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DF Modding / Re: Savages' Stronghold: Play as ogres! V. 0.21-Blood Hulks and Minotaurs!
« on: April 04, 2012, 06:50:08 am »
Hm, maybe also some kind of "maddok" caste that gets big bonuses for mechanics and medicine but has a higher chance of going nutty...a "holy" caste which might be able to ignore some bad side effects of religious reactions...a "noble" caste of some kind?
I've removed dwarven playability, added stone undiggabilty for all stones except ores and some other, mostly random, stones. I also added custom profession names. Elite warriors will be named after fleshy megabeasts; "bow"-ogres will be Roc Warriors, spearogres will be Dragon Warriors, axeogres will be Hydra Warriors, and I don't know what elite klubogres will be called. Elite knifeogres wil be given the derogitory title of Goblin Warrior.
I've removed dwarven playability, added stone undiggabilty for all stones except ores and some other, mostly random, stones. I also added custom profession names. Elite warriors will be named after fleshy megabeasts; "bow"-ogres will be Roc Warriors, spearogres will be Dragon Warriors, axeogres will be Hydra Warriors, and I don't know what elite klubogres will be called. Elite knifeogres wil be given the derogitory title of Goblin Warrior.