I'd like to see a bit more expansion on the minor races, really. It'd be nice if we could interact more with creatures like the plump helmet men, animal men, gnomes and such.
I'd also like this. Maybe some kind of "tribe" type of entity, with random sentients native to various biomes can be better-armed wandering animals, but maybe sending either raiding parties if you kill them, or trading parties if all goes well.
To be honest, they're spelled the same. I just have trouble spelling mythical creatures because their root words often aren't born of Anglo-saxon words to begin with. Kobolds may be "spirits" in terms of the actual word, but in popular media, they've typically become beasts or lizard-people. Depends on what you would like to use for source material. In any case, I doubt the "Kobolds" of DF are "trickster house spirits" either. In DF, the only description we get of them is that they have yellow eyes, pointy ears, and are "squat humanoids". This leaves it WIDELY open to interpretation...
Lizardy kobolds are mainly D&D in origin. I think of DF kobolds as relatives of dromaeosaurs and aves (read: Raptors and birds), which resemble mammals due to pseudofeathers growing in furlike patterns. But that's beside the point.
I saw posts about War and Humanity so I felt it needed to be addressed. I'd go through your post line by line on War, but it would honestly derail the topic further. For now, you can assume you're right, and I'll assume I'm right.
I'd like it if wars had specific triggering events (Lincoln being elected, Archduke Ferdinand being assassinated, stuff that doesn't come to mind at the moment, etc), as well as general forces leading to resentment and such, but that's for another thread.