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Messages - GreatWyrmGold

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51976
DF General Discussion / Re: Earliest Siege, Ever (for me)
« on: May 16, 2012, 03:20:04 pm »

So...What do I do? I'd kinda like more migrants and the dwarven caravan. Nothing more has reanimated for a while, so the necromancer probably left, but I don't think the mule will go down easy.

Build a cage trap hallway. When it's finished, breach to the outside. You should be able to clear this up easily since there are only three of them. The biggest, fiercest zombie is helpless against an -acacia cage-.
No stone, and maybe half a dozen logs to make cages out of. Unless I risk the rest of my dwarves in a mad dash for more wood?...
Any advice on how to pierce my aquifer? It's shallow, and with the undead a cave-in plug won't be terribly probable. It's not cold enough to do my favorite method of aquifer-piercing, the freeze-the-aquifer-trick. I could probably use pumps, though--I started preparing for such a method before the undead came and have enough materials for at leas a few pumps. Oh, and it's an uneven-topped, multilevel aquifer.

If you embark near a tower then you must bring weapons and maybe skilled soldiers as undead invasions can happen at any time.
Heh. Next time, I'll remember to check.

51977
DF Modding / Re: Dwarven Space Wagon?
« on: May 16, 2012, 06:54:51 am »
I think the "spacesuit" should simply be an additional tissue layer.

Also, good luck.

51978
DF Modding / Re: Good-region Interaction?
« on: May 16, 2012, 06:53:25 am »
Alright, I put it into interaction_standard but nothing happened in a good biome. However, I did get an errorlog:

Code: [Select]
GOOD_RESSURECTION:Unrecognized Interaction Effect Type: RESURECT
GOOD_RESSURECTION:Unrecognized Interaction Token: IE_TARGET
GOOD_RESSURECTION:Unrecognized Interaction Token: IE_INTERMITTENT
GOOD_RESSURECTION:Unrecognized Interaction Token: SYNDROME
GOOD_RESSURECTION:Unrecognized Interaction Token: SYN_CLASS
GOOD_RESSURECTION:Unrecognized Interaction Token: CE_BODY_TRANSFORMATION
GOOD_RESSURECTION:Unrecognized Interaction Token: CE

I think I screwed up.

51979
DF General Discussion / Re: Earliest Siege, Ever (for me)
« on: May 16, 2012, 06:41:23 am »
FYI, the original intent of this thread was to ask for advice, not to help others laugh at my pain.

51980
Periods are your friend.
I notice you were posting at 2 AM. Sleep is your friend.

About your actual post: Unless you're saying that all war scythes or whatever would be masterwork, that sounds good. A bit less interesting, but more balanced.

51981
DF Suggestions / Re: A Realism Fix for Platinum and Aluminum
« on: May 15, 2012, 09:48:53 pm »
Remind me, what's your standing on if plainum should even BE in the game? If you're against it, and I'm against it, why are we arguing about this? Especially seeing as we're both right and unlikely to change the other's view on which it should be.

51982
DF Suggestions / Re: Early fortress megabeasts… with a twist!
« on: May 15, 2012, 09:44:18 pm »
Why would a bronze colossus attack those who are paying its tribute?

For that matter, why would BCs demand tributes? Here's my take on megabeast psyches:
Spoiler (click to show/hide)
Dragons should probably be the big tribute-demanding megabeasts, them and titans. Maybe hydras, if they decide they can be best fed by not eating the dwarves. Maybe maybe rocs. BCs would skip to the "killing the dwarves" step.
Oh, and titans should range the gamut from murderous to apathetic to interested in tribute to actively altruistic.

51983
Same with normal moods. And I, personally, have never suffered a deficit of wall-makers.

51984
DF Suggestions / Re: A Realism Fix for Platinum and Aluminum
« on: May 15, 2012, 09:24:35 pm »
Arkenstone, there's a difference between "Everyone wants X!" and "X could be valuable, so we can't assume that it's worthless."

51985
DF General Discussion / Re: Earliest Siege, Ever (for me)
« on: May 15, 2012, 09:08:29 pm »
Oh, you d#*@ kobolds, you stole an iron pick!
EDIT: And a coat!
And my farmer (also known as "only food source") got outside somehow. Amazingly, he's stayed alive long enough to give me job cancellations.
EDIT2: Erm, nevermind. The zeds got to him.
EDIT3: Why do these people keep STEALING MY STUFF?!?!

51986
DF General Discussion / Re: Earliest Siege, Ever (for me)
« on: May 15, 2012, 09:03:04 pm »
Oh, crap, I think I just opened a path to the outside.

EDIT: Nevermind, closed it in time, but the turkey skeleton is camping out within scaring distance of the courtyard that forms, like, half of the fort's open area. Thankfully, it's not a very utilized half.

51987
Why do I kill so many threads?

On a serious note, maybe we should end he voting, since no one else is.

51988
I believe he left out a "rs."

51989
DF General Discussion / Earliest Siege, Ever (for me)
« on: May 15, 2012, 08:02:23 pm »
I just got sieged by a ferric elf corpse. Evidently, there's something more, as a few skeletons reanimated, too (I reclaimed this fortress). It was towards the tail end of summer.

So, yeah. I hadn't even pierced the aquifer, although not for trying. I usually don't start a real military until I get some weapons from the dwarven caravan; I've got two skilled dwarves, both historical migrants, but no weapons at all and no access to wood thanks to the siege. Also no metals.

I had to seal the fort (not too hard, I was a few channels from doing so already), but several dwarves were lost due to being stuck outside, including a miner who finished the sealing (thankfully, this was my first fortress with multiple miners). Among the dead (actually, all of them) were: my carpenter/miner and planter/herbalist from the Starting Seven, their corresponding numbers from my first attempt at settling (six of the first Starting Seven were among the nine migrants to come in spring), and the first time's mason/miner. That last one took down a cat skeleton, so that leaves the ferric elf, a mule, and a turkey gobbler.

So...What do I do? I'd kinda like more migrants and the dwarven caravan. Nothing more has reanimated for a while, so the necromancer probably left, but I don't think the mule will go down easy.

51990
Urist McMrsSaberMonk is throwing a tantrum!

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