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Messages - GreatWyrmGold

Pages: 1 ... 3583 3584 [3585] 3586 3587 ... 3706
53761
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: July 26, 2011, 10:28:35 pm »
One of my dwarves is running around, screaming that his precious bat is flying out of reach. He is my brewer. Remind me to never take flying pets along again.

Until then, bats will lose their ability to fly. I hope Batty doesn't end up in the river.

53762
Dear Urist McBatlover,
Your beloved bat is, indeed, just out of your reach. Suck it up.

Dear All Others,
If you need an empty animal trap to move the other tame bats around, LEAVE A TAME BAT IN EACH LIKE I REQUESTED! IT DOESN'T HAVE TO BE THE ONE IT LOOKS LIKE I ASKED FOR!

Sincerely,
GWG, Ovrsr.

53763
Did they run out of seeds?

53764
DF Modding / Re: Mod request
« on: July 26, 2011, 09:42:31 pm »
EVERY rock is deadly? Yeesh.

53765
DF Dwarf Mode Discussion / Re: Modding weapons issues.
« on: July 26, 2011, 09:39:49 pm »
No, you don't have to and in fact cannot, as the forge can't have custom reactions added to it.

Ask the people on the modding forum and/or post your dwarf entity raws.


Also, to the second, I'm not sure if material weight has anything to do with speed.

53766
DF Modding / Re: Odd Clays
« on: July 26, 2011, 09:22:43 pm »
I'm three or four mods behind, otherwise I would.

53767
DF Modding / Re: Where did I go wrong?
« on: July 26, 2011, 09:21:44 pm »
Thanks.

53768
DF Modding / Odd Clays
« on: July 26, 2011, 08:22:34 pm »
1. What happens if you make a clay's FIRED_MAT or whatever, say, aluminum or brimstone?
2. What happens if you make a stone a "clay"?

53769
...How do you say "Awesome" in Dwarven or "Dwarfy" in Aweish? Because this is awesome and dwarfy.

53770
DF Modding / Re: Trolls
« on: July 26, 2011, 08:06:56 pm »
Also, ew.

53771
DF Modding / Where did I go wrong?
« on: July 26, 2011, 08:04:42 pm »
I have the following reaction added:

[REACTION:WOOD_MECH]
   [NAME:make wood mechanisms]
   [BUILDING:CRAFTSMAN:CUSTOM_T]
   [REAGENT:A:1:WOOD:NONE]
   [PRODUCT:100:1:TRAPPARTS:GET_MATERIAL_FROM_REAGENT:A:NONE]
   [SKILL:WOODCRAFT]

I'm trying to figure out what I'm doing wrong. The errorlog says that A is an unrecognised material token. Help?

53772
DF Dwarf Mode Discussion / Re: Artifact Pick?
« on: July 26, 2011, 07:29:09 pm »
A. Picks are fairly good at piercing armor. Same IRL, except that miners didn't swing their picks in battle, only warriors with special warpicks.
B. Equip it as a specific weapon? I dunno, my only artifacts ever were a cobalite mug and a rose quartz bracelet. Oh, and a native gold bracelet from my Gakruldus attempt, and a militia commander who got possessed and went berzerk.

53773
Do you mean Warhammer 40k? Actually, their planes COULD fly, just not well or far, even without the orkish psychic thingy.

On-topic, no matter what others say, I want legendary skills and being a demigod to MEAN something! Communing with the gods, getting holy quests from them directly, and eventually stealing their power to ascend to power is a good start.

53774
DF Suggestions / Re: Official DF Guide
« on: July 26, 2011, 07:21:23 pm »
Seriously, the game even RECOMMENDS you go to the wiki! What more do you want?

53775
DF Suggestions / Re: The importance of fuel/energy.
« on: July 26, 2011, 07:19:43 pm »
I like part of this idea.



You have struck oil!
DF player: Wait, what?
Urist McMiner has drowned in oil.
DF player: ...I think I have an idea.

Later, on the bay12 forums:

DFplayer123: I have created a combination burning and drowning trap...


(Oh, and coal is already in the game. FYI.)

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