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DF Adventure Mode Discussion / Re: Are animal-men considered sentient?
« on: February 20, 2012, 02:51:45 pm »
Kill the cultists. Maybe reveal the vampire so you don't make anyone mad by killing the wrong guy.
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The recent release should have toned down the ambush rates, plus observer/intuition lower the chances as well.If it did, it increased the number of groups who want to ambush you to compensate. ALL of my adventurers have run into bands of whatevers shortly after creation.
Otherwise,I find savescumming cheating, they can probably catch up to me but I might try running if I can get far enough away, and I might try the tree one.
Running away, savescumming, & hiding behind trees before slowly pebbling them to death.
Run away, become a vampire, then become a necromancer. I guarantee, nothing will stop you.Any advice on where to find vampires? Other than "underneath layers of crafts made from the hair, nails, bones, and teeth of their victims."