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Messages - GreatWyrmGold

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526
((Well, Kyle probably did design it...))
((It's a fucking personal room. Why is it to hard to grasp that people normally like TV in their room?))
((Wait, what room are they in anyways?
And for the record, I've never had a television in my bedroom, nor have I ever wanted one.))

527
Einsteinian Roulette / Re: TINKER: Saint's Death Warrant
« on: June 02, 2014, 10:03:00 am »
Hey now, revolutions are expensive to run.  If we can gather mass and lift up some problems, then we can raise the mast on many new projects.  Think of the growth potential!  You don't want our guns to be weak and floppy, do you?
No, but I do doubt the cost-effectiveness of the manufacturing methods.

Not only this, but you also now possess a creature capable of organically creating expensive or rare materials over time.

Think of it, you create sod with a mythril exoskeleton that it produces by consuming whatever organic material it is given and sheds its shell upon consuming enough mass so that it may grow larger before reinforcing its new exoskeleton with more mythril and repeating the process. For the price of one teeny shard you now have a living factory producing any number of increasingly large and near indestructable armored suits over the duration of its life span.
If we can make a creature with a regenerating high-quality mythril exoskeleton that can be harvested without killing it, and if the mythril can be harvested at a decent rate, then yes. This isn't what you were proposing earlier sounded like, though.

Assuming the pill machine is even still functioning. It was caught in Grate's original outburst while protected by only a locker door, and the last description of it I remember includes several somewhat important pieces being either missing, smashed, or bent out of shape. And it has never been so much as looked at, nevermind used, again.
I will be greatly annoyed with piecewise in general and the Doctor in specific if the pill machine is completely nonfunctional.

You know, if we just went to planets and said "Every man who joins our cause gets a pill that makes your dick twice as big" we'd never run out of soldiers. That is a depressing fact, but a fact none the less.
Only if they believed us. And the market is full of fakes.

528
Roll To Dodge / Re: Aspects of Eight RTD [Turn 9: Life and Death]
« on: June 02, 2014, 09:59:10 am »
"What? You think you're justified in blighting the entire cosmos because someone dampened your blight to stop it from blighting the rest of the universe? Who do you think you are?"
I think he knows he's the Aspect of Death. As such, I believe he is justified in using his power however he sees fit.
"He may use his power over his own domain however he sees fit. When he is blighting the rest of Creation with his blight, there is a problem."

"What? You think you're justified in blighting the entire cosmos because someone dampened your blight to stop it from blighting the rest of the universe? Who do you think you are?"
"Do you even listen when your betters speak? The blight was contained to the planet itself, the effects it had on other planets was negligable. And I am justified in spreading blight wherever I please because I am death itself! Know your place, worm." 
"You may spread death naturally, but not unnaturally as the planet did! And how dare you claim to be better than I? We are equals, save morally. You have crossed a line for the last time, bug."

Time for the GM to figure out how Aspect-On-Aspect combat works, I guess?

529
((Well, Kyle probably did design it...))

530
Alright. That should be everything. Any questions?



well, not an entire system, just a part of the current system we have, that is everything related to perks. As it stands now, our system is more or less "grab something you'd like to have, alongside what you already have". May not be the best idea.
Indeed. I knew what you meant, and created such. (If I thought you wanted a whole system, I would have snarkily pointed to the GURPS rulebook.)

Why? If it wasn't a problem until just now then it never was a problem.
You're conveniently ignoring that people have been complaining about it for ages. I know I've levied complaints against it in the past, you revisionist weirdo.

Why would Kyle have it at all nerfed?
Balance.

I'm not getting rid of something that's been part of my character since he started.
Then nerf it. I'm willing to draw up stats for Kyle under my GURPS hybrid, which should be more balanced at least.

531
well GWG, then I hereby charge you with the task of working out a perk system. How many perk-points do players get, howmuch do perks cost, etc. Maybe provide a sample list of perks, and try to stat already existing perks you see on the sheet. Perhaps also some flaws, which can be bought to afford more expensive perks, and to avoid munchkining, a maximum amount of perks and flaws one can have
Well, if you're going to task me with making a system, in the context of the current conversation, I'm going to be making it an integrated power/perk system inspired by GURPS. If that's not what you meant, I hope you inform me of this before I spend the time designing it.

(And I also liked Cado's point. In case my previous post didn't make that clear.)

532
((Nice new avatar, piecewise.))

533
Einsteinian Roulette / Re: TINKER: Saint's Death Warrant
« on: June 02, 2014, 09:11:59 am »
Giving it a carapace is simple, iou merely start with an insect or place an entire insect or discarded carapace within the machine.
Some kind of chemical cocktail, perhaps something cooked up by the Doctor or made with flesh from the Tunnel Horror could work. Just gotta make sure it has enough flesh/food and that you can make it stop growing.
You know what happens when you assume something, right? You get horribly embarrassed when the results of your expensive study turn out less positively than anticipated.

As for making the exoskeleton out of more useful materials, simply introducing hard to manufacture materials is useful because you can use a single shard to create another quantity of any necessary size.
Well, first off my question was about making something better than existing materials. Second off, what makes you think that it will be of equal pill-quality as the original?

Quote
The problem i the size enlarging in my opinion.
The xeno spit pill provided a constan effect hinting that any pill consumed will continuosly apply the effect of its ingredients this likely means that if you start growing you probably wont stop without external intervention.
Possible. Let's not bet on it yet, though. And we don't have any Pym Partcile juice, anyways.

As for why bother: cost and time. If you can armour a sod with 1/4 BS plate in 1/4 of the time by using 1/20 of the materials that would normally require, then you're turning a profit.
Indeed you would be, if we ignore the time and cost of both growing the whatever to let it be pilled and harvested, the time and tools required to harvest and process the plate, and all the stuff that goes into battlesuits or whatever aside from the outer plates.

enlargement pill
Come up with one of those and we'll be rich!
Get your mind out of the gutter.

534
Roll To Dodge / Re: Aspects of Eight RTD [Turn 9: Life and Death]
« on: June 02, 2014, 09:08:00 am »
"What? You think you're justified in blighting the entire cosmos because someone dampened your blight to stop it from blighting the rest of the universe? Who do you think you are?"

535
As for the assumption, you seem very deadset on implanting gurps, but so far the only other person who said gurps might be a good idea was someone who I have never seen before in the thread.
And you think I won't want to be playing this game if we don't? I'm more likely to quit because of that assumption than because we don't use GURPS.

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As far as balancing goes, GURPS is balanced towards GURPS, if we try to make some sort of hybrid, we are no longer as guaranteed to be balanced as you think.
I don't expect perfect balance. However, consider two things:
1. Most abilities we're concerned with are ones that are fairly rules-agnostic. Flight, for instance, is pretty simple; you fly or you don't. Modifiers affect how you fly in also rules-agnostic manners, like "you will be unable to fly if your wings are hurt" or "you can fly in space now". The non-rules-agnostic ones are also not much of a problem, if we're not worried about perfect balance (as opposed to just guidelines that make it harder to accidentally make an OP or UP character and easier to judge if a character is of an appropriate power level); for instance, since the human average for statistics by your system is 5 and by GURPs it's 10, any stat modifiers would be halved. There will be some gray areas, but it should be pretty easy to apply.
2. Imperfect guidelines are better than no guidelines. You haven't said a single word on how to determine if some power/perk/set of powers and perks is balanced or OP, save that obviously OP ones are vetoed...with no suggestions as to how to make it non-OP. A GURPS hybrid would give us such guidelines, and unless you can provide examples of something that's balanced in GURPS but not when translated to RMG-3.0, we'll have no reason to think that the discrepancies will be significant.

Cado's ideas are pretty neat.

Cado, I'd imagine your second point becomes all the more complicated, when people start just claiming they had no controle over their abilities to dodge punishment. suddenly you have to doubt everyone who claims the fireball who blew up their neighbours yard was an accident and bam, eventually that excuse will no longer do.
I think it would work something like an insanity defense; if you can prove that you lacked control over your powers, rather than being jailed you'd be isolated so your uncontrolled power wouldn't hurt people and you'd be subjected to treatments to either get your powers under control or remove them.
P.S. Your argument roughly mirrors an argument that the insanity defense would lead to everyone claiming that.

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Now with everyones abilities being put in rules and becoming generaly less versatile, Kyle becomes more versatile in comparison, to the point where it is utter GM mercy that Kyle is even allowed, as simply, his stuff stretches rules quite a bit. Add that armor on top, and Kyle is more designed to be a powerful bossfight than an actual PC
Don't be absurd. Bosses are usually much more limited in their array of abilities.

536
Einsteinian Roulette / Re: TINKER: Saint's Death Warrant
« on: June 02, 2014, 08:56:42 am »
We don't have any data on size-changing pills, nor any particular reason to believe they exist. As to the second part, if that works, it's probably not going to be better than battlesuit plate, so I'm a bit fuzzy on why we're bothering...

537
Einsteinian Roulette / Re: Einsteinian Roulette OOC
« on: June 02, 2014, 08:46:26 am »
It depends on how you define "massacre."  You could just give everyone Fusion Instigators.
Like the person in the VR is doing the massacring. Like a protagonist in a kung fu movie through mooks.
Punch Many Things may be what you're looking for.

I think there was an xkcd comic about standards that describes the situation very well.

http://xkcd.com/927/
I was expecting this one, but that works too.

538
Einsteinian Roulette / Re: TINKER: Saint's Death Warrant
« on: June 02, 2014, 08:44:16 am »
Hmmm, i wonder how we could go about using the pill machine to create a 16 foot tall critter with a specialised exoskeleton that we could armor the halberd with.
First, we would need to make a 16-foot-tall...not really a homunculus when it isn't little anymore, but you know what I mean. Then, we would need to figure out what pills would give it an exoskeleton and make it more useful than conventionally-manufactured materials.

539
Roll To Dodge / Re: Aspects of Eight RTD [Turn 9: Life and Death]
« on: June 02, 2014, 08:41:39 am »
"Well, that didn't work like I planned."
"Does it ever?"
"Quiet, you. My last two attempts at things worked fine. Things were working well until you woke up again. Why don't you go back to sleep for a bit so I can make more things?
"Please be polite; I did what I had to. Don't blight the universe and I won't destroy the blight."

Mort's mandibles clack irritatedly, his eyes glowing bright red

"My creatures. Dead before they were even named. You insolent snake, this will not be without repercussions. Cease your meddling at once, this is not your planet to change."
"Fine. If you don't want my help in replenishing the seas of your blighted world, I will not. As I've said, don't blight the entire cosmos and I will have no reason to change anything you make."
"And they are not all dead. They still survive. They will repopulate. Merely have patience, Mort."

New action: Return to the Sun and its bands of steam. Add more water to the bands until they become proper, if rather warm, streams.

540
Roll To Dodge / Re: Roll to Rougelike
« on: June 02, 2014, 08:36:44 am »
Indeed.

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