52411
DF Suggestions / Re: Dwarves leaving fortress
« on: April 07, 2012, 06:53:43 am »Toady has thought about this, and intends to include it, possibly after the Personality Rewrites are complete, or with Taverns, and travelers. I remember some quotes from him to the effect that dwarves should be capable of judging their leadership (you), and having the ability to just ignore your orders if they feel you've been too unreliable, and walk off the map or otherwise just do their own thing.
I wonder what'd happen if we killed all of the worthless migrants. Would the metalworkers and soldiers leave when the soapmakers and glazers died, unless perhaps they were given good accomadations from the get-go?
And what about worldgen? What kind of events could cause dwarves to stick around no matter WHAT you do? The way I imagine it now, the reason dwarves stick around your fort is because everywhere else is WORSE.
Quality of life shouldn't be objective. Quality of civ and local ("hometown" of the given migrant) government and QoL standards should affect a dwarf's choice to stay or leave. Also, the Starting Seven should probably only leave under dire circumstances.