.
2. Extend Thumb or Index Finger.
3. Extend Index Finger or Middle Finger.
4. Extend Middle Finger or Ring Finger.
5. Extend Ring Finger or Pinky.
6. Extend Pinky or Thumb.
7. Repeat with other hand as needed.
8. Don't try to count on your fingers if you need to count higher than 10.

5160
SCP-239. Assuming I'm not remembering the wrong number.

And you don't need grimdark to share their methods.

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