52261
DF Modding / Re: Sweat Failure
« on: April 28, 2012, 10:36:55 am »
No, I mean like secretions.
Erm, for the "stuff coming out when hit," do you mean blood?
Erm, for the "stuff coming out when hit," do you mean blood?
May 9, 2024: The May '24 Report is up.
News: April 23, 2024: Dwarf Fortress 50.13 has been released.
News: February 4, 2021: Dwarf Fortress Talk #28 has been posted.
News: November 21, 2018: A new Threetoe story has been posted.
Forum Guidelines
[CREATURE:HULK_SWEAT]
[DESCRIPTION:A massive machine made of copper and filled with sweat, which it constantly secretes. It can level armies from exhaustion. It is said tha drinking its sweat can lead to death or power, but defnately nausea.]
[NAME:sweat hulk:sweat hulks:sweat hulk]
[CASTE_NAME:sweat hulk:sweat hulks:sweat hulk]
[CREATURE_TILE:'H'][COLOR:6:3:0]
[MEGABEAST][DIFFICULTY:16]
[ATTACK_TRIGGER:25:8000:80000]
[SPHERE:METALS]
[SPHERE:MURDER]
[SPHERE:SACRIFICE]
[SPHERE:STRENGTH]
[SPHERE:WAR]
[LARGE_ROAMING]
[SPEED:1500]
[NOPAIN][EXTRAVISION][NOBREATHE][NOSTUN][NONAUSEA][NOEMOTION]
[NOTHOUGHT][NOEXERT]
[NO_DIZZINESS]
[NO_FEVERS]
[BUILDINGDESTROYER:2]
[LARGE_PREDATOR]
[NO_DRINK][NO_EAT][NO_SLEEP]
[NOT_LIVING]
[CANOPENDOORS]
[NOT_BUTCHERABLE]
[NOFEAR]
[PREFSTRING:exhaustion-inducing antics]
[NOBONES]
[BODY:HUMANOID_SIMPLE]
[NO_THOUGHT_CENTER_FOR_MOVEMENT]
[USE_MATERIAL_TEMPLATE:SWEAT:BLOOD_TEMPLATE]
[STATE_NAME:ALL_SOLID:frozen tainted sweat]
[STATE_NAME_ADJ:ALL_SOLID:frozen tainted sweat]
[STATE_NAME:LIQUID:tainted sweat]
[STATE_NAME_ADJ:LIQUID:tainted sweat]
[STATE_NAME:GAS:boiling tainted sweat]
[STATE_NAME_ADJ:GAS:boiling tainted sweat]
[PREFIX:NONE]
[SYNDROME]
[SYN_NAME:sweat taint]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_CONTACT]
[CE_IMPAIR_FUNCTION:SEV:10:PROB:100:RESISTABLE:MUSCULAR_ONLY:START:0:PEAK:25:END:1000]
[CE_DIZZINESS:SEV:25:PROB:75:RESISTABLE:SIZE_DILUTES:START:0:PEAK:100:END:500]
[CE_DROWSINESS:SEV:5:PROB:100:START:0:PEAK:10:END:100]
[CE_DROWSINESS:SEV:50:PROB:40:START:5:PEAK:20:END:1000]
[CE_DROWSINESS:SEV:150:PROB:15:START:15:PEAK:50]
[CE_UNCONSCIOUSNESS:SEV:100:PROB:5:START:25:END:150]
[CE_ADD_TAG:CRAZED:NOEMOTION:NOFEAR:NOPAIN:NOSTUN:TRANCES:SUPERNATURAL:UTTERANCES:START:5:END:40]
[CE_DISPLAY_NAME:NAME:sweat-tainted:sweat-tainted:sweat-tainted:START:10:END:50]
[DE_ADD_TAG:NOSTUN:START:40]
[SYNDROME]
[SYN_NAME:cuprous-sweat]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_INGESTED]
[CE_PARALYSIS:SEV:10:PROB:40:SIZE_DILUTES:START:0:PEAK:2:END:10]
[CE_NUMBNESS:SEV:100:PROB:75:START:5:PEAK:15:END:100]
[CE_NAUSEA:SEV:50:PROB:100:SIZE_DILUTES:START:0:PEAK:10:END:50]
[CE_UNCONSCIOUSNESS:SEV:100:PROB:80:RESISTABLE:START:10:END:100]
[CE_IMPAIR_FUNCTION:SEV:150:PROB:45:RESISTABLE:MUSCULAR_ONLY:START:5:PEAK:10:END:100]
[CE_UNCONSCIOUSNESS:SEV:75:PROB:65:RESISTABLE:START:15:PEAK:50:END:150]
[CE_ADD_TAG:OPPOSED_TO_LIFE:PROB:25:START:100]
[CE_ADD_TAG:NOT_LIVING:NO_EAT:NO_DRINK:PROB:75:START:100]
[CE_ADD_TAG:NO_FEVERS:NONAUSEA:NO_PHYS_ATT_RUST:NO_THOUGHT_CENTER_FOR_MOVEMENT:PROB:60:START:75]
CE_BODY_TRANSFORMATION:PROB:50:START:200:END:10000
CE:CREATURE:ELEMENTMAN_IRON:NONE What's a good, sweaty creature? Actually, maybe I should add copper and silver men...
[TISSUE:VERDIGIRIS]
[TISSUE_NAME:verdigris:NP]
[TISSUE_MATERIAL:INORGANIC:MALACHITE]
[RELATIVE_THICKNESS:1]
[TISSUE_SHAPE:LAYER]
[TISSUE:COPPER]
[TISSUE_NAME:copper:NP]
[TISSUE_MATERIAL:INORGANIC:COPPER]
[MUSCULAR]
[FUNCTIONAL]
[STRUCTURAL]
[RELATIVE_THICKNESS:49]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE:SWEAT]
[TISSUE_NAME:sweat:NP]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:SWEAT]
[TISSUE_MAT_STATE:LIQUID]
[RELATIVE_THICKNESS:100]
[TISSUE_LEAKS]
[TISSUE_SHAPE:LAYER]
[TISSUE_LAYER:BY_CATEGORY:ALL:COPPER]
[TISSUE_LAYER_UNDER:BY_CATEGORY:ALL:SWEAT]
[BODY_SIZE:0:0:1000000]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]
[ATTACK:KICK:BODYPART:BY_TYPE:STANCE]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:kick:kicks]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:SECOND]
[CASTE:NONE]
[ITEMCORPSE:TOOL:HUSK_SWEAT:INORGANIC:COPPER]
[ITEMCORPSE_QUALITY:2]
[ALL_ACTIVE]
[SWIMS_LEARNED][SWIM_SPEED:3000]
[SECRETION:LOCAL_CREATURE_MAT:SWEAT:LIQUID:BY_CATEGORY:BODY_UPPER:COPPER]
[CAN_DO_INTERACTION:MATERIAL_EMISSION]
[CDI:ADV_NAME:Spew Sweat]
[CDI:USAGE_HINT:ATTACK]
[CDI:BP_REQUIRED:BY_TYPE:HEAD]
[CDI:MATERIAL:LOCAL_CREATURE_MAT:SWEAT:TRAILING_VAPOR_FLOW]
[CDI:VERB:spew swea:spews sweat:NA]
[CDI:TARGET:C:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:C:15]
[CDI:MAX_TARGET_NUMBER:C:1]
[CDI:WAIT_PERIOD:50]
[CDI:FREE_ACTION]