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Forum Games and Roleplaying / Re: Rise of the Magic Girls v2 OOC: Oh mah gawd, the angst!
« on: February 15, 2014, 10:54:50 pm »
Your goblin horde breaks things better than a friggin' meteroite!
Just saying.
Just saying.
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Ah... Zooming needs a pilot...Even in the ship-building thing?
As for hitting your target, your best bet is to set it as target and aim and the purple marker.I hadn't noticed I could do that at the time. I actually discovered it when trying to figure out how much distance was between the Orbital Hermitage and the Hilt.
From 200m.
The thing is, growth isn't linear. So yes, that's pretty much what will happen.The thing is, the "action" the humans take is one of those that lets them grow exponentially. They start with twice as many actions. They can spend twice as many actions on growth, on increasing their number of actions. They will grow (about) twice as fast. Simple math.But that's true for everyone, at all times. They don't grow "twice as fast," they grow one or two turns faster. A Turn 10 Antman faction will not have half as many population points as a Turn 10 Human one unless the Antmen will have doubled again by Turn 11 or 12.
I wasn't counting cities because A. it's more like an improvement and B. yeah, that ain't happening and I don't think it can.P.S. It's occurring to me that it's easier to conquer every terrain type except plains than it is to expand into them. Is this intended?Well actually...
it's just as easy to expand into a forest as it is to conquer it, and it's easier to expand into a city (but what are the chances of that ever happening?). Also, on all terrains which are easier to conquer, building a fort will even the odds. That being said, I think difficulty of establishing a river/lake side settlement is overrated (unless the settlement is on top of the lake, in which case it's too low, and so is the defense)
OH!But I already statted Lily out...
We could play each others opposite!
Completely celebrate and asexual, of course. Very wise, but unable to operate machinery to save her life. Anything else I'm missing?Obviously took a vow of celibacy. Probably a vow of poverty, too.
An energetic optimistic girl who is the magic girl of ignorance. Her powers revolve around her ignoring most things being impossible and thus being able to do them.That sounds hilarious. Now to think of the opposite of Kyle.
AntiWill is best girl.Aw. I wanted to control the Anti!Will.
And I claim ownership of her.
So basically, that character concept is what happens should Alice get high on something? Seeing as Alice's ability imposes affects based on her perception, however flawed they may be...The power, maybe.
Keith is confused by the women who keep appearing. He knows it's not a dream because they'd be doing other things. Mainly the statues.<Kyle, if you're trying to prove Claudia right you're doing a good job.>
<... Am I the only concerned that I can here Bethany and Keith fuck?><Now think about how often you do that. There's a reason I usually keep audio feeds off...>
Please keep this.I DON'T MISS TWICE!Also, just for fun, I rolled a D20. If it is any indication you do indeed miss twice.

For a second i tought you were talking about a new engine being devlopped real life or something... then i saw kerman...What, the exploding wings didn't clue you in? Or the note about turning on thrust before flying?
"S-s-sorry... I just... don't... know..." Selina sighs and just hugs Angel.Angel hugs back.
((Personally, I don't think so. Selina on the other hand, has no clue at all.))"I don't know Alice, and Meme is really little and my friend, and..." Angel's trying to find a way to articulate this.
"W-w-well... um... er... th-th-theres... um... Alice or Meme...?" Selina has no idea how this will go...