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Forum Games and Roleplaying / Re: Heretics of Hexland - Turn-based Colonisation Game - Sign-ups 5/6
« on: February 14, 2014, 08:46:14 am »Spoiler: 6. Wester Colonists (click to show/hide)
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They don't use knives much.They become a crazed psychotic cutting machine that's no longer really sentient, obviously.Just out of curiosity... how is this actually different from most occupants of the sword under "normal" circumstances?
((Except I was the second.))((I do not like being number three. Why am I number three?))Third sheet got you number three.
Move to the space 10 spaces east and 3 north of my current position, keeping an eye out for trouble.
Suggest some sort of grid-numbering system.
Wake up.Not for a bit, yet.
Selina struggles, trying desperately to escape. Getting afraid and angry that they were trying to make her fight someone. Execution would be better than being forced to fight a war she knew nothing about.[4+0.4=5v4+0.4=4]
Kyle tries sneaking away to do something he actually cares about.[6] He does so, hiding behind a big chunk of crystal. He gets bonked on the head by part of it.
Selina pales and attempts to shatter the crystal before continuing her escape!Power: [2+1=3]