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« on: June 02, 2012, 05:38:23 pm »
I've never been so tied up in one thing to not see a single dwarf go past. If you're so busy looking at your walls being built or something that you don't see the poor masons dying of thirst, maybe you should be more aware about your dwarves. Do you also want the game to warn you whenever a pack of badgers shows up? After all, a poorly-timed group of badgers can also end a fortress. Or how about whenever water goes somewhere near a dwarf, possibly signaling a flood (which not only kills the fort but heavily impedes reclaim efforts)? Maybe it should pause and rec enter each time awolf comes near a dwarf? Oh, I know, maybe you need to be warned when a miner's about to channel, in case you release a weight-bearing wall into the middle of your dining hall? What's the lower limit of risk and inattentiveness before we don't add an announcement?
And new posts are nice, they make it so people can tell you've responded.