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DF Modding / Re: Creature: Snails
« on: January 19, 2012, 10:32:54 pm »
Idea: Add a slime-spitting war snail, probably about the size of a dog, which has very toxic slime and a nigh impenetrable shell (iron-quality?), which can be made into good armor when you slaughter the snail. Plus: Poisonous critters that are tough to kill and lead enemies into self-generated pools of, I dunno, necrotic/paralytic/whatever poison, and that shoot it. Minus: They leave trails of necrotic/paralytic/whatever poison all over the fortress, or at least in a few areas which will be traversed, at bare minimum, whenever a snail is hauled to the pasture after trying to escape or when old snails are hauled to the butcher's to make war snail shell armor. Maybe make them grazers.