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DF General Discussion / Re: mass producing arena dummies
« on: July 13, 2011, 09:22:08 pm »
1. Can't be done, so far as I know.
2. What do you mean?
3. and [d] change teams.
4. None.
2. What do you mean?
3.
4. None.
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They don't if they block the fire.That...is ALMOST as much a violation of common sense as unmeltable ice walls are.
Yup, there is. Got a spare dragon handy?The fact that there needs to be a FIREIMMUNESUPER probably means there's a way to burn themThat's not a problem, really. The problem is, will they burn longer than a lignite bin when on fire? Because everything can be set on fire, you just need enough fire. Or magma, as you will.[FIREIMMUNE] and [FIREIMMUNESUPER]. Emphasis on IMMUNE. They can easily just swim right through magma as if it's air, really.They don't if they block the fire.Another problem being the vapor and dust clowns which will cover your shields in the burning, regardless of whether you block it or not..
I don't know what was in the original post, but I might have been up for it.Essentially, a fort with two-year turns (IIRC), and each player needed to make a megaproject or monument or something.
And fortifications would still release the demons in the sense that they would be murdering my framerate as opposed to my dwarves.Not so much. IIRC, the biggest reason that demons are as good at murdering your framerate as they are at murdering dwarves is that every demon paths to every building, a lot. With fortifications in the way, both murdering framerate and dwarves will be impaired. Plus, marksdwarves will be able to pick off demons from behind fortifications with little danger to themselves, so double yay!